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Attribute ColorByLayer was added for shapes that should be colored by the color of their layer or, if it's absent, by the parent component's layer color. Fixing inconsistency of iterating through the map of Styles Improving ColorByLayer mechanism Fix for Map/IndexedMad differences. Renaming according to convention of naming collection typedefs
145 lines
4.8 KiB
C++
145 lines
4.8 KiB
C++
// Created on: 2000-08-17
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// Created by: Andrey BETENEV
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// Copyright (c) 2000-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _IGESCAFControl_Writer_HeaderFile
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#define _IGESCAFControl_Writer_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <Standard_Boolean.hxx>
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#include <IGESControl_Writer.hxx>
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#include <Standard_CString.hxx>
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#include <TDF_LabelSequence.hxx>
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#include <XCAFPrs_IndexedDataMapOfShapeStyle.hxx>
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#include <XCAFPrs_DataMapOfStyleTransient.hxx>
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#include <TopTools_MapOfShape.hxx>
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class XSControl_WorkSession;
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class TDocStd_Document;
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class TCollection_AsciiString;
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class TopoDS_Shape;
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class XCAFPrs_Style;
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//! Provides a tool to write DECAF document to the
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//! IGES file. Besides transfer of shapes (including
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//! assemblies) provided by IGESControl, supports also
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//! colors and part names
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//! IGESCAFControl_Writer writer();
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//! Methods for writing IGES file:
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//! writer.Transfer (Document);
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//! writer.Write("filename") or writer.Write(OStream) or
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//! writer.Perform(Document,"filename");
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//! Methods for managing the writing of attributes.
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//! Colors
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//! writer.SetColorMode(colormode);
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//! Standard_Boolean colormode = writer.GetColorMode();
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//! Layers
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//! writer.SetLayerMode(layermode);
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//! Standard_Boolean layermode = writer.GetLayerMode();
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//! Names
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//! writer.SetNameMode(namemode);
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//! Standard_Boolean namemode = writer.GetNameMode();
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class IGESCAFControl_Writer : public IGESControl_Writer
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Creates a writer with an empty
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//! IGES model and sets ColorMode, LayerMode and NameMode to Standard_True.
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Standard_EXPORT IGESCAFControl_Writer();
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//! Creates a reader tool and attaches it to an already existing Session
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//! Clears the session if it was not yet set for IGES
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Standard_EXPORT IGESCAFControl_Writer(const Handle(XSControl_WorkSession)& WS, const Standard_Boolean scratch = Standard_True);
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//! Transfers a document to a IGES model
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//! Returns True if translation is OK
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Standard_EXPORT Standard_Boolean Transfer (const Handle(TDocStd_Document)& doc);
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//! Transfers labels to a IGES model
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//! Returns True if translation is OK
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Standard_EXPORT Standard_Boolean Transfer (const TDF_LabelSequence& labels);
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//! Transfers label to a IGES model
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//! Returns True if translation is OK
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Standard_EXPORT Standard_Boolean Transfer (const TDF_Label& label);
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Standard_EXPORT Standard_Boolean Perform (const Handle(TDocStd_Document)& doc, const TCollection_AsciiString& filename);
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//! Transfers a document and writes it to a IGES file
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//! Returns True if translation is OK
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Standard_EXPORT Standard_Boolean Perform (const Handle(TDocStd_Document)& doc, const Standard_CString filename);
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//! Set ColorMode for indicate write Colors or not.
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Standard_EXPORT void SetColorMode (const Standard_Boolean colormode);
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Standard_EXPORT Standard_Boolean GetColorMode() const;
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//! Set NameMode for indicate write Name or not.
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Standard_EXPORT void SetNameMode (const Standard_Boolean namemode);
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Standard_EXPORT Standard_Boolean GetNameMode() const;
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//! Set LayerMode for indicate write Layers or not.
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Standard_EXPORT void SetLayerMode (const Standard_Boolean layermode);
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Standard_EXPORT Standard_Boolean GetLayerMode() const;
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protected:
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//! Reads colors from DECAF document and assigns them
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//! to corresponding IGES entities
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Standard_EXPORT Standard_Boolean WriteAttributes (const TDF_LabelSequence& labels);
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//! Reads layers from DECAF document and assigns them
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//! to corresponding IGES entities
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Standard_EXPORT Standard_Boolean WriteLayers (const TDF_LabelSequence& labels);
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//! Recursivile iterates on subshapes and assign names
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//! to IGES entity
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Standard_EXPORT Standard_Boolean WriteNames (const TDF_LabelSequence& labels);
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private:
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//! Recursively iterates on subshapes and assigns colors
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//! to faces and edges (if set)
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Standard_EXPORT void MakeColors (const TopoDS_Shape& S, const XCAFPrs_IndexedDataMapOfShapeStyle& settings, XCAFPrs_DataMapOfStyleTransient& colors, TopTools_MapOfShape& Map, const XCAFPrs_Style& inherit);
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Standard_Boolean myColorMode;
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Standard_Boolean myNameMode;
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Standard_Boolean myLayerMode;
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};
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#endif // _IGESCAFControl_Writer_HeaderFile
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