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occt/src/gp/gp_QuaternionSLerp.hxx
kgv 1beb58d745 0027764: Visualization - add functionality for animation of 3D camera and interactive objects
Added classes AIS_Animation, AIS_AnimationCamera, AIS_AnimationObjectLocatio.

Draw Harness command vanimation has been modified to manage animation timeline.
Command vfit has been extended with option -noupdate.
Formatting of vviewparams command output has been improved.
Functionality of commands vlocreset, vlocmove, vloctranslate, vlocrotate,
vlocmirror, vlocscale has been merged into vlocation/vsetlocation.
vlocation now can print the current local transformation of the object.

v3d/ivtk test group does not call vfit anymore.

Fixed misprint in test cases bugs/vis/bug24623_3 and bug25532.
2016-10-27 17:21:02 +03:00

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2.8 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _gp_QuaternionSLerp_HeaderFile
#define _gp_QuaternionSLerp_HeaderFile
#include <gp_Quaternion.hxx>
//! Perform Spherical Linear Interpolation of the quaternions,
//! return unit length quaternion.
class gp_QuaternionSLerp
{
public:
//! Compute interpolated quaternion between two quaternions.
//! @param theStart first quaternion
//! @param theEnd second quaternion
//! @param theT normalized interpolation coefficient within 0..1 range,
//! with 0 pointing to theStart and 1 to theEnd.
static gp_Quaternion Interpolate (const gp_Quaternion& theQStart,
const gp_Quaternion& theQEnd,
Standard_Real theT)
{
gp_Quaternion aResult;
gp_QuaternionSLerp aLerp (theQStart, theQEnd);
aLerp.Interpolate (theT, aResult);
return aResult;
}
public:
//! Empty constructor,
gp_QuaternionSLerp() {}
//! Constructor with initialization.
gp_QuaternionSLerp (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd)
{
Init (theQStart, theQEnd);
}
//! Initialize the tool with Start and End values.
void Init (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd)
{
InitFromUnit (theQStart.Normalized(), theQEnd.Normalized());
}
//! Initialize the tool with Start and End unit quaternions.
void InitFromUnit (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd)
{
myQStart = theQStart;
myQEnd = theQEnd;
Standard_Real cosOmega = myQStart.Dot (myQEnd);
if (cosOmega < 0.0)
{
cosOmega = -cosOmega;
myQEnd = -myQEnd;
}
if (cosOmega > 0.9999)
{
cosOmega = 0.9999;
}
myOmega = ACos (cosOmega);
Standard_Real invSinOmega = (1.0 / Sin (myOmega));
myQStart.Scale (invSinOmega);
myQEnd.Scale (invSinOmega);
}
//! Set interpolated quaternion for theT position (from 0.0 to 1.0)
void Interpolate (Standard_Real theT, gp_Quaternion& theResultQ) const
{
theResultQ = myQStart * Sin((1.0 - theT) * myOmega) + myQEnd * Sin (theT * myOmega);
}
private:
gp_Quaternion myQStart;
gp_Quaternion myQEnd;
Standard_Real myOmega;
};
#endif //_gp_QuaternionSLerp_HeaderFile