1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-26 10:19:45 +03:00
occt/src/StdPrs/StdPrs_Curve.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

476 lines
14 KiB
C++
Executable File

// Created on: 1995-08-04
// Created by: Modelistation
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
// Great zoom leads to non-coincidence of
// a point and non-infinite lines passing throught this point:
#define OCC64
#include <StdPrs_Curve.ixx>
#include <Graphic3d_ArrayOfPrimitives.hxx>
#include <Graphic3d_Array1OfVertex.hxx>
#include <Graphic3d_Group.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_ArrowAspect.hxx>
#include <gp_Pnt.hxx>
#include <gp_Circ.hxx>
#include <gp_Dir.hxx>
#include <gp_Vec.hxx>
#include <Prs3d.hxx>
#include <Bnd_Box.hxx>
#include <Precision.hxx>
#include <TColgp_SequenceOfPnt.hxx>
static Standard_Integer myN = -1;
static Standard_Boolean first = Standard_True;
//==================================================================
// function: FindLimits
// purpose:
//==================================================================
static void FindLimits(const Adaptor3d_Curve& aCurve,
const Standard_Real aLimit,
Standard_Real& First,
Standard_Real& Last)
{
First = aCurve.FirstParameter();
Last = aCurve.LastParameter();
Standard_Boolean firstInf = Precision::IsNegativeInfinite(First);
Standard_Boolean lastInf = Precision::IsPositiveInfinite(Last);
if (firstInf || lastInf) {
gp_Pnt P1,P2;
Standard_Real delta = 1;
if (firstInf && lastInf) {
do {
delta *= 2;
First = - delta;
Last = delta;
aCurve.D0(First,P1);
aCurve.D0(Last,P2);
} while (P1.Distance(P2) < aLimit);
}
else if (firstInf) {
aCurve.D0(Last,P2);
do {
delta *= 2;
First = Last - delta;
aCurve.D0(First,P1);
} while (P1.Distance(P2) < aLimit);
}
else if (lastInf) {
aCurve.D0(First,P1);
do {
delta *= 2;
Last = First + delta;
aCurve.D0(Last,P2);
} while (P1.Distance(P2) < aLimit);
}
}
}
//==================================================================
// function: DrawCurve
// purpose:
//==================================================================
static void DrawCurve (const Adaptor3d_Curve& aCurve,
const Handle(Graphic3d_Group) aGroup,
const Standard_Integer NbP,
const Standard_Real U1,
const Standard_Real U2,
TColgp_SequenceOfPnt& Points,
const Standard_Boolean drawCurve)
{
Standard_Integer nbintervals = 1;
if (aCurve.GetType() == GeomAbs_BSplineCurve) {
nbintervals = aCurve.NbKnots() - 1;
nbintervals = Max(1, nbintervals/3);
}
Standard_Boolean isPrimArrayEnabled = Graphic3d_ArrayOfPrimitives::IsEnable() && !drawCurve;
switch (aCurve.GetType()) {
case GeomAbs_Line:
{
#ifdef OCC64
Graphic3d_Array1OfVertex VertexArray(1, 3);
gp_Pnt p = aCurve.Value(U1);
Points.Append(p);
VertexArray(1).SetCoord(p.X(), p.Y(), p.Z());
p = aCurve.Value(0.5 * (U1 + U2));
Points.Append(p);
VertexArray(2).SetCoord(p.X(), p.Y(), p.Z());
p = aCurve.Value(U2);
Points.Append(p);
VertexArray(3).SetCoord(p.X(), p.Y(), p.Z());
if(!isPrimArrayEnabled)
aGroup->Polyline(VertexArray);
#else
static Graphic3d_Array1OfVertex VertexLine(1,2);
gp_Pnt p = aCurve.Value(U1);
Points.Append(p);
VertexLine(1).SetCoord(p.X(), p.Y(), p.Z());
p = aCurve.Value(U2);
Points.Append(p);
VertexLine(2).SetCoord(p.X(), p.Y(), p.Z());
if(!isPrimArrayEnabled)
aGroup->Polyline(VertexLine);
#endif
}
break;
default:
{
Standard_Real U;
Standard_Integer N = Max(2, NbP*nbintervals);
Standard_Real DU = (U2-U1) / (N-1);
gp_Pnt p;
if (first) {
myN = N;
first = Standard_False;
}
if (myN == N) {
static Graphic3d_Array1OfVertex VertexArray(1, N);
for (Standard_Integer i = 1; i <= N;i++) {
U = U1 + (i-1)*DU;
p = aCurve.Value(U);
Points.Append(p);
VertexArray(i).SetCoord(p.X(), p.Y(), p.Z());
}
if(!isPrimArrayEnabled)
aGroup->Polyline(VertexArray);
}
else {
Graphic3d_Array1OfVertex VertexArray2(1, N);
