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1320 lines
46 KiB
C++
Executable File
1320 lines
46 KiB
C++
Executable File
// Created on: 2003-09-09
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// Created by: Alexander SOLOVYOV
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// Copyright (c) 2003-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <MeshVS_Mesh.ixx>
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#include <AIS_InteractiveContext.hxx>
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#include <Prs3d_Root.hxx>
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#include <gp_Pnt.hxx>
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#include <TColgp_Array1OfPnt.hxx>
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#include <Select3D_SensitivePoint.hxx>
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#include <SelectMgr_Selection.hxx>
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#include <Aspect_MarkerStyle.hxx>
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#include <Aspect_LineStyle.hxx>
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#include <Aspect_InteriorStyle.hxx>
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#include <Prs3d_PointAspect.hxx>
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#include <Prs3d_LineAspect.hxx>
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#include <Prs3d_ShadingAspect.hxx>
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#include <Prs3d_Presentation.hxx>
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#include <PrsMgr_ModedPresentation.hxx>
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#include <PrsMgr_PresentationManager3d.hxx>
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#include <SelectBasics_SensitiveEntity.hxx>
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#include <SelectMgr_SequenceOfOwner.hxx>
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#include <Select3D_SensitiveGroup.hxx>
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#include <Select3D_SensitiveBox.hxx>
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#include <Graphic3d_MaterialAspect.hxx>
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#include <Graphic3d_AspectFillArea3d.hxx>
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#include <Graphic3d_NameOfMaterial.hxx>
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#include <TColStd_Array1OfReal.hxx>
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#include <TColStd_Array1OfInteger.hxx>
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#include <TColStd_MapIteratorOfPackedMapOfInteger.hxx>
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#include <TColStd_ListIteratorOfListOfReal.hxx>
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#include <TColStd_SequenceOfInteger.hxx>
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#include <TColStd_ListIteratorOfListOfInteger.hxx>
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#include <Bnd_Box.hxx>
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#include <MeshVS_DataSource.hxx>
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#include <MeshVS_MeshEntityOwner.hxx>
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#include <MeshVS_MeshOwner.hxx>
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#include <MeshVS_SensitiveMesh.hxx>
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#include <MeshVS_DummySensitiveEntity.hxx>
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#include <MeshVS_SensitiveSegment.hxx>
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#include <MeshVS_SensitiveFace.hxx>
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#include <MeshVS_DrawerAttribute.hxx>
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#include <MeshVS_DataMapIteratorOfDataMapOfIntegerOwner.hxx>
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#include <MeshVS_SensitivePolyhedron.hxx>
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#include <MeshVS_SelectionModeFlags.hxx>
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#include <MeshVS_Buffer.hxx>
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#include <OSD_Timer.hxx>
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//================================================================
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// Function : Constructor MeshVS_Mesh
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// Purpose :
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//================================================================
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MeshVS_Mesh::MeshVS_Mesh (const Standard_Boolean theIsAllowOverlapped )
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{
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myDataSource.Nullify();
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myHilighter.Nullify();
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myWholeMeshOwner.Nullify();
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mySelectionMethod = MeshVS_MSM_NODES;
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SetAutoHilight ( Standard_False );
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SetDisplayMode( MeshVS_DMF_WireFrame ); // Mode as defaut
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SetHilightMode( MeshVS_DMF_WireFrame ); // Wireframe as default hilight mode
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SetColor ( Quantity_NOC_WHITE );
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SetMaterial ( Graphic3d_NOM_PLASTIC );
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myCurrentDrawer = new MeshVS_Drawer();
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myCurrentDrawer->SetColor ( MeshVS_DA_InteriorColor, Quantity_NOC_BLUE4 );
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myCurrentDrawer->SetInteger ( MeshVS_DA_InteriorStyle, Aspect_IS_SOLID );
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myCurrentDrawer->SetInteger ( MeshVS_DA_MaxFaceNodes, 10 );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_IsAllowOverlapped, theIsAllowOverlapped );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_Reflection, Standard_True );
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myCurrentDrawer->SetDouble ( MeshVS_DA_ShrinkCoeff, 0.8 );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_ComputeTime, Standard_False );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_ComputeSelectionTime, Standard_False );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_DisplayNodes, Standard_True );
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myCurrentDrawer->SetDouble ( MeshVS_DA_EdgeWidth, 1.0 );
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myCurrentDrawer->SetInteger ( MeshVS_DA_EdgeType, Aspect_TOL_SOLID );
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myCurrentDrawer->SetInteger ( MeshVS_DA_MarkerType, Aspect_TOM_O );
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myCurrentDrawer->SetColor ( MeshVS_DA_MarkerColor, Quantity_NOC_WHITE );
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myCurrentDrawer->SetDouble ( MeshVS_DA_MarkerScale, 1.0 );
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myCurrentDrawer->SetInteger ( MeshVS_DA_BeamType, Aspect_TOL_SOLID );
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myCurrentDrawer->SetDouble ( MeshVS_DA_BeamWidth, 1.0 );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_SmoothShading, Standard_False );
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myCurrentDrawer->SetBoolean ( MeshVS_DA_SupressBackFaces, Standard_False );
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mySelectionDrawer = new MeshVS_Drawer();
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mySelectionDrawer->Assign ( myCurrentDrawer );
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mySelectionDrawer->SetInteger ( MeshVS_DA_MarkerType, Aspect_TOM_STAR );
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mySelectionDrawer->SetColor ( MeshVS_DA_MarkerColor, Quantity_NOC_GRAY80 );
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mySelectionDrawer->SetDouble ( MeshVS_DA_MarkerScale, 2.0 );
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mySelectionDrawer->SetColor ( MeshVS_DA_BeamColor, Quantity_NOC_GRAY80 );
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mySelectionDrawer->SetInteger ( MeshVS_DA_BeamType, Aspect_TOL_SOLID );
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mySelectionDrawer->SetDouble ( MeshVS_DA_BeamWidth, 3.0 );
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myHilightDrawer = new MeshVS_Drawer ();
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myHilightDrawer->Assign ( myCurrentDrawer );
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myHilightDrawer->SetDouble ( MeshVS_DA_ShrinkCoeff, 0.7 );
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myHilightDrawer->SetInteger ( MeshVS_DA_InteriorStyle, Aspect_IS_SOLID );
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myHilightDrawer->SetColor ( MeshVS_DA_InteriorColor, Quantity_NOC_YELLOW );
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myHilightDrawer->SetColor ( MeshVS_DA_BackInteriorColor, Quantity_NOC_YELLOW );
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myHilightDrawer->SetColor ( MeshVS_DA_EdgeColor, Quantity_NOC_GREEN );
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myHilightDrawer->SetInteger ( MeshVS_DA_EdgeType, Aspect_TOL_SOLID );
