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occt/src/BRepPrimAPI/BRepPrimAPI_MakeOneAxis.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

109 lines
3.2 KiB
C++
Executable File

// Created on: 1993-07-23
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BRepPrimAPI_MakeOneAxis.ixx>
#include <BRepBuilderAPI.hxx>
#include <BRepPrim_OneAxis.hxx>
#include <TopoDS.hxx>
//=======================================================================
//function : Face
//purpose :
//=======================================================================
const TopoDS_Face& BRepPrimAPI_MakeOneAxis::Face()
{
Build();
return ((BRepPrim_OneAxis*) OneAxis())->LateralFace();
}
//=======================================================================
//function : Shell
//purpose :
//=======================================================================
const TopoDS_Shell& BRepPrimAPI_MakeOneAxis::Shell()
{
Build();
return ((BRepPrim_OneAxis*) OneAxis())->Shell();
}
//=======================================================================
//function : Build
//purpose :
//=======================================================================
void BRepPrimAPI_MakeOneAxis::Build()
{
BRep_Builder B;
B.MakeSolid(TopoDS::Solid(myShape));
B.Add(myShape,((BRepPrim_OneAxis*) OneAxis())->Shell());
myShape.Closed(Standard_True);
Done();
}
//=======================================================================
//function : Solid
//purpose :
//=======================================================================
const TopoDS_Solid& BRepPrimAPI_MakeOneAxis::Solid()
{
Build();
return TopoDS::Solid(myShape);
}
//=======================================================================
//function : operator
//purpose :
//=======================================================================
BRepPrimAPI_MakeOneAxis::operator TopoDS_Face()
{
return Face();
}
//=======================================================================
//function : operator
//purpose :
//=======================================================================
BRepPrimAPI_MakeOneAxis::operator TopoDS_Shell()
{
return Shell();
}
//=======================================================================
//function : operator
//purpose :
//=======================================================================
BRepPrimAPI_MakeOneAxis::operator TopoDS_Solid()
{
return Solid();
}