for (Standard_Integer i = 1; i <= N;i++) {
U = U1 + (i-1)*DU;
p = aCurve.Value(U);
Points.Append(p);
VertexArray2(i).SetCoord(p.X(), p.Y(), p.Z());
}
if(!isPrimArrayEnabled)
aGroup->Polyline(VertexArray2);
}
}
}
}
//==================================================================
// function: MatchCurve
// purpose:
//==================================================================
static Standard_Boolean MatchCurve (
const Quantity_Length X,
const Quantity_Length Y,
const Quantity_Length Z,
const Quantity_Length aDistance,
const Adaptor3d_Curve& aCurve,
const Quantity_Length TheDeflection,
const Standard_Integer NbP,
const Standard_Real U1,
const Standard_Real U2)
{
Quantity_Length retdist;
switch (aCurve.GetType()) {
case GeomAbs_Line:
{
static Graphic3d_Array1OfVertex VertexArray(1,2);
gp_Pnt p1 = aCurve.Value(U1);
if ( Abs(X-p1.X()) + Abs(Y-p1.Y()) + Abs(Z-p1.Z()) <= aDistance)
return Standard_True;
gp_Pnt p2 = aCurve.Value(U2);
if ( Abs(X-p2.X()) + Abs(Y-p2.Y()) + Abs(Z-p2.Z()) <= aDistance)
return Standard_True;
return Prs3d::MatchSegment(X,Y,Z,aDistance,p1,p2,retdist);
}
break;
case GeomAbs_Circle:
{Standard_Real Radius = aCurve.Circle().Radius();
Standard_Real DU = Sqrt(8.0 * TheDeflection / Radius);
Standard_Real Er = Abs( U2 - U1) / DU;
Standard_Integer N = Max(2, (Standard_Integer)IntegerPart(Er));
gp_Pnt p1,p2;
if ( N > 0) {
Standard_Real U;
for (Standard_Integer Index = 1; Index <= N+1; Index++) {
U = U1 + (Index - 1) * DU;
p2 = aCurve.Value(U);
if ( Abs(X-p2.X()) + Abs(Y-p2.Y()) + Abs(Z-p2.Z()) <= aDistance)
return Standard_True;
if (Index>1) {
if (Prs3d::MatchSegment(X,Y,Z,aDistance,p1,p2,retdist))
return Standard_True;
}
p1=p2;
}
}
return Standard_False;
}
break;
default:
{
gp_Pnt p1,p2;
Standard_Real U;
Standard_Real DU = (U2-U1) / (NbP-1);
for (Standard_Integer i=1;i<=NbP;i++) {
U = U1 + (i-1)*DU;
p2 = aCurve.Value(U);
if ( Abs(X-p2.X()) + Abs(Y-p2.Y()) + Abs(Z-p2.Z()) <= aDistance)
return Standard_True;
if (i>1) {
if (Prs3d::MatchSegment(X,Y,Z,aDistance,p1,p2,retdist))
return Standard_True;
}
p1=p2;
}
return Standard_False;
}
return Standard_False;
}
return Standard_False;
}
//==================================================================
// function: Add
// purpose:
//==================================================================
void StdPrs_Curve::Add (const Handle (Prs3d_Presentation)& aPresentation,
const Adaptor3d_Curve& aCurve,
const Handle (Prs3d_Drawer)& aDrawer,
const Standard_Boolean drawCurve) {
Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect
(aDrawer->LineAspect()->Aspect());
Standard_Integer NbPoints = aDrawer->Discretisation();
Standard_Real V1, V2;
FindLimits(aCurve, aDrawer->MaximalParameterValue(), V1, V2);
TColgp_SequenceOfPnt Pnts;
DrawCurve(aCurve,
Prs3d_Root::CurrentGroup(aPresentation),
NbPoints,
V1 , V2, Pnts, drawCurve);
if (aDrawer->LineArrowDraw()) {
gp_Pnt Location;
gp_Vec Direction;
aCurve.D1(aCurve.LastParameter(),Location,Direction);
Prs3d_Arrow::Draw (aPresentation,
Location,
gp_Dir(Direction),
aDrawer->ArrowAspect()->Angle(),
aDrawer->ArrowAspect()->Length());
}
}
//==================================================================
// function: Add
// purpose:
//==================================================================
void StdPrs_Curve::Add (const Handle (Prs3d_Presentation)& aPresentation,
const Adaptor3d_Curve& aCurve,
const Quantity_Length aDeflection,
const Handle(Prs3d_Drawer)& aDrawer,
TColgp_SequenceOfPnt& Points,
const Standard_Boolean drawCurve)
{
Standard_Integer NbPoints = aDrawer->Discretisation();
Standard_Real aLimit = aDrawer->MaximalParameterValue();
Standard_Real V1, V2;
FindLimits(aCurve, aLimit, V1, V2);
DrawCurve(aCurve,
Prs3d_Root::CurrentGroup(aPresentation),
NbPoints,
V1 , V2, Points, drawCurve);