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myHilightDrawer->SetDouble ( MeshVS_DA_EdgeWidth, 1.0 );
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myHilightDrawer->SetMaterial ( MeshVS_DA_FrontMaterial, Graphic3d_NOM_PLASTIC );
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myHilightDrawer->SetMaterial ( MeshVS_DA_BackMaterial, Graphic3d_NOM_PLASTIC );
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myHilightDrawer->SetColor ( MeshVS_DA_BeamColor, Quantity_NOC_GRAY80 );
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myHilightDrawer->SetInteger ( MeshVS_DA_BeamType, Aspect_TOL_SOLID );
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myHilightDrawer->SetDouble ( MeshVS_DA_BeamWidth, 3.0 );
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myHilightDrawer->SetInteger ( MeshVS_DA_MarkerType, Aspect_TOM_STAR );
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myHilightDrawer->SetColor ( MeshVS_DA_MarkerColor, Quantity_NOC_GRAY80 );
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myHilightDrawer->SetDouble ( MeshVS_DA_MarkerScale, 2.0 );
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}
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void MeshVS_Mesh::Destroy()
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{
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}
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//================================================================
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// Function : Compute
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// Purpose :
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//================================================================
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void MeshVS_Mesh::Compute ( const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
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const Handle(Prs3d_Presentation)& thePresentation,
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const Standard_Integer theMode )
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{
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OSD_Timer gTimer;
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Standard_Boolean ShowComputeTime = Standard_True;
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myCurrentDrawer->GetBoolean( MeshVS_DA_ComputeTime, ShowComputeTime );
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if ( ShowComputeTime )
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{
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gTimer.Reset();
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gTimer.Start();
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}
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// Repair Ids in map if necessary
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Handle( MeshVS_DataSource ) aDS = GetDataSource();
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if ( aDS.IsNull() )
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return;
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const TColStd_PackedMapOfInteger& aNodes = aDS->GetAllNodes();
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const TColStd_PackedMapOfInteger& aElems = aDS->GetAllElements();
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Standard_Boolean HasNodes = !aNodes.IsEmpty(),
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HasElements = !aElems.IsEmpty();
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TColStd_PackedMapOfInteger aNodesToExclude, aElemsToExclude;
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thePresentation->Clear();
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Standard_Integer len = myBuilders.Length();
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if ( theMode > 0 )
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for ( Standard_Integer i=1; i<=len; i++ )
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{
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Handle (MeshVS_PrsBuilder) aCurrent = myBuilders.Value ( i );
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if ( !aCurrent.IsNull() && aCurrent->TestFlags ( theMode ) )
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{
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aCurrent->SetPresentationManager( thePrsMgr );
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if( HasNodes )
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aCurrent->Build ( thePresentation, aNodes, aNodesToExclude, Standard_False, theMode );
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if( HasElements )
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aCurrent->Build ( thePresentation, aElems, aElemsToExclude, Standard_True, theMode );
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}
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}
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if ( ShowComputeTime )
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{
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Standard_Real sec, cpu;
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Standard_Integer min, hour;
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gTimer.Show ( sec, min, hour, cpu );
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cout << "DisplayMode : " << theMode << endl;
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cout << "Compute : " << sec << " sec" << endl;
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cout << "Compute CPU : " << cpu << " sec" << endl << endl;
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gTimer.Stop();
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}
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}
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//================================================================
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// Function : ComputeSelection
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// Purpose :
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//================================================================
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void MeshVS_Mesh::ComputeSelection ( const Handle(SelectMgr_Selection)& theSelection,
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const Standard_Integer theMode )
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{
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OSD_Timer gTimer;
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Standard_Boolean ShowComputeSelectionTime = Standard_True;
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myCurrentDrawer->GetBoolean( MeshVS_DA_ComputeSelectionTime, ShowComputeSelectionTime );
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if ( ShowComputeSelectionTime )
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{
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gTimer.Reset();
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gTimer.Start();
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}
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Standard_Integer aMaxFaceNodes;
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Handle( MeshVS_DataSource ) aSource = GetDataSource();
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if ( aSource.IsNull() || myCurrentDrawer.IsNull() || !myCurrentDrawer->GetInteger
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( MeshVS_DA_MaxFaceNodes, aMaxFaceNodes ) || aMaxFaceNodes<=0 )
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return;
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MeshVS_Buffer aCoordsBuf (3*aMaxFaceNodes*sizeof(Standard_Real));
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TColStd_Array1OfReal aCoords (aCoordsBuf, 1, 3*aMaxFaceNodes);
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Standard_Integer NbNodes;
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MeshVS_EntityType aType;
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Standard_Address anAddr;
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TColStd_MapIteratorOfPackedMapOfInteger anIter;
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Standard_Real x, y, z;
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Standard_Integer aMode = HasDisplayMode() ? DisplayMode() : DefaultDisplayMode();
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if ( myHilighter.IsNull() || ( aMode & MeshVS_DMF_OCCMask ) == 0 )
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return;
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const TColStd_PackedMapOfInteger& anAllNodesMap = aSource->GetAllNodes();
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const TColStd_PackedMapOfInteger& anAllElementsMap= aSource->GetAllElements();
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//agv Standard_Integer i;
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// skt: advanced mesh selection
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if( aSource->IsAdvancedSelectionEnabled() ) {
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Handle(MeshVS_MeshOwner) anOwner;
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// Get the owner if it is already created
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MeshVS_DataMapIteratorOfDataMapOfIntegerOwner anIt( GetOwnerMaps( Standard_False ) );
