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92 lines
3.9 KiB
C++
Executable File
92 lines
3.9 KiB
C++
Executable File
// Copyright (c) 1991-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#ifndef _InterfaceGraphic_PrimitiveArray_header_file_
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#define _InterfaceGraphic_PrimitiveArray_header_file_
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/*
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FILE: InterfaceGraphic_PrimitiveArray.hxx
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Created 16/06/2000 : ATS,SPK : G005
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This file contains definitios of internal structures for
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PARRAY and DARRAY primitives, used in OpenGl package for presentation
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*/
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#include <InterfaceGraphic_telem.hxx>
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#include <InterfaceGraphic_degeneration.hxx>
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#define MVERTICE 1
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#define MVNORMAL 2
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#define MVCOLOR 4
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#define MVTEXEL 8
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typedef enum {
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TelUnknownArrayType,
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TelPointsArrayType,
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TelPolylinesArrayType,
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TelSegmentsArrayType,
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TelPolygonsArrayType,
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TelTrianglesArrayType,
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TelQuadranglesArrayType,
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TelTriangleStripsArrayType,
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TelQuadrangleStripsArrayType,
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TelTriangleFansArrayType
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} TelPrimitivesArrayType;
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typedef enum
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{
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VBOEdges,
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VBOVertices,
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VBOVcolours,
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VBOVnormals,
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VBOVtexels,
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VBOMaxType
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} VBODataType;
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typedef struct {
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TelPrimitivesArrayType type; /* Array type */
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Tint format; /* Array datas format */
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Tint num_vertexs; /* Number of vertexs */
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Tint num_bounds; /* Number of bounds */
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Tint num_edges; /* Number of edges */
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Tint *bounds; /* Bounds array */
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Tint *edges; /* Edges array vertex index */
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tel_colour fcolours; /* Facet colour values */
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tel_point vertices; /* Vertices */
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Tint *vcolours; /* Vertex colour values */
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tel_point vnormals; /* Vertex normals */
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tel_texture_coord vtexels; /* Texture Coordinates */
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Tchar *edge_vis; /* Edge visibility flag*/
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Tchar *keys; /* Vertex keys*/
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Tuint bufferVBO[VBOMaxType]; /* VBO IDs for *edges, vertices, vcolours, vnormals, vtexels.
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default = -1. VBO - Vertex Buffer Object */
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Tint flagBufferVBO; /* this flag is responded for bufferVBO load status.
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-1 - Not Initial BufferVBO. Default mean.
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0 - Error by allocated memory in Graphic Device.
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Not Initial BufferVBO.
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1 - Initial BufferVBO */
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Tint VBOEnabled; /* -1 - it is not known VBO status
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0 - draw object without VBO
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1 - draw object with VBO */
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Standard_Address contextId; /* remember context for VBO */
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} CALL_DEF_PARRAY;
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#endif /* _InterfaceGraphic_PrimitiveArray_header_file_ */
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