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occt/src/BRepMesh/BRepMesh_DefaultRangeSplitter.cxx
oan c4ca00a26f 0033060: [Regression to 7.4.0] Mesh - Sub-precisional links provoke failure on face
Slightly increase exact resolution so to cover links with approximate length equal to resolution itself on sub-resolution differences.
2022-07-20 12:22:51 +03:00

261 lines
9.2 KiB
C++

// Created on: 2016-07-07
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMesh_DefaultRangeSplitter.hxx>
#include <GCPnts_AbscissaPoint.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <GeomAbs_IsoType.hxx>
#include <BRep_Tool.hxx>
//=======================================================================
// Function: Reset
// Purpose :
//=======================================================================
void BRepMesh_DefaultRangeSplitter::Reset(const IMeshData::IFaceHandle& theDFace,
const IMeshTools_Parameters& /*theParameters*/)
{
myDFace = theDFace;
myRangeU.first = myRangeV.first = 1.e100;
myRangeU.second = myRangeV.second = -1.e100;
myDelta.first = myDelta.second = 1.;
myTolerance.first = myTolerance.second = Precision::Confusion();
}
//=======================================================================
// Function: AddPoint
// Purpose :
//=======================================================================
void BRepMesh_DefaultRangeSplitter::AddPoint(const gp_Pnt2d& thePoint)
{
myRangeU.first = Min(thePoint.X(), myRangeU.first);
myRangeU.second = Max(thePoint.X(), myRangeU.second);
myRangeV.first = Min(thePoint.Y(), myRangeV.first);
myRangeV.second = Max(thePoint.Y(), myRangeV.second);
}
//=======================================================================
// Function: AdjustRange
// Purpose :
//=======================================================================
void BRepMesh_DefaultRangeSplitter::AdjustRange()
{
const Handle(BRepAdaptor_Surface)& aSurface = GetSurface();
updateRange(aSurface->FirstUParameter(), aSurface->LastUParameter(),
aSurface->IsUPeriodic(), myRangeU.first, myRangeU.second);
if (myRangeU.second < myRangeU.first)
{
myIsValid = Standard_False;
return;
}
updateRange(aSurface->FirstVParameter(), aSurface->LastVParameter(),
aSurface->IsVPeriodic(), myRangeV.first, myRangeV.second);
if (myRangeV.second < myRangeV.first)
{
myIsValid = Standard_False;
return;
}
const Standard_Real aLengthU = computeLengthU();
const Standard_Real aLengthV = computeLengthV();
myIsValid = aLengthU > Precision::PConfusion () && aLengthV > Precision::PConfusion ();
if (myIsValid)
{
computeTolerance(aLengthU, aLengthV);
computeDelta (aLengthU, aLengthV);
}
}
//=======================================================================
// Function: IsValid
// Purpose :
//=======================================================================
Standard_Boolean BRepMesh_DefaultRangeSplitter::IsValid()
{
return myIsValid;
}
//=======================================================================
// Function: Scale
// Purpose :
//=======================================================================
gp_Pnt2d BRepMesh_DefaultRangeSplitter::Scale(const gp_Pnt2d& thePoint,
const Standard_Boolean isToFaceBasis) const
{
return isToFaceBasis ?
gp_Pnt2d ((thePoint.X () - myRangeU.first) / myDelta.first,
(thePoint.Y () - myRangeV.first) / myDelta.second) :
gp_Pnt2d (thePoint.X () * myDelta.first + myRangeU.first,
thePoint.Y () * myDelta.second + myRangeV.first);
}
//=======================================================================
// Function: GenerateSurfaceNodes
// Purpose :
//=======================================================================
Handle(IMeshData::ListOfPnt2d) BRepMesh_DefaultRangeSplitter::GenerateSurfaceNodes(
const IMeshTools_Parameters& /*theParameters*/) const
{
return Handle(IMeshData::ListOfPnt2d)();
}
//=======================================================================
// Function: computeTolerance
// Purpose :
//=======================================================================
void BRepMesh_DefaultRangeSplitter::computeTolerance(
const Standard_Real /*theLenU*/,
const Standard_Real /*theLenV*/)
{
const Standard_Real aDiffU = myRangeU.second - myRangeU.first;
const Standard_Real aDiffV = myRangeV.second - myRangeV.first;
// Slightly increase exact resolution so to cover links with approximate
// length equal to resolution itself on sub-resolution differences.