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for( ; anIt.More(); anIt.Next() )
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{
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anOwner = Handle(MeshVS_MeshOwner)::DownCast( anIt.Value() );
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// clear selected entities
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if( !anOwner.IsNull() )
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break;
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}
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if( anOwner.IsNull() )
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// Create one owner for the whole mesh and for all selection modes
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anOwner = new MeshVS_MeshOwner( this, aSource, 5 );
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// Save the owner. It will be available via GetOwnerMaps method
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if( !myMeshOwners.IsBound( 1 ) )
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myMeshOwners.Bind( 1, anOwner );
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// Create one sensitive entity. It should detect mesh entities correspondingly
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// to selection mode
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Handle(MeshVS_SensitiveMesh) aSensMesh = new MeshVS_SensitiveMesh( anOwner, theMode );
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theSelection->Add ( aSensMesh );
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}
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else {
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switch ( theMode )
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{
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case MeshVS_SMF_Node: // Nodes
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myNodeOwners.Clear();
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for ( anIter.Initialize( anAllNodesMap ); anIter.More(); anIter.Next() )
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{
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Standard_Integer aKey = anIter.Key();
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if ( !myDataSource->GetGeom ( aKey, Standard_False, aCoords, NbNodes, aType ) )
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continue;
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anAddr = myDataSource->GetAddr ( aKey, Standard_False );
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Handle (MeshVS_MeshEntityOwner) anOwner = new MeshVS_MeshEntityOwner
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( this, aKey, anAddr, aType, 5 );
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myNodeOwners.Bind ( aKey, anOwner );
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if ( IsSelectableNode( aKey ) )
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{
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x = aCoords(1);
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y = aCoords(2);
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z = aCoords(3);
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Handle (Select3D_SensitivePoint) aPoint = new Select3D_SensitivePoint
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( anOwner, gp_Pnt (x, y, z) );
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theSelection->Add ( aPoint );
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}
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else
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theSelection->Add ( new MeshVS_DummySensitiveEntity ( anOwner ) );
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}
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break;
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case MeshVS_SMF_Mesh:
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if( myWholeMeshOwner.IsNull() )
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myWholeMeshOwner = new SelectMgr_EntityOwner( this );
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switch( mySelectionMethod )
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{
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case MeshVS_MSM_BOX:
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{
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Standard_Real min[3], max[3]; Standard_Boolean first = Standard_True;
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TColStd_MapIteratorOfPackedMapOfInteger anIterN( anAllNodesMap );
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for( ; anIterN.More(); anIterN.Next() )
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if( myDataSource->GetGeom( anIterN.Key(), Standard_False, aCoords, NbNodes, aType ) )
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if( first )
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{
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for( Standard_Integer i=1; i<=3; i++ )
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min[i-1] = max[i-1] = aCoords( i );
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first = Standard_False;
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}
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else
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for( Standard_Integer i=1; i<=3; i++ )
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{
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if( aCoords( i )<min[i-1] )
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min[i-1] = aCoords( i );
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if( aCoords( i )>max[i-1] )
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max[i-1] = aCoords( i );
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}
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Bnd_Box box;
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box.Add( gp_Pnt( min[0], min[1], min[2] ) );
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box.Add( gp_Pnt( max[0], max[1], max[2] ) );
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theSelection->Add( new Select3D_SensitiveBox( myWholeMeshOwner, box ) );
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}
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break;
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case MeshVS_MSM_NODES:
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{
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TColStd_MapIteratorOfPackedMapOfInteger anIterN( anAllNodesMap );
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for( ; anIterN.More(); anIterN.Next() )
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if( myDataSource->GetGeom( anIterN.Key(), Standard_False, aCoords, NbNodes, aType ) &&
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!IsHiddenNode( anIterN.Key() ) )
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theSelection->Add( new Select3D_SensitivePoint( myWholeMeshOwner, gp_Pnt ( aCoords(1), aCoords(2), aCoords(3) ) ) );
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}
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break;
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case MeshVS_MSM_PRECISE:
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{
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Handle( Select3D_SensitiveEntity ) anEnt;
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TColStd_MapIteratorOfPackedMapOfInteger anIterMV( anAllElementsMap );
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TColStd_PackedMapOfInteger aSharedNodes;
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for( ; anIterMV.More(); anIterMV.Next() )
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{
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Standard_Integer aKey = anIterMV.Key();
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if( IsSelectableElem( aKey ) &&
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myDataSource->GetGeomType( aKey, Standard_True, aType ) &&
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aType==MeshVS_ET_Face )
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{
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myDataSource->GetGeom ( aKey, Standard_True, aCoords, NbNodes, aType );
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if( NbNodes==0 )
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continue;
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MeshVS_Buffer aNodesBuf (NbNodes*sizeof(Standard_Integer));
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TColStd_Array1OfInteger aElemNodes(aNodesBuf, 1, NbNodes);
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if ( !myDataSource->GetNodesByElement ( aKey, aElemNodes, NbNodes ) )
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continue;
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TColgp_Array1OfPnt Points( 1, NbNodes );
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for ( Standard_Integer i=1; i<=NbNodes; i++ )
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{
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Points (i) = gp_Pnt ( aCoords (3*i-2), aCoords (3*i-1), aCoords (3*i) );
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aSharedNodes.Add( aElemNodes( i ) );
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}
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anEnt = new Select3D_SensitiveFace( myWholeMeshOwner, Points );
