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occt/src/Draw/Draw_Segment3D.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

95 lines
2.7 KiB
C++
Executable File

// Created on: 1991-04-25
// Created by: Arnaud BOUZY
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <Draw_Segment3D.ixx>
//=======================================================================
//function : Draw_Segment3D
//purpose :
//=======================================================================
Draw_Segment3D::Draw_Segment3D(const gp_Pnt& p1,
const gp_Pnt& p2,
const Draw_Color& col) :
myFirst(p1),
myLast(p2),
myColor(col)
{
}
//=======================================================================
//function : DrawOn
//purpose :
//=======================================================================
void Draw_Segment3D::DrawOn(Draw_Display& dis)const
{
dis.SetColor(myColor);
dis.Draw(myFirst,myLast);
}
//=======================================================================
//function : First
//purpose :
//=======================================================================
const gp_Pnt& Draw_Segment3D::First() const
{
return myFirst;
}
//=======================================================================
//function : First
//purpose :
//=======================================================================
void Draw_Segment3D::First(const gp_Pnt& P)
{
myFirst = P;
}
//=======================================================================
//function : Last
//purpose :
//=======================================================================
const gp_Pnt& Draw_Segment3D::Last() const
{
return myLast;
}
//=======================================================================
//function : Last
//purpose :
//=======================================================================
void Draw_Segment3D::Last(const gp_Pnt& P)
{
myLast = P;
}