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occt/src/PCollection/PCollection_HAVLSearchTree.gxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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// Created on: 1991-05-23
// Created by: Annick PANCHER
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
// Revised by: Jean-Pierre TIRAULT,Mireille MERCIEN
// May,14 1992
#include <Standard_NoSuchObject.hxx>
#include <PCollection_Side.hxx>
typedef PCollection_Side Side;
typedef PCollection_AVLNode Node;
typedef Handle(PCollection_AVLNode) Handle(Node);
typedef PCollection_HAVLSearchTree Tree;
typedef Handle(PCollection_HAVLSearchTree) Handle(Tree);
typedef PCollection_AVLIterator AVLIterator;
//-----------------------------------------------------------------------------
// Internal function Height : returns the height of an AVLtree
//-----------------------------------------------------------------------------
static Integer Height(const Handle(Node)& ANode)
{
// ... Length of the longest child
if(ANode.IsNull()) return 0;
return (1 + Max( Height(ANode->LeftChild()),
Height(ANode->RightChild()) ) );
}
//-----------------------------------------------------------------------------
// Create : creates an empty AVLSearchTree
//-----------------------------------------------------------------------------
PCollection_HAVLSearchTree::
PCollection_HAVLSearchTree(const Comparator& AComparator)
{
TheComparator = AComparator;
Handle(Node) NullNode;
NullNode.Nullify();
TheRoot = NullNode;
}
//-----------------------------------------------------------------------------
// IsEmpty : Is the current tree empty ?
//-----------------------------------------------------------------------------
Boolean PCollection_HAVLSearchTree::IsEmpty () const
{
return (TheRoot.IsNull());
}
//-----------------------------------------------------------------------------
// GetRoot : Returns the root of the current tree
//-----------------------------------------------------------------------------
Handle(Node) PCollection_HAVLSearchTree::GetRoot () const
{
return TheRoot;
}
// ---------------------------------------------------------------------------
// SetRoot : Replaces the root of the current tree
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::SetRoot(const Handle(Node)& ANode)
{
TheRoot = ANode;
}
//-----------------------------------------------------------------------------
// Extent : Number of different items in the current tree
//-----------------------------------------------------------------------------
// ... Management tools to have the number of nodes from a given one
static Integer RecursiveExtent(const Handle(Node)& ANode)
{
if (ANode.IsNull()) return 0;
return (1 + RecursiveExtent(ANode->LeftChild())
+ RecursiveExtent(ANode->RightChild()) );
}
//----------------------------------------------------------------------------
Integer PCollection_HAVLSearchTree::Extent () const
{
return RecursiveExtent(TheRoot);
}
//-----------------------------------------------------------------------------
// Extent : Number of different items in the current tree according to
// the multiplicity
//-----------------------------------------------------------------------------
// ... Management tools to have the number of nodes from a given one
static Integer RecursiveTotalExtent(const Handle(Node)& ANode)
{
if ( ANode.IsNull()) return 0;
return ( RecursiveTotalExtent(ANode->LeftChild()) +
RecursiveTotalExtent(ANode->RightChild()) +
ANode->GetMultiplicity() );
}
//----------------------------------------------------------------------------
Integer PCollection_HAVLSearchTree::TotalExtent () const
{
return RecursiveTotalExtent(TheRoot);
}
//-----------------------------------------------------------------------------
// Find : Find the node containing an item
//-----------------------------------------------------------------------------
// ... Management tools
static Handle(Node) RecursiveFind( const Comparator& Comp,
const Handle(Node)& SubRoot,
const Item& TheItem)
{
if ( SubRoot.IsNull() ) return SubRoot;
if ( Comp.IsLower(TheItem, SubRoot->Value()) ) {
return RecursiveFind(Comp, SubRoot->LeftChild(), TheItem);
}
if (Comp.IsGreater(TheItem, SubRoot->Value()) ) {
return RecursiveFind(Comp, SubRoot->RightChild(), TheItem);
}
return SubRoot;
}
//----------------------------------------------------------------------------
Handle(Node) PCollection_HAVLSearchTree::Find(const Item& TheItem) const
{
return RecursiveFind(TheComparator, TheRoot, TheItem);
}
//----------------------------------------------------------------------------
// RotateRight
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::RotateRight(Handle(Node)& TheNode) const
{
// the left child becomes the parent...