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theSelection->Add( anEnt );
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}
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}
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for( anIterMV.Initialize( anAllElementsMap ); anIterMV.More(); anIterMV.Next() )
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{
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Standard_Integer aKey = anIterMV.Key();
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if( IsSelectableElem( aKey ) &&
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myDataSource->GetGeomType( aKey, Standard_True, aType ) &&
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aType==MeshVS_ET_Link )
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{
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myDataSource->GetGeom ( aKey, Standard_True, aCoords, NbNodes, aType );
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if( NbNodes==0 )
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continue;
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MeshVS_Buffer aNodesBuf (NbNodes*sizeof(Standard_Integer));
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TColStd_Array1OfInteger aElemNodes(aNodesBuf, 1, NbNodes);
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if ( !myDataSource->GetNodesByElement ( aKey, aElemNodes, NbNodes ) )
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continue;
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TColgp_Array1OfPnt Points( 1, NbNodes );
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Standard_Boolean all_shared = Standard_True;
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for ( Standard_Integer i=1; i<=NbNodes; i++ )
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{
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Points (i) = gp_Pnt ( aCoords (3*i-2), aCoords (3*i-1), aCoords (3*i) );
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all_shared = all_shared && aSharedNodes.Contains( aElemNodes( i ) );
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aSharedNodes.Add( aElemNodes( i ) );
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}
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if( !all_shared )
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{
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anEnt = new Select3D_SensitiveSegment( myWholeMeshOwner, Points.Value( 1 ), Points.Value( 2 ) );
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theSelection->Add( anEnt );
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}
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}
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}
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for( anIterMV.Initialize( anAllNodesMap ); anIterMV.More(); anIterMV.Next() )
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{
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Standard_Integer aKey = anIterMV.Key();
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if( IsSelectableElem( aKey ) &&
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myDataSource->GetGeom ( aKey, Standard_False, aCoords, NbNodes, aType ) &&
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!aSharedNodes.Contains( aKey ) )
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{
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anEnt = new Select3D_SensitivePoint( myWholeMeshOwner, gp_Pnt ( aCoords(1), aCoords(2), aCoords(3) ) ) ;
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theSelection->Add( anEnt );
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}
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}
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}
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case MeshVS_SMF_Group:
|
|
{
|
|
myGroupOwners.Clear();
|
|
|
|
TColStd_PackedMapOfInteger anAllGroupsMap;
|
|
aSource->GetAllGroups( anAllGroupsMap );
|
|
|
|
Handle( MeshVS_HArray1OfSequenceOfInteger ) aTopo;
|
|
|
|
for ( anIter.Initialize( anAllGroupsMap ); anIter.More(); anIter.Next() )
|
|
{
|
|
Standard_Integer aKeyGroup = anIter.Key();
|
|
|
|
MeshVS_EntityType aGroupType;
|
|
TColStd_PackedMapOfInteger aGroupMap;
|
|
if ( !myDataSource->GetGroup( aKeyGroup, aGroupType, aGroupMap ) )
|
|
continue;
|
|
|
|
anAddr = myDataSource->GetGroupAddr ( aKeyGroup );
|
|
Standard_Integer aPrior = 0;
|
|
|
|
if( aGroupType == MeshVS_ET_Volume )
|
|
aPrior = 1;
|
|
if ( aGroupType == MeshVS_ET_Face )
|
|
aPrior = 2;
|
|
else if ( aGroupType == MeshVS_ET_Link )
|
|
aPrior = 3;
|
|
else if ( aGroupType == MeshVS_ET_0D )
|
|
aPrior = 4;
|
|
else if ( aGroupType == MeshVS_ET_Node )
|
|
aPrior = 5;
|
|
|
|
Handle (MeshVS_MeshEntityOwner) anOwner = new MeshVS_MeshEntityOwner
|
|
( this, aKeyGroup, anAddr, aGroupType, aPrior, Standard_True );
|
|
|
|
myGroupOwners.Bind( aKeyGroup, anOwner );
|
|
|
|
Standard_Boolean added = Standard_False;
|
|
for ( TColStd_MapIteratorOfPackedMapOfInteger anIterMG (aGroupMap);
|
|
anIterMG.More(); anIterMG.Next() )
|
|
{
|
|
Standard_Integer aKey = anIterMG.Key();
|
|
if ( aGroupType == MeshVS_ET_Node ) {
|
|
if( myDataSource->GetGeom( aKey, Standard_False, aCoords, NbNodes, aType ) &&
|
|
IsSelectableNode/*!IsHiddenNode*/( aKey ) ) {
|
|
theSelection->Add( new Select3D_SensitivePoint( anOwner, gp_Pnt ( aCoords(1), aCoords(2), aCoords(3) ) ) );
|
|
added = Standard_True;
|
|
}
|
|
}
|
|
else if ( myDataSource->GetGeomType ( aKey, Standard_True, aType ) &&
|
|
IsSelectableElem/*!IsHiddenElem*/( aKey ) ) {
|
|
myDataSource->GetGeom ( aKey, Standard_True, aCoords, NbNodes, aType );
|
|
|
|
TColgp_Array1OfPnt anArr( 1, NbNodes );
|
|
for ( Standard_Integer i=1; i<=NbNodes; i++ )
|
|
{
|
|
x = aCoords(3*i-2);
|
|
y = aCoords(3*i-1);
|
|
z = aCoords(3*i);
|
|
anArr.SetValue ( i, gp_Pnt ( x, y, z ) );
|
|
}
|
|
|
|
if ( aType == MeshVS_ET_Face && NbNodes > 0 ) // Faces: 2D-elements
|
|
{
|
|
Handle (MeshVS_SensitiveFace) aFace =
|
|
new MeshVS_SensitiveFace( anOwner, anArr );
|
|
theSelection->Add ( aFace );
|
|
added = Standard_True;
|
|
}
|
|
else if ( aType == MeshVS_ET_Link && NbNodes > 0 ) // Links: 1D-elements
|
|
{
|
|
Handle (MeshVS_SensitiveSegment) aSeg = new MeshVS_SensitiveSegment
|
|
( anOwner, anArr(1), anArr(2) );
|
|
theSelection->Add ( aSeg );
|
|
added = Standard_True;
|
|
}
|
|
else if( aType == MeshVS_ET_Volume && aSource->Get3DGeom( aKey, NbNodes, aTopo ) )
|
|
{
|
|
Handle( MeshVS_SensitivePolyhedron ) aPolyhedron =
|
|
new MeshVS_SensitivePolyhedron( anOwner, anArr, aTopo );
|
|
theSelection->Add( aPolyhedron );
|
|
added = Standard_True;
|
|
}
|
|
else //if ( aType == MeshVS_ET_0D ) // Custom : not only 0D-elements !!!
|
|
{
|
|
Handle (SelectBasics_SensitiveEntity) anEnt =
|
|
myHilighter->CustomSensitiveEntity ( anOwner, aKey );
|
|
if (!anEnt.IsNull()) {
|
|
theSelection->Add ( anEnt );
|
|
added = Standard_True;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if ( !added )
|
|
theSelection->Add ( new MeshVS_DummySensitiveEntity ( anOwner ) );
|
|
}
|
|
}
|
|
break;
|
|
|
|
default: // all residuary modes
|
|
{
|
|
Handle( MeshVS_HArray1OfSequenceOfInteger ) aTopo;
|
|
|
|
myElementOwners.Clear();
|
|
|
|
MeshVS_DataMapOfIntegerOwner* CurMap = &my0DOwners;
|
|
if ( theMode == MeshVS_ET_Link )
|
|
CurMap = &myLinkOwners;
|
|
else if ( theMode == MeshVS_ET_Face )
|
|
CurMap = &myFaceOwners;
|
|
else if ( theMode == MeshVS_ET_Volume )
|
|
CurMap = &myVolumeOwners;
|
|
|
|
CurMap->Clear();
|
|
|
|
for (TColStd_MapIteratorOfPackedMapOfInteger anIterMV (anAllElementsMap);
|
|
anIterMV.More(); anIterMV.Next() )
|
|
{
|
|
Standard_Integer aKey = anIterMV.Key();
|
|
|
|
if ( myDataSource->GetGeomType ( aKey, Standard_True, aType ) && theMode == aType )
|
|
{
|
|
myDataSource->GetGeom ( aKey, Standard_True, aCoords, NbNodes, aType );
|
|
anAddr = myDataSource->GetAddr ( aKey, Standard_True );
|
|
|
|
Standard_Integer aPrior = 0;
|
|
|
|
if( aType == MeshVS_ET_Volume )
|
|
aPrior = 1;
|
|
if ( aType == MeshVS_ET_Face )
|
|
aPrior = 2;
|
|
else if ( aType == MeshVS_ET_Link )
|
|
aPrior = 3;
|
|
else if ( aType == MeshVS_ET_0D )
|
|
aPrior = 4;
|
|
|
|
Handle (MeshVS_MeshEntityOwner) anOwner = new MeshVS_MeshEntityOwner
|
|
( this, aKey, anAddr, aType, aPrior );
|
|
|
|
CurMap->Bind ( aKey, anOwner );
|
|
|
|
if ( IsSelectableElem( aKey ) ) //The element is selectable
|
|
{
|
|
TColgp_Array1OfPnt anArr( 1, NbNodes );
|
|
for ( Standard_Integer i=1; i<=NbNodes; i++ )
|
|
{
|
|
x = aCoords(3*i-2);
|
|
y = aCoords(3*i-1);
|
|
z = aCoords(3*i);
|
|
anArr.SetValue ( i, gp_Pnt ( x, y, z ) );
|
|
}
|
|
|
|
if ( aType == MeshVS_ET_Face && NbNodes > 0 ) // Faces: 2D-elements
|
|
{
|
|
Handle (MeshVS_SensitiveFace) aFace =
|
|
new MeshVS_SensitiveFace( anOwner, anArr );
|
|
theSelection->Add ( aFace );
|
|
}
|
|
else if ( aType == MeshVS_ET_Link && NbNodes > 0 ) // Links: 1D-elements
|
|
{
|
|
Handle (MeshVS_SensitiveSegment) aSeg = new MeshVS_SensitiveSegment
|
|
( anOwner, anArr(1), anArr(2) );
|
|
theSelection->Add ( aSeg );
|
|
}
|
|
else if( aType == MeshVS_ET_Volume && aSource->Get3DGeom( aKey, NbNodes, aTopo ) )
|
|
{
|
|
Handle( MeshVS_SensitivePolyhedron ) aPolyhedron =
|
|
new MeshVS_SensitivePolyhedron( anOwner, anArr, aTopo );
|
|
theSelection->Add( aPolyhedron );
|
|
}
|
|
else //if ( aType == MeshVS_ET_0D ) // Custom : not only 0D-elements !!!