const Standard_Real aTolerance = BRep_Tool::Tolerance (myDFace->GetFace());
const Adaptor3d_Surface& aSurface = GetSurface()->Surface();
const Standard_Real aResU = aSurface.UResolution (aTolerance) * 1.1;
const Standard_Real aResV = aSurface.VResolution (aTolerance) * 1.1;
const Standard_Real aDeflectionUV = 1.e-05;
myTolerance.first = Max(Min(aDeflectionUV, aResU), 1e-7 * aDiffU);
myTolerance.second = Max(Min(aDeflectionUV, aResV), 1e-7 * aDiffV);
}
//=======================================================================
// Function: computeDelta
// Purpose :
//=======================================================================
void BRepMesh_DefaultRangeSplitter::computeDelta(
const Standard_Real theLengthU,
const Standard_Real theLengthV)
{
const Standard_Real aDiffU = myRangeU.second - myRangeU.first;
const Standard_Real aDiffV = myRangeV.second - myRangeV.first;
myDelta.first = aDiffU / (theLengthU < myTolerance.first ? 1. : theLengthU);
myDelta.second = aDiffV / (theLengthV < myTolerance.second ? 1. : theLengthV);
}
//=======================================================================
// Function: computeLengthU
// Purpose :
//=======================================================================
Standard_Real BRepMesh_DefaultRangeSplitter::computeLengthU()
{
Standard_Real longu = 0.0;
gp_Pnt P11, P12, P21, P22, P31, P32;
Standard_Real du = 0.05 * (myRangeU.second - myRangeU.first);
Standard_Real dfvave = 0.5 * (myRangeV.second + myRangeV.first);
Standard_Real dfucur;
Standard_Integer i1;
const Handle(BRepAdaptor_Surface)& gFace = GetSurface();
gFace->D0(myRangeU.first, myRangeV.first, P11);
gFace->D0(myRangeU.first, dfvave, P21);
gFace->D0(myRangeU.first, myRangeV.second, P31);
for (i1 = 1, dfucur = myRangeU.first + du; i1 <= 20; i1++, dfucur += du)
{
gFace->D0(dfucur, myRangeV.first, P12);
gFace->D0(dfucur, dfvave, P22);
gFace->D0(dfucur, myRangeV.second, P32);
longu += (P11.Distance(P12) + P21.Distance(P22) + P31.Distance(P32));
P11 = P12;
P21 = P22;
P31 = P32;
}
return longu / 3.;
}
//=======================================================================
// Function: computeLengthV
// Purpose :
//=======================================================================
Standard_Real BRepMesh_DefaultRangeSplitter::computeLengthV()
{
Standard_Real longv = 0.0;
gp_Pnt P11, P12, P21, P22, P31, P32;
Standard_Real dv = 0.05 * (myRangeV.second - myRangeV.first);
Standard_Real dfuave = 0.5 * (myRangeU.second + myRangeU.first);
Standard_Real dfvcur;
Standard_Integer i1;
const Handle(BRepAdaptor_Surface)& gFace = GetSurface();
gFace->D0(myRangeU.first, myRangeV.first, P11);
gFace->D0(dfuave, myRangeV.first, P21);
gFace->D0(myRangeU.second, myRangeV.first, P31);
for (i1 = 1, dfvcur = myRangeV.first + dv; i1 <= 20; i1++, dfvcur += dv)
{
gFace->D0(myRangeU.first, dfvcur, P12);
gFace->D0(dfuave, dfvcur, P22);
gFace->D0(myRangeU.second, dfvcur, P32);
longv += (P11.Distance(P12) + P21.Distance(P22) + P31.Distance(P32));
P11 = P12;
P21 = P22;
P31 = P32;
}
return longv / 3.;
}
//=======================================================================
// Function: updateRange
// Purpose :
//=======================================================================
void BRepMesh_DefaultRangeSplitter::updateRange(
const Standard_Real theGeomFirst,
const Standard_Real theGeomLast,
const Standard_Boolean isPeriodic,
Standard_Real& theDiscreteFirst,
Standard_Real& theDiscreteLast)
{
if (theDiscreteFirst < theGeomFirst ||
theDiscreteLast > theGeomLast)
{
if (isPeriodic)
{
if ((theDiscreteLast - theDