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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-19 13:40:49 +03:00
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occt/src/StdPersistent/StdPersistent_Naming.hxx
snn ec96437207 0028564: Support of applications using old persistence (ShapeSchema)
1. Bug fix in reading old persistent data using FSD_File storage driver
2. Persistence compatible with legacy format was restored for shapes
   a. Implemented a storage read / write wrapper for legacy persistence
   b. Added DRAW commands to read / write files in legacy format
   c. Added test cases for reading / writing operations with checking number of sub-shapes and physical properties
   d. Updated related sections of the development guide
2017-04-28 12:44:50 +03:00

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5.3 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdPersistent_Naming_HeaderFile
#define _StdPersistent_Naming_HeaderFile
#include <StdObjMgt_Attribute.hxx>
#include <StdObjMgt_Persistent.hxx>
#include <StdPersistent_HArray1.hxx>
#include <StdLPersistent_HArray1.hxx>
#include <StdLPersistent_HString.hxx>
#include <TNaming_NamedShape.hxx>
#include <TNaming_Naming.hxx>
class TNaming_Name;
class StdPersistent_Naming
{
public:
class NamedShape : public StdObjMgt_Attribute<TNaming_NamedShape>
{
public:
//! Read persistent data from a file.
inline void Read (StdObjMgt_ReadData& theReadData)
{ theReadData >> myOldShapes >> myNewShapes >> myShapeStatus >> myVersion; }
//! Read persistent data from a file.
inline void Write (StdObjMgt_WriteData& theWriteData) const
{ theWriteData << myOldShapes << myNewShapes << myShapeStatus << myVersion; }
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
if (!myOldShapes.IsNull()) theChildren.Append(myOldShapes);
if (!myNewShapes.IsNull()) theChildren.Append(myNewShapes);
}
//! Returns persistent type name
inline Standard_CString PName() const { return "PNaming_NamedShape"; }
//! Import transient attribuite from the persistent data.
void Import (const Handle(TNaming_NamedShape)& theAttribute) const;
private:
Handle(StdPersistent_HArray1::Shape1) myOldShapes;
Handle(StdPersistent_HArray1::Shape1) myNewShapes;
Standard_Integer myShapeStatus;
Standard_Integer myVersion;
};
class Name : public StdObjMgt_Persistent
{
public:
//! Read persistent data from a file.
Standard_EXPORT virtual void Read (StdObjMgt_ReadData& theReadData);
//! Read persistent data from a file.
Standard_EXPORT virtual void Write (StdObjMgt_WriteData& theWriteData) const;
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
if (!myArgs.IsNull()) theChildren.Append(myArgs);
if (!myStop.IsNull()) theChildren.Append(myStop);
}
//! Returns persistent type name
inline Standard_CString PName() const { return "PNaming_Name"; }
//! Import transient object from the persistent data.
Standard_EXPORT virtual void Import
(TNaming_Name& theName, const Handle(TDF_Data)& theDF) const;
private:
Standard_Integer myType;
Standard_Integer myShapeType;
Handle(StdLPersistent_HArray1::Persistent) myArgs;
Handle(StdObjMgt_Persistent) myStop;
Standard_Integer myIndex;
};
class Name_1 : public Name
{
public:
//! Read persistent data from a file.
Standard_EXPORT virtual void Read (StdObjMgt_ReadData& theReadData);
//! Read persistent data from a file.
Standard_EXPORT virtual void Write (StdObjMgt_WriteData& theWriteData) const;
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
Name::PChildren(theChildren);
if (!myContextLabel.IsNull()) theChildren.Append(myContextLabel);
}
//! Returns persistent type name
inline Standard_CString PName() const { return "PNaming_Name_1"; }
//! Import transient object from the persistent data.
Standard_EXPORT virtual void Import
(TNaming_Name& theName, const Handle(TDF_Data)& theDF) const;
private:
Handle(StdLPersistent_HString::Ascii) myContextLabel;
};
class Name_2 : public Name_1
{
public:
//! Read persistent data from a file.
Standard_EXPORT virtual void Read (StdObjMgt_ReadData& theReadData);
//! Read persistent data from a file.
Standard_EXPORT virtual void Write (StdObjMgt_WriteData& theWriteData) const;
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{ Name_1::PChildren(theChildren); }
//! Returns persistent type name
inline Standard_CString PName() const { return "PNaming_Name_2"; }
//! Import transient object from the persistent data.
Standard_EXPORT virtual void Import
(TNaming_Name& theName, const Handle(TDF_Data)& theDF) const;
private:
Standard_Integer myOrientation;
};
class Naming : public StdObjMgt_Attribute<TNaming_Naming>::SingleRef
{
public:
//! Import transient attribuite from the persistent data.
Standard_EXPORT virtual void ImportAttribute();
};
class Naming_1 : public Naming
{
public:
//! Import transient attribuite from the persistent data.
Standard_EXPORT virtual void ImportAttribute();
};
typedef Naming Naming_2;
};
#endif