|
|
{
|
|
Handle (SelectBasics_SensitiveEntity) anEnt =
|
|
myHilighter->CustomSensitiveEntity ( anOwner, aKey );
|
|
if (!anEnt.IsNull())
|
|
theSelection->Add ( anEnt );
|
|
}
|
|
}
|
|
else
|
|
theSelection->Add ( new MeshVS_DummySensitiveEntity ( anOwner ) );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( ShowComputeSelectionTime )
|
|
{
|
|
Standard_Real sec, cpu;
|
|
Standard_Integer min, hour;
|
|
|
|
gTimer.Show ( sec, min, hour, cpu );
|
|
cout << "SelectionMode : " << theMode << endl;
|
|
cout << "Compute selection: " << sec << " sec" << endl;
|
|
cout << "Compute selection CPU : " << cpu << " sec" << endl << endl;
|
|
gTimer.Stop();
|
|
}
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetBuildersCount
|
|
// Purpose :
|
|
//================================================================
|
|
Standard_Integer MeshVS_Mesh::GetBuildersCount () const
|
|
{
|
|
return myBuilders.Length();
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetFreeId
|
|
// Purpose :
|
|
//================================================================
|
|
Standard_Integer MeshVS_Mesh::GetFreeId () const
|
|
{
|
|
TColStd_PackedMapOfInteger Ids;
|
|
Standard_Integer i, len = myBuilders.Length(), curId;
|
|
|
|
for ( i=1; i<=len; i++ )
|
|
Ids.Add( myBuilders.Value(i)->GetId () );
|
|
|
|
curId = 0;
|
|
while ( Ids.Contains( curId ) )
|
|
curId++;
|
|
|
|
return curId;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetBuilder
|
|
// Purpose :
|
|
//================================================================
|
|
Handle (MeshVS_PrsBuilder) MeshVS_Mesh::GetBuilder ( const Standard_Integer Index ) const
|
|
{
|
|
if ( Index>=1 && Index<=myBuilders.Length() )
|
|
return myBuilders.Value( Index );
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetBuilderById
|
|
// Purpose :
|
|
//================================================================
|
|
Handle (MeshVS_PrsBuilder) MeshVS_Mesh::GetBuilderById ( const Standard_Integer Id ) const
|
|
{
|
|
Handle (MeshVS_PrsBuilder) Result;
|
|
|
|
Standard_Integer i, len = myBuilders.Length();
|
|
for ( i=1; i<=len; i++ )
|
|
if ( myBuilders.Value(i)->GetId () == Id )
|
|
{
|
|
Result = myBuilders.Value(i);
|
|
break;
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : AddBuilder
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::AddBuilder ( const Handle (MeshVS_PrsBuilder)& theBuilder,
|
|
const Standard_Boolean TreatAsHilighter )
|
|
{
|
|
if ( theBuilder.IsNull() )
|
|
return;
|
|
|
|
Standard_Integer i, n = myBuilders.Length();
|
|
for ( i = 1; i<=n; i++ )
|
|
if ( myBuilders(i)->GetPriority() < theBuilder->GetPriority() )
|
|
break;
|
|
|
|
if ( i>n )
|
|
myBuilders.Append ( theBuilder );
|
|
else
|
|
myBuilders.InsertBefore ( i, theBuilder );
|
|
|
|
if( TreatAsHilighter )
|
|
myHilighter = theBuilder;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : RemoveBuilder
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::RemoveBuilder ( const Standard_Integer theIndex )
|
|
{
|
|
Handle( MeshVS_PrsBuilder ) aBuild = GetBuilder( theIndex );
|
|
if ( !aBuild.IsNull() )
|
|
{
|
|
if ( aBuild == myHilighter )
|
|
myHilighter.Nullify();
|
|
myBuilders.Remove ( theIndex );
|
|
}
|
|
}
|
|
|
|
//================================================================
|
|
// Function : RemoveBuilderById
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::RemoveBuilderById ( const Standard_Integer Id )
|
|
{
|
|
Standard_Integer i, n = myBuilders.Length();
|
|
for ( i=1; i<=n; i++ )
|
|
{
|
|
Handle( MeshVS_PrsBuilder ) aCur = myBuilders(i);
|
|
if ( !aCur.IsNull() && aCur->GetId()==Id )
|
|
break;
|
|
}
|
|
if ( i>=1 && i<=n )
|
|
{
|
|
if ( GetBuilder( i )==myHilighter )
|
|
myHilighter.Nullify();
|
|
RemoveBuilder ( i );
|
|
}
|
|
}
|
|
|
|
//================================================================
|
|
// Function : SetHiddenElems
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::SetHiddenElems ( const Handle(TColStd_HPackedMapOfInteger)& theMap )
|
|
{
|
|
myHiddenElements = theMap;
|
|
|
|
// Note: update of list of selectable nodes -- this is not optimal!
|
|
Standard_Boolean AutoSelUpdate = Standard_False;
|
|
if ( !GetDrawer().IsNull() && GetDrawer()->GetBoolean( MeshVS_DA_SelectableAuto, AutoSelUpdate ) &&
|
|
AutoSelUpdate )
|
|
UpdateSelectableNodes();
|
|
}
|
|
|
|
//================================================================
|
|
// Function : SetHiddenNodes
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::SetHiddenNodes ( const Handle(TColStd_HPackedMapOfInteger)& theMap )
|
|
{
|
|
myHiddenNodes = theMap;
|
|
|
|
// Note: update of list of selectable nodes -- this is not optimal!