Handle(Node) Temp = TheNode->LeftChild();
TheNode->SetLeftChild(Temp->RightChild());
Temp->SetRightChild(TheNode);
TheNode = Temp;
}
//-----------------------------------------------------------------------------
// RotateLeft
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::
RotateLeft(Handle(Node)& TheNode) const
{
// the right child becomes the parent...
Handle(Node) Temp = TheNode->RightChild();
TheNode->SetRightChild(Temp->LeftChild());
Temp->SetLeftChild(TheNode);
TheNode = Temp;
}
//-----------------------------------------------------------------------------
// LeftBalance
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::LeftBalance(Handle(Node)& Root) const
{
Handle(Node) TheNode = Root->LeftChild();
if( Height(TheNode->LeftChild()) >= Height(TheNode->RightChild()) ) {
RotateRight(Root);
return;
}
RotateLeft(TheNode);
Root->SetLeftChild(TheNode);
RotateRight(Root);
}
//----------------------------------------------------------------------------
// RightBalance
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::RightBalance(Handle(Node)& Root) const
{
Handle(Node) TheNode = Root->RightChild();
if( Height(TheNode->RightChild()) >= Height(TheNode->LeftChild())) {
RotateLeft(Root);
return;
}
RotateRight(TheNode);
Root->SetRightChild(TheNode);
RotateLeft(Root);
}
//-----------------------------------------------------------------------------
// InsertBalance
//-----------------------------------------------------------------------------
Boolean PCollection_HAVLSearchTree::InsertBalance(Handle(Node)& Child,
const Handle(Node)& Father,
const Side theSide) const
{
// Balance after insertion
switch (Height(Child->LeftChild()) - Height(Child->RightChild())) {
case 2 : LeftBalance(Child);
if (!Father.IsNull()) Father->SetChild(Child, theSide);
return False;
case -2 : RightBalance(Child);
if (!Father.IsNull()) Father->SetChild(Child, theSide);
return False;
case 0 : return False;
default : return True;
}
}
//----------------------------------------------------------------------------
// RemoveBalance
//-----------------------------------------------------------------------------
Boolean PCollection_HAVLSearchTree::
RemoveBalance(Handle(Node)& Child,
const Handle(Node)& Father,
const Side theSide) const
{
// Balance after Remove
switch (Height(Child->LeftChild()) - Height(Child->RightChild())) {
case 2 : LeftBalance(Child);
if (!Father.IsNull()) Father->SetChild(Child, theSide);
return True;
case -2 : RightBalance(Child);
if (!Father.IsNull()) Father->SetChild(Child, theSide);
return True;
default : return True;
}
}
//---------------------------------------------------------------------------
// RecursiveInsert
//-----------------------------------------------------------------------------
Boolean PCollection_HAVLSearchTree::
RecursiveInsert(Handle(Node)& Child,
const Handle(Node)& Father,
const Side theSide,
const Item& theItem,
Boolean& forOnce) const
{
// FINDS WHERE TO INSERT theItem AND DOES IT
Handle(Node) Temp;
Boolean Result = False;
Integer Number;
if(TheComparator.IsLower(theItem, Child->Value())) {
Temp = Child->LeftChild();
if (Temp.IsNull()) {
Child->SetLeftChild( new Node(theItem));
return True;
}
Result = RecursiveInsert( Temp, Child, PCollection_Left,
theItem, forOnce);
if(Result) return InsertBalance(Child, Father, theSide) ;
else return False;
}
else if (TheComparator.IsGreater(theItem, Child->Value())) {
Temp = Child->RightChild();
if (Temp.IsNull()) {
Child->SetRightChild( new Node(theItem));
return True;
}
Result = RecursiveInsert( Temp, Child, PCollection_Right,
theItem, forOnce);
if(Result) return InsertBalance(Child, Father, theSide);
else return False;
}
else {
// ITEM FOUND // SET MULTIPLICITY
if (forOnce) {
forOnce = False;
}
else {
Number = Child->GetMultiplicity();
Child->SetMultiplicity(++Number);
}
return False;
}
}
//-----------------------------------------------------------------------------
// RecursiveRemove
//-----------------------------------------------------------------------------
Boolean PCollection_HAVLSearchTree::RecursiveRemove(
Handle(Node)& Child,
const Handle(Node)& Father,
const Side theSide,
const Item& TheItem,
const Boolean ForAll) const
{
Boolean Result;
Integer Number;
// ITEM NOT FOUND
