1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-16 10:54:53 +03:00
occt/src/SelectMgr/SelectMgr_ViewClipRange.hxx
kgv d7fa57a7a3 0030906: Visualization, SelectMgr_ViewerSelector - Object clipping planes overrides View clipping plane for next objects
Clipping range has been moved from SelectMgr_RectangularFrustum to SelectMgr_SelectingVolumeManager
and passed to frustum as an argument to Overlap() methods.
This fixes an issue when Clipping is customized per-object within SelectMgr_ViewerSelector::traverseObject()
in case when shallow copy of SelectMgr_SelectingVolumeManager is created
(frustums are copied from global frustum manager by Handle).
2019-08-23 16:56:37 +03:00

128 lines
3.6 KiB
C++

// Created on: 2015-12-15
// Created by: Varvara POSKONINA
// Copyright (c) 2005-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _SelectMgr_ViewClipRange_HeaderFile
#define _SelectMgr_ViewClipRange_HeaderFile
#include <Bnd_Range.hxx>
#include <Standard_TypeDef.hxx>
#include <vector>
class gp_Ax1;
class Graphic3d_SequenceOfHClipPlane;
//! Class for handling depth clipping range.
//! It is used to perform checks in case if global (for the whole view)
//! clipping planes are defined inside of SelectMgr_RectangularFrustum class methods.
class SelectMgr_ViewClipRange
{
public:
//! Creates an empty clip range.
SelectMgr_ViewClipRange()
{
SetVoid();
}
//! Check if the given depth is not within clipping range(s),
//! e.g. TRUE means depth is clipped.
Standard_Boolean IsClipped (const Standard_Real theDepth) const
{
if (myUnclipRange.IsOut (theDepth))
{
return Standard_True;
}
for (size_t aRangeIter = 0; aRangeIter < myClipRanges.size(); ++aRangeIter)
{
if (!myClipRanges[aRangeIter].IsOut (theDepth))
{
return Standard_True;
}
}
return Standard_False;
}
//! Calculates the min not clipped value from the range.
//! Returns FALSE if the whole range is clipped.
Standard_Boolean GetNearestDepth (const Bnd_Range& theRange, Standard_Real& theDepth) const
{
if (!myUnclipRange.IsVoid() && myUnclipRange.IsOut (theRange))
{
return false;
}
Bnd_Range aCommonClipRange;
theRange.GetMin (theDepth);
if (!myUnclipRange.IsVoid() && myUnclipRange.IsOut (theDepth))
{
myUnclipRange.GetMin (theDepth);
}
for (size_t aRangeIter = 0; aRangeIter < myClipRanges.size(); ++aRangeIter)
{
if (!myClipRanges[aRangeIter].IsOut (theDepth))
{
aCommonClipRange = myClipRanges[aRangeIter];
break;
}
}
if (aCommonClipRange.IsVoid())
{
return true;
}
for (size_t aRangeIter = 0; aRangeIter < myClipRanges.size(); ++aRangeIter)
{
if (!aCommonClipRange.IsOut (myClipRanges[aRangeIter]))
{
aCommonClipRange.Add (myClipRanges[aRangeIter]);
}
}
aCommonClipRange.GetMax (theDepth);
return !theRange.IsOut (theDepth);
}
public:
//! Clears clipping range.
void SetVoid()
{
myClipRanges.resize (0);
myUnclipRange = Bnd_Range (RealFirst(), RealLast());
}
//! Add clipping planes. Planes and picking ray should be defined in the same coordinate system.
Standard_EXPORT void AddClippingPlanes (const Graphic3d_SequenceOfHClipPlane& thePlanes,
const gp_Ax1& thePickRay);
//! Returns the main unclipped range; [-inf, inf] by default.
Bnd_Range& ChangeUnclipRange() { return myUnclipRange; }
//! Adds a clipping sub-range (for clipping chains).
void AddClipSubRange (const Bnd_Range& theRange) { myClipRanges.push_back (theRange); }
private:
std::vector<Bnd_Range> myClipRanges;
Bnd_Range myUnclipRange;
};
#endif // _SelectMgr_ViewClipRange_HeaderFile