|
|
Standard_Boolean AutoSelUpdate = Standard_False;
|
|
if ( !GetDrawer().IsNull() && GetDrawer()->GetBoolean( MeshVS_DA_SelectableAuto, AutoSelUpdate ) &&
|
|
AutoSelUpdate )
|
|
UpdateSelectableNodes();
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetHiddenElems
|
|
// Purpose :
|
|
//================================================================
|
|
const Handle(TColStd_HPackedMapOfInteger)& MeshVS_Mesh::GetHiddenElems () const
|
|
{
|
|
return myHiddenElements;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetHiddenNodes
|
|
// Purpose :
|
|
//================================================================
|
|
const Handle(TColStd_HPackedMapOfInteger)& MeshVS_Mesh::GetHiddenNodes () const
|
|
{
|
|
return myHiddenNodes;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : AddToMap
|
|
// Purpose :
|
|
//================================================================
|
|
void AddToMap ( MeshVS_DataMapOfIntegerOwner& Result, const MeshVS_DataMapOfIntegerOwner& Addition )
|
|
{
|
|
MeshVS_DataMapIteratorOfDataMapOfIntegerOwner anIt ( Addition );
|
|
for ( ; anIt.More(); anIt.Next() )
|
|
if ( Result.IsBound ( anIt.Key() ) )
|
|
Result.ChangeFind ( anIt.Key() ) = anIt.Value();
|
|
else
|
|
Result.Bind( anIt.Key(), anIt.Value() );
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetOwnerMaps
|
|
// Purpose :
|
|
//================================================================
|
|
const MeshVS_DataMapOfIntegerOwner& MeshVS_Mesh::GetOwnerMaps ( const Standard_Boolean IsElements )
|
|
{
|
|
Handle(MeshVS_DataSource) aDS = GetDataSource();
|
|
if( !aDS.IsNull() && aDS->IsAdvancedSelectionEnabled() )
|
|
return myMeshOwners;
|
|
if ( IsElements )
|
|
{
|
|
if ( myElementOwners.IsEmpty() )
|
|
{
|
|
AddToMap ( myElementOwners, my0DOwners );
|
|
AddToMap ( myElementOwners, myLinkOwners );
|
|
AddToMap ( myElementOwners, myFaceOwners );
|
|
AddToMap ( myElementOwners, myVolumeOwners );
|
|
}
|
|
return myElementOwners;
|
|
}
|
|
else
|
|
return myNodeOwners;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : IsHiddenElem
|
|
// Purpose :
|
|
//================================================================
|
|
Standard_Boolean MeshVS_Mesh::IsHiddenElem ( const Standard_Integer theID ) const
|
|
{
|
|
return ! myHiddenElements.IsNull() && myHiddenElements->Map().Contains( theID );
|
|
}
|
|
|
|
//================================================================
|
|
// Function : IsHiddenNode
|
|
// Purpose :
|
|
//================================================================
|
|
Standard_Boolean MeshVS_Mesh::IsHiddenNode ( const Standard_Integer theID ) const
|
|
{
|
|
// note that by default all nodes are hidden
|
|
return myHiddenNodes.IsNull() || myHiddenNodes->Map().Contains( theID );
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetDrawer
|
|
// Purpose :
|
|
//================================================================
|
|
Handle( MeshVS_Drawer ) MeshVS_Mesh::GetDrawer() const
|
|
{
|
|
return myCurrentDrawer;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : SetDrawer
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::SetDrawer(const Handle(MeshVS_Drawer)& aDrawer)
|
|
{
|
|
myCurrentDrawer = aDrawer;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : GetDataSource
|
|
// Purpose :
|
|
//================================================================
|
|
Handle(MeshVS_DataSource) MeshVS_Mesh::GetDataSource() const
|
|
{
|
|
return myDataSource;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : SetDataSource
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::SetDataSource( const Handle(MeshVS_DataSource)& theDataSource )
|
|
{
|
|
myDataSource = theDataSource;
|
|
}
|
|
|
|
//================================================================
|
|
// Function : HilightSelected
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::HilightSelected ( const Handle(PrsMgr_PresentationManager3d)& thePM,
|
|
const SelectMgr_SequenceOfOwner& theOwners )
|
|
{
|
|
if ( myHilighter.IsNull() )
|
|
return;
|
|
|
|
// if ( mySelectionPrs.IsNull() )
|
|
// mySelectionPrs = new Prs3d_Presentation ( thePM->StructureManager() );
|
|
|
|
//new functionality
|
|
|
|
Handle( Prs3d_Presentation ) aSelectionPrs;
|
|
|
|
aSelectionPrs = GetSelectPresentation( thePM );
|
|
|
|
if( HasPresentation() )
|
|
aSelectionPrs->SetTransformPersistence( Presentation()->TransformPersistenceMode(), Presentation()->TransformPersistencePoint() );
|
|
//----------------
|
|
|
|
// It is very important to call this parent method, because it check whether
|
|
// mySelectionPrs is created and if not, create it.
|
|
|
|
#ifdef _DEBUG
|
|
OSD_Timer gTimer;
|
|
gTimer.Reset();
|
|
gTimer.Start();
|
|
#endif
|
|
|
|
Standard_Integer len = theOwners.Length(), i;
|
|
|
|
Handle (MeshVS_MeshEntityOwner) anOwner;
|
|
TColStd_PackedMapOfInteger aSelNodes, aSelElements;
|
|
|
|
for( i=1; i<=len; i++ )
|
|
{
|
|
anOwner = Handle (MeshVS_MeshEntityOwner)::DownCast ( theOwners.Value ( i ) );
|
|
if ( !anOwner.IsNull() )
|
|
{
|
|
// nkv: add support of mesh groups
|
|
if ( anOwner->IsGroup() ) {
|
|
MeshVS_EntityType aGroupType;
|
|
TColStd_PackedMapOfInteger aGroupMap;
|
|
if ( GetDataSource()->GetGroup( anOwner->ID(), aGroupType, aGroupMap ) ) {
|
|
if ( aGroupType == MeshVS_ET_Node ) {
|
|
for( TColStd_MapIteratorOfPackedMapOfInteger anIt(aGroupMap); anIt.More(); anIt.Next() )
|
|
if( IsSelectableNode/*!IsHiddenNode*/( anIt.Key() ) )
|
|
aSelNodes.Add( anIt.Key() );
|
|
}
|
|
else {
|
|
for( TColStd_MapIteratorOfPackedMapOfInteger anIt(aGroupMap); anIt.More(); anIt.Next() )
|
|
if( IsSelectableElem/*!IsHiddenElem*/( anIt.Key() ) )
|
|
aSelElements.Add( anIt.Key() );
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if( anOwner->Type() == MeshVS_ET_Node )
|
|
aSelNodes.Add( anOwner->ID() );
|
|
else
|
|
aSelElements.Add( anOwner->ID() );