if (Child.IsNull()) NoSuchObject::Raise();
Handle(Node) TheLeft = Child->LeftChild();
Handle(Node) TheRight = Child->RightChild();
if (TheComparator.IsLower(TheItem, Child->Value())) {
Result = RecursiveRemove( TheLeft, Child,
PCollection_Left,
TheItem, ForAll);
}
else if (TheComparator.IsGreater(TheItem, Child->Value())) {
Result = RecursiveRemove( TheRight, Child,
PCollection_Right,
TheItem, ForAll);
}
else {
// theItem IS FOUND
Number = Child->GetMultiplicity();
Child->SetMultiplicity(--Number);
// SOMETIMES IT'S NOT NECESSARY REMOVING theItem
if (!ForAll && Number > 0) return True;
// IF IT IS, LOOKING FOR THE NEW VALUE OF Child
if (! TheLeft.IsNull() && ! TheRight.IsNull()) {
// Child HAS TWO CHILDREN
Handle(Node) T;
Handle(Node) Temp = TheRight;
while (! Temp.IsNull()) {
T = Temp;
Temp = Temp->LeftChild();
}
// WE HAVE FOUND THE GOOD NODE
Child->SetValue(T->Value());
Child->SetMultiplicity(T->GetMultiplicity());
const Item anItem = Child->Value();
Result = RecursiveRemove( TheRight, Child, PCollection_Right,
//JPT/RBA on sait pas pourquoi ? Child->Value(), ForAll);
anItem, ForAll);
}
else {
// ONLY ONE CHILD, SO IT'S THE GOOD ONE
// Mip-12-janv-93 : integration de la gestion memoire
// if (TheLeft.IsNull())
// Child = TheRight;
// else
// Child = TheLeft;
Child.Delete();
if (TheLeft.IsNull()) {
Child = TheRight;
}
else {
Child = TheLeft;
}
Father->SetChild(Child, theSide);
return True;
}
}
if (Result) return RemoveBalance(Child, Father, theSide);
return False; // Child has not been found for now
}
//----------------------------------------------------------------------------
// Insert
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::Insert (const Item& theItem)
{
if (TheRoot.IsNull()) {
TheRoot = new Node(theItem);
return;
}
Handle(Node) Bid;
Boolean forOnce = False;
RecursiveInsert( TheRoot, Bid, PCollection_Left, theItem, forOnce);
}
//-----------------------------------------------------------------------------
// InsertOnce
//-----------------------------------------------------------------------------
Boolean PCollection_HAVLSearchTree::InsertOnce (const Item& theItem)
{
if (TheRoot.IsNull()) {
TheRoot = new Node(theItem);
return True;
}
Handle(Node) Bid;
Boolean forOnce = True;
RecursiveInsert( TheRoot, Bid, PCollection_Left, theItem, forOnce);
return forOnce;
}
//-----------------------------------------------------------------------------
// Remove
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::Remove (const Item& theItem)
{
Handle(Node) Bid;
RecursiveRemove( TheRoot, Bid, PCollection_Left, theItem, False);
}
//----------------------------------------------------------------------------
// RemoveAll
//-----------------------------------------------------------------------------
void PCollection_HAVLSearchTree::RemoveAll (const Item& theItem)
{
Handle(Node) Bid;
RecursiveRemove( TheRoot, Bid, PCollection_Left, theItem, True);
}
//----------------------------------------------------------------------------
// Copy
//-----------------------------------------------------------------------------
Handle(Tree) PCollection_HAVLSearchTree::Copy() const
{
Handle(Tree) aTree = new Tree(TheComparator);
aTree->SetRoot(TheRoot->Copy());
return aTree;
}
//----------------------------------------------------------------------------
// Merge
//-----------------------------------------------------------------------------
Handle(Tree) PCollection_HAVLSearchTree::Merge(const Handle(Tree)& aTree) const
{
Item theItem;
AVLIterator Iter( aTree);
Handle(Tree) newTree = Copy();
while( Iter.More()) {
theItem = Iter.Value()->Value();
newTree->Insert(theItem);
Iter.Next();
}
return newTree;
}
// ----------------------------------------------------------
//
// These methods must be implemented
//
// ----------------------------------------------------------
Handle(Standard_Persistent) PCollection_HAVLSearchTree::ShallowCopy() const
{
cout << "HAVLSearchTree::ShallowCopy Not yet implemented" << endl;
return This();
}
// ----------------------------------------------------
//
// ShallowDump
// ----------------------------------------------------
void PCollection_HAVLSearchTree::ShallowDump(Standard_OStream& S) const
{
cout << "HAVLSearchTree::ShallowDump Not yet implemented" << endl;
}