}
//==================================================================
// function: Add
// purpose:
//==================================================================
void StdPrs_Curve::Add (const Handle (Prs3d_Presentation)& aPresentation,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
const Quantity_Length aDeflection,
TColgp_SequenceOfPnt& Points,
const Standard_Integer NbPoints,
const Standard_Boolean drawCurve) {
DrawCurve(aCurve,
Prs3d_Root::CurrentGroup(aPresentation),
NbPoints,
U1 , U2, Points, drawCurve);
}
//==================================================================
// function: Add
// purpose:
//==================================================================
void StdPrs_Curve::Add (const Handle (Prs3d_Presentation)& aPresentation,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
const Handle (Prs3d_Drawer)& aDrawer,
const Standard_Boolean drawCurve) {
Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(aDrawer->LineAspect()->Aspect());
Standard_Integer NbPoints = aDrawer->Discretisation();
Standard_Real V1 = U1;
Standard_Real V2 = U2;
if (Precision::IsNegativeInfinite(V1)) V1 = -aDrawer->MaximalParameterValue();
if (Precision::IsPositiveInfinite(V2)) V2 = aDrawer->MaximalParameterValue();
TColgp_SequenceOfPnt Pnts;
DrawCurve(aCurve,
Prs3d_Root::CurrentGroup(aPresentation),
NbPoints,
V1 , V2, Pnts, drawCurve);
if (aDrawer->LineArrowDraw()) {
gp_Pnt Location;
gp_Vec Direction;
aCurve.D1(aCurve.LastParameter(),Location,Direction);
Prs3d_Arrow::Draw (aPresentation,
Location,
gp_Dir(Direction),
aDrawer->ArrowAspect()->Angle(),
aDrawer->ArrowAspect()->Length());
}
}
//==================================================================
// function: Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
(const Quantity_Length X,
const Quantity_Length Y,
const Quantity_Length Z,
const Quantity_Length aDistance,
const Adaptor3d_Curve& aCurve,
const Handle (Prs3d_Drawer)& aDrawer)
{
Standard_Integer NbPoints = aDrawer->Discretisation();
Standard_Real V1, V2;
FindLimits(aCurve, aDrawer->MaximalParameterValue(), V1, V2);
return MatchCurve(X,Y,Z,aDistance,aCurve,
aDrawer->MaximalChordialDeviation(), NbPoints,
V1 , V2);
}
//==================================================================
// function: Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
(const Quantity_Length X,
const Quantity_Length Y,
const Quantity_Length Z,
const Quantity_Length aDistance,
const Adaptor3d_Curve& aCurve,
const Quantity_Length aDeflection,
const Standard_Real aLimit,
const Standard_Integer NbPoints) {
Standard_Real V1, V2;
FindLimits(aCurve, aLimit, V1, V2);
return MatchCurve(X,Y,Z,aDistance,aCurve,
aDeflection, NbPoints,
V1 , V2);
}
//==================================================================
// function: Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
(const Quantity_Length X,
const Quantity_Length Y,
const Quantity_Length Z,
const Quantity_Length aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
const Handle (Prs3d_Drawer)& aDrawer) {
Standard_Real V1 = U1;
Standard_Real V2 = U2;
if (Precision::IsNegativeInfinite(V1)) V1 = -aDrawer->MaximalParameterValue();
if (Precision::IsPositiveInfinite(V2)) V2 = aDrawer->MaximalParameterValue();
return MatchCurve(X,Y,Z,aDistance,aCurve,
aDrawer->MaximalChordialDeviation(),
aDrawer->Discretisation(),
V1 , V2);
}
//==================================================================
// function: Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
(const Quantity_Length X,
const Quantity_Length Y,
const Quantity_Length Z,
const Quantity_Length aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
const Quantity_Length aDeflection,
const Standard_Integer aNbPoints)
{
return MatchCurve(X,Y,Z,aDistance,aCurve,
aDeflection, aNbPoints,
U1 , U2);
}