|
|
}
|
|
}
|
|
else if( GetDataSource()->IsAdvancedSelectionEnabled() )
|
|
{
|
|
Handle(MeshVS_MeshOwner) aMeshOwner = Handle(MeshVS_MeshOwner)::DownCast ( theOwners.Value ( i ) );
|
|
if( !aMeshOwner.IsNull() )
|
|
{
|
|
Handle(TColStd_HPackedMapOfInteger) aNodes = aMeshOwner->GetSelectedNodes();
|
|
Handle(TColStd_HPackedMapOfInteger) aElems = aMeshOwner->GetSelectedElements();
|
|
if( !aNodes.IsNull() )
|
|
aSelNodes.Assign( aNodes->Map() );
|
|
if( !aElems.IsNull() )
|
|
aSelElements.Assign( aElems->Map() );
|
|
}
|
|
}
|
|
//agv else if( theOwners.Value ( i )==myWholeMeshOwner )
|
|
else if (IsWholeMeshOwner (theOwners.Value ( i )))
|
|
{
|
|
TColStd_MapIteratorOfPackedMapOfInteger anIt(GetDataSource()->GetAllNodes());
|
|
for( ; anIt.More(); anIt.Next() )
|
|
if( !IsHiddenNode( anIt.Key() ) )
|
|
aSelNodes.Add( anIt.Key() );
|
|
|
|
anIt = TColStd_MapIteratorOfPackedMapOfInteger( GetDataSource()->GetAllElements() );
|
|
for( ; anIt.More(); anIt.Next() )
|
|
if( !IsHiddenElem( anIt.Key() ) )
|
|
aSelElements.Add( anIt.Key() );
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
Standard_Boolean IsNeedToRedisplay = Standard_False;
|
|
|
|
aSelectionPrs->Clear();
|
|
|
|
myHilighter->SetDrawer ( mySelectionDrawer );
|
|
|
|
if( aSelNodes.Extent()>0 )
|
|
{
|
|
TColStd_PackedMapOfInteger tmp;
|
|
myHilighter->Build ( aSelectionPrs, aSelNodes, tmp, Standard_False, MeshVS_DMF_SelectionPrs );
|
|
}
|
|
if( aSelElements.Extent()>0 )
|
|
{
|
|
TColStd_PackedMapOfInteger tmp;
|
|
myHilighter->Build( aSelectionPrs, aSelElements, tmp, Standard_True, MeshVS_DMF_SelectionPrs );
|
|
}
|
|
|
|
myHilighter->SetDrawer ( 0 );
|
|
|
|
IsNeedToRedisplay = Standard_True;
|
|
|
|
if ( IsNeedToRedisplay )
|
|
{
|
|
aSelectionPrs->SetDisplayPriority(9);
|
|
aSelectionPrs->Display();
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
Standard_Real sec, cpu;
|
|
Standard_Integer min, hour;
|
|
|
|
gTimer.Show ( sec, min, hour, cpu );
|
|
cout << "HilightSelected : " << endl;
|
|
cout << aSelNodes.Extent() << " nodes " << endl;
|
|
cout << aSelElements.Extent() << " elements " << endl;
|
|
cout << "Time : " << sec << " sec" << endl;
|
|
cout << "CPU time : " << cpu << " sec" << endl << endl;
|
|
gTimer.Stop();
|
|
#endif
|
|
}
|
|
|
|
//================================================================
|
|
// Function : HilightOwnerWithColor
|
|
// Purpose :
|
|
//================================================================
|
|
void MeshVS_Mesh::HilightOwnerWithColor ( const Handle(PrsMgr_PresentationManager3d)& PM,
|
|
const Quantity_NameOfColor Color,
|
|
const Handle(SelectMgr_EntityOwner)& Owner)
|
|
{
|
|
if ( myHilighter.IsNull() )
|
|
return;
|
|
|
|
SelectMgr_SequenceOfOwner theOwners;
|
|
//new functionality
|
|
|
|
//if ( myHilightPrs.IsNull() )
|
|
// myHilightPrs = new Prs3d_Presentation ( PM->StructureManager() );
|
|
|
|
Handle( Prs3d_Presentation ) aHilightPrs;
|
|
aHilightPrs = GetHilightPresentation( PM );
|
|
|
|
aHilightPrs->Clear();
|
|
|
|
//new functionality
|
|
if( HasPresentation() )
|
|
aHilightPrs->SetTransformPersistence( Presentation()->TransformPersistenceMode(), Presentation()->TransformPersistencePoint() );
|
|
//----------------
|
|
|
|
if( Owner.IsNull() ) return;
|
|
|
|
const Standard_Boolean isMeshEntityOwner = Owner->IsKind ( STANDARD_TYPE ( MeshVS_MeshEntityOwner ) );
|
|
const Standard_Boolean isWholeMeshOwner =
|
|
//agv !Owner.IsNull() && Owner==myWholeMeshOwner;
|
|
IsWholeMeshOwner (Owner);
|
|
|
|
Standard_Integer aDispMode = MeshVS_DMF_Shading;
|
|
if ( HasDisplayMode() && ( DisplayMode() & MeshVS_DMF_OCCMask ) > MeshVS_DMF_WireFrame )
|
|
aDispMode = ( DisplayMode() & MeshVS_DMF_OCCMask );
|
|
//It because we draw hilighted owners only in shading or shrink (not in wireframe)
|
|
|
|
myHilightDrawer->SetColor( MeshVS_DA_InteriorColor, Color );
|
|
myHilightDrawer->SetColor( MeshVS_DA_BackInteriorColor, Color );
|
|
myHilightDrawer->SetColor( MeshVS_DA_EdgeColor, Color );
|
|
myHilightDrawer->SetColor( MeshVS_DA_BeamColor, Color );
|
|
myHilightDrawer->SetColor( MeshVS_DA_MarkerColor, Color );
|
|
myHilighter->SetDrawer( myHilightDrawer );
|
|
|
|
if( isMeshEntityOwner )
|
|
{
|
|
Handle ( MeshVS_MeshEntityOwner ) theAISOwner = Handle ( MeshVS_MeshEntityOwner )::DownCast ( Owner );
|
|
MeshVS_EntityType aType = theAISOwner->Type();
|
|
Standard_Integer anID = theAISOwner->ID();
|
|
|
|
if ( theAISOwner->IsGroup() ) {
|
|
MeshVS_EntityType aGroupType;
|
|
TColStd_PackedMapOfInteger aGroupMap;
|
|
if ( myDataSource->GetGroup( anID, aGroupType, aGroupMap ) ) {
|
|
TColStd_PackedMapOfInteger tmp;
|
|
myHilighter->Build( aHilightPrs, aGroupMap, tmp, aType!=MeshVS_ET_Node,
|
|
aDispMode | MeshVS_DMF_HilightPrs );
|
|
}
|
|
}
|
|
else {
|
|
TColStd_PackedMapOfInteger anOne, tmp;
|
|
anOne.Add (anID);
|
|
myHilighter->Build( aHilightPrs, anOne, tmp, aType!=MeshVS_ET_Node,
|
|
aDispMode | MeshVS_DMF_HilightPrs );
|
|
}
|
|
}
|
|
else if( isWholeMeshOwner )
|
|
{
|
|
if( ! GetDataSource().IsNull() )
|
|
{
|
|
TColStd_PackedMapOfInteger tmp;
|
|
myHilighter->Build( aHilightPrs, GetDataSource()->GetAllElements(), tmp,
|
|
Standard_True, MeshVS_DMF_WireFrame );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Handle(MeshVS_MeshOwner) aMeshOwner = Handle(MeshVS_MeshOwner)::DownCast ( Owner );
|
|
if( !aMeshOwner.IsNull() )
|
|
{
|
|
Handle(TColStd_HPackedMapOfInteger) aNodes = aMeshOwner->GetDetectedNodes();
|
|
Handle(TColStd_HPackedMapOfInteger) aElems = aMeshOwner->GetDetectedElements();
|
|
// hilight detected entities
|
|
if( !aNodes.IsNull() )
|
|
{
|
|
TColStd_PackedMapOfInteger tmp;
|
|
myHilighter->Build( aHilightPrs, aNodes->Map(), tmp, Standard_False,
|
|
aDispMode | MeshVS_DMF_HilightPrs );
|
|
}
|
|
if( !aElems.IsNull() )
|
|
{
|
|
TColStd_PackedMapOfInteger tmp;
|
|
myHilighter->Build( aHilightPrs, aElems->Map(), tmp, Standard_True,
