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248 lines
8.9 KiB
C++
Executable File
248 lines
8.9 KiB
C++
Executable File
// Created on: 2003-12-11
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// Created by: Alexander SOLOVYOV
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// Copyright (c) 2003-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <MeshVS_DeformedDataSource.ixx>
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#include <MeshVS_Buffer.hxx>
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//================================================================
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// Function : Constructor MeshVS_DeformedDataSource
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// Purpose :
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//================================================================
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MeshVS_DeformedDataSource::MeshVS_DeformedDataSource( const Handle(MeshVS_DataSource)& theNonDeformDS,
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const Standard_Real theMagnify )
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{
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myNonDeformedDataSource = theNonDeformDS;
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SetMagnify ( theMagnify );
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}
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//================================================================
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// Function : shiftCoord
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// Purpose : auxiliary: shift coordinate of the node on a given vector
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//================================================================
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static inline void shiftCoord (TColStd_Array1OfReal& Coords, Standard_Integer i, const gp_Vec &aVec)
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{
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Coords(3*i-2) = Coords(3*i-2) + aVec.X();
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Coords(3*i-1) = Coords(3*i-1) + aVec.Y();
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Coords(3*i) = Coords(3*i) + aVec.Z();
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}
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//================================================================
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// Function : GetGeom
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// Purpose :
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//================================================================
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Standard_Boolean MeshVS_DeformedDataSource::GetGeom( const Standard_Integer ID,
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const Standard_Boolean IsElement,
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TColStd_Array1OfReal& Coords,
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Standard_Integer& NbNodes,
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MeshVS_EntityType& Type) const
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{
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if ( myNonDeformedDataSource.IsNull() ||
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! myNonDeformedDataSource->GetGeom ( ID, IsElement, Coords, NbNodes, Type ) )
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return Standard_False;
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if ( Type==MeshVS_ET_Node )
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{
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gp_Vec Vect;
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if ( ! GetVector( ID, Vect ) )
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return Standard_False;
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shiftCoord ( Coords, 1, myMagnify * Vect );
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}
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else
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{
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MeshVS_Buffer aNodesBuf (NbNodes * sizeof(Standard_Integer));
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TColStd_Array1OfInteger aNodes (aNodesBuf, 1, NbNodes);
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if ( !myNonDeformedDataSource->GetNodesByElement ( ID, aNodes, NbNodes ) )
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return Standard_False;
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for ( int i=1; i <= NbNodes; i++ )
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{
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gp_Vec Vect;
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if ( ! GetVector( aNodes(i), Vect ) )
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return Standard_False;
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shiftCoord ( Coords, i, myMagnify * Vect );
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}
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}
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return Standard_True;
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}
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//================================================================
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// Function : GetGeomType
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// Purpose :
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//================================================================
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Standard_Boolean MeshVS_DeformedDataSource::GetGeomType( const Standard_Integer ID,
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const Standard_Boolean IsElement,
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MeshVS_EntityType& Type) const
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{
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if ( myNonDeformedDataSource.IsNull() )
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return Standard_False;
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else
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return myNonDeformedDataSource->GetGeomType( ID, IsElement, Type );
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}
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//================================================================
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// Function : Get3DGeom
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// Purpose :
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//================================================================
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Standard_Boolean MeshVS_DeformedDataSource::Get3DGeom( const Standard_Integer ID,
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Standard_Integer& NbNodes,
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Handle( MeshVS_HArray1OfSequenceOfInteger )& Data ) const
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{
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if( myNonDeformedDataSource.IsNull() )
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return Standard_False;
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else
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return myNonDeformedDataSource->Get3DGeom( ID, NbNodes, Data );
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}
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//================================================================
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// Function : GetAddr
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// Purpose :
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//================================================================
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Standard_Address MeshVS_DeformedDataSource::GetAddr( const Standard_Integer ID,
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const Standard_Boolean IsElement ) const
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{
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if ( myNonDeformedDataSource.IsNull() )
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return 0;
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else
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return myNonDeformedDataSource->GetAddr( ID, IsElement );
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}
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//================================================================
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// Function : GetNodesByElement
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// Purpose :
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//================================================================
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Standard_Boolean MeshVS_DeformedDataSource::GetNodesByElement
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(const Standard_Integer ID,
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TColStd_Array1OfInteger& NodeIDs,
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Standard_Integer& NbNodes) const
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{
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if ( myNonDeformedDataSource.IsNull() )
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return Standard_False;
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else
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return myNonDeformedDataSource->GetNodesByElement( ID, NodeIDs, NbNodes );
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}
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//================================================================
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// Function : GetAllNodes
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// Purpose :
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//================================================================
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const TColStd_PackedMapOfInteger& MeshVS_DeformedDataSource::GetAllNodes() const
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{
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if ( myNonDeformedDataSource.IsNull() )
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return myEmptyMap;
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else
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return myNonDeformedDataSource->GetAllNodes();
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}
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//================================================================
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// Function : GetAllElements
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// Purpose :
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//================================================================
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const TColStd_PackedMapOfInteger& MeshVS_DeformedDataSource::GetAllElements() const
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{
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if ( myNonDeformedDataSource.IsNull() )
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return myEmptyMap;
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else
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return myNonDeformedDataSource->GetAllElements();
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}
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//================================================================
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// Function : GetVectors
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// Purpose :
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//================================================================
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const MeshVS_DataMapOfIntegerVector& MeshVS_DeformedDataSource::GetVectors() const
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{
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return myVectors;
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}
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//================================================================
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// Function : SetVectors
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// Purpose :
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//================================================================
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void MeshVS_DeformedDataSource::SetVectors( const MeshVS_DataMapOfIntegerVector& Map )
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{
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myVectors = Map;
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}
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//================================================================
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// Function : GetVector
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// Purpose :
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//================================================================
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Standard_Boolean MeshVS_DeformedDataSource::GetVector( const Standard_Integer ID,
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gp_Vec& Vect ) const
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{
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Standard_Boolean aRes = myVectors.IsBound ( ID );
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if ( aRes )
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Vect = myVectors.Find ( ID );
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return aRes;
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}
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//================================================================
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// Function : SetVector
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// Purpose :
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//================================================================
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void MeshVS_DeformedDataSource::SetVector( const Standard_Integer ID,
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const gp_Vec& Vect )
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{
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Standard_Boolean aRes = myVectors.IsBound ( ID );
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if ( aRes )
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myVectors.ChangeFind ( ID ) = Vect;
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else
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myVectors.Bind( ID, Vect );
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}
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//================================================================
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// Function : SetNonDeformedDataSource
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// Purpose :
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//================================================================
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void MeshVS_DeformedDataSource::SetNonDeformedDataSource( const Handle(MeshVS_DataSource)& theDS )
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{
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myNonDeformedDataSource = theDS;
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}
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//================================================================
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// Function : GetNonDeformedDataSource
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// Purpose :
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//================================================================
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Handle_MeshVS_DataSource MeshVS_DeformedDataSource::GetNonDeformedDataSource() const
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{
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return myNonDeformedDataSource;
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}
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//================================================================
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// Function : SetMagnify
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// Purpose :
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//================================================================
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void MeshVS_DeformedDataSource::SetMagnify( const Standard_Real theMagnify )
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{
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if ( theMagnify<=0 )
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myMagnify = 1.0;
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else
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myMagnify = theMagnify;
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}
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//================================================================
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// Function : GetMagnify
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// Purpose :
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//================================================================
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Standard_Real MeshVS_DeformedDataSource::GetMagnify() const
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{
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return myMagnify;
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}
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