|
|
aDispMode | MeshVS_DMF_HilightPrs );
|
|
}
|
|
}
|
|
}
|
|
|
|
if( PM->IsImmediateModeOn() )
|
|
PM->AddToImmediateList( aHilightPrs );
|
|
myHilighter->SetDrawer ( 0 );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : ClearSelected
|
|
//purpose :
|
|
//=======================================================================
|
|
void MeshVS_Mesh::ClearSelected ()
|
|
{
|
|
Handle( Prs3d_Presentation ) aSelectionPrs = GetSelectPresentation( NULL );
|
|
if( !aSelectionPrs.IsNull() )
|
|
aSelectionPrs->Clear();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : FindBuilder
|
|
//purpose :
|
|
//=======================================================================
|
|
Handle (MeshVS_PrsBuilder) MeshVS_Mesh::FindBuilder ( const Standard_CString theTypeName ) const
|
|
{
|
|
Standard_Integer len = myBuilders.Length();
|
|
Handle(MeshVS_PrsBuilder) aBuilder;
|
|
Standard_Boolean IsExist = Standard_False;
|
|
|
|
for ( Standard_Integer i=1; i<=len && !IsExist; i++)
|
|
if ( myBuilders.Value (i)->IsKind ( theTypeName ) )
|
|
{
|
|
aBuilder = myBuilders.Value (i);
|
|
IsExist = Standard_True;
|
|
}
|
|
|
|
return aBuilder;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetHilighter
|
|
//purpose :
|
|
//=======================================================================
|
|
void MeshVS_Mesh::SetHilighter ( const Handle( MeshVS_PrsBuilder )& Builder )
|
|
{
|
|
myHilighter = Builder;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetHilighter
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Boolean MeshVS_Mesh::SetHilighter ( const Standard_Integer Index )
|
|
{
|
|
Handle( MeshVS_PrsBuilder ) aBuild = GetBuilder( Index );
|
|
Standard_Boolean aRes = ( !aBuild.IsNull() );
|
|
if ( aRes )
|
|
myHilighter = aBuild;
|
|
return aRes;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetHilighter
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Boolean MeshVS_Mesh::SetHilighterById ( const Standard_Integer Id )
|
|
{
|
|
Handle( MeshVS_PrsBuilder ) aBuild = GetBuilderById( Id );
|
|
Standard_Boolean aRes = ( !aBuild.IsNull() );
|
|
if ( aRes )
|
|
myHilighter = aBuild;
|
|
return aRes;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : GetHilighter
|
|
//purpose :
|
|
//=======================================================================
|
|
Handle( MeshVS_PrsBuilder ) MeshVS_Mesh::GetHilighter () const
|
|
{
|
|
return myHilighter;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsSelectableElem
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Boolean MeshVS_Mesh::IsSelectableElem ( const Standard_Integer ID ) const
|
|
{
|
|
return ! IsHiddenElem ( ID );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsSelectableNode
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Boolean MeshVS_Mesh::IsSelectableNode ( const Standard_Integer ID ) const
|
|
{
|
|
return mySelectableNodes.IsNull() ? ! IsHiddenNode ( ID ) :
|
|
mySelectableNodes->Map().Contains( ID );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : GetSelectableNodes
|
|
//purpose :
|
|
//=======================================================================
|
|
const Handle(TColStd_HPackedMapOfInteger)& MeshVS_Mesh::GetSelectableNodes () const
|
|
{
|
|
return mySelectableNodes;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetSelectableNodes
|
|
//purpose :
|
|
//=======================================================================
|
|
void MeshVS_Mesh::SetSelectableNodes ( const Handle(TColStd_HPackedMapOfInteger)& Ids )
|
|
{
|
|
mySelectableNodes = Ids;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : UpdateSelectableNodes
|
|
//purpose :
|
|
//=======================================================================
|
|
void MeshVS_Mesh::UpdateSelectableNodes()
|
|
{
|
|
mySelectableNodes = new TColStd_HPackedMapOfInteger;
|
|
|
|
Standard_Integer aMaxFaceNodes;
|
|
Handle( MeshVS_DataSource ) aSource = GetDataSource();
|
|
if ( aSource.IsNull() || myCurrentDrawer.IsNull() || !myCurrentDrawer->GetInteger
|
|
( MeshVS_DA_MaxFaceNodes, aMaxFaceNodes ) || aMaxFaceNodes<=0 )
|
|
return;
|
|
|
|
// all non-hidden nodes are selectable;
|
|
// by default (i.e. if myHiddenNodes.IsNull()) all nodes are hidden
|
|
if ( ! myHiddenNodes.IsNull() )
|
|
{
|
|
mySelectableNodes->ChangeMap().Subtraction (aSource->GetAllNodes(),
|
|
myHiddenNodes->Map());
|
|
}
|
|
|
|
// add all nodes belonging to non-hidden elements
|
|
TColStd_MapIteratorOfPackedMapOfInteger anIter( aSource->GetAllElements() );
|
|
for ( ; anIter.More(); anIter.Next() )
|
|
{
|
|
Standard_Integer aKey = anIter.Key();
|
|
if ( IsHiddenElem (aKey) )
|
|
continue;
|
|
|
|
MeshVS_Buffer aNodesBuf (aMaxFaceNodes*sizeof(Standard_Integer));
|
|
TColStd_Array1OfInteger aNodes (aNodesBuf, 1, aMaxFaceNodes);
|
|
Standard_Integer NbNodes;
|
|
if ( !aSource->GetNodesByElement ( aKey, aNodes, NbNodes ) )
|
|
continue;
|
|
for ( Standard_Integer i=1; i<=NbNodes; i++ )
|
|
mySelectableNodes->ChangeMap().Add ( aNodes(i) );
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : GetMeshSelMethod
|
|
//purpose :
|
|
//=======================================================================
|
|
MeshVS_MeshSelectionMethod MeshVS_Mesh::GetMeshSelMethod() const
|
|
{
|
|
return mySelectionMethod;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetMeshSelMethod
|
|
//purpose :
|
|
//=======================================================================
|
|
void MeshVS_Mesh::SetMeshSelMethod( const MeshVS_MeshSelectionMethod M )
|
|
{
|
|
mySelectionMethod = M;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsWholeMeshOwner
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
Standard_Boolean MeshVS_Mesh::IsWholeMeshOwner
|
|
(const Handle(SelectMgr_EntityOwner)& theOwn) const
|
|
{
|
|
return theOwn.IsNull() ? Standard_False : (theOwn == myWholeMeshOwner);
|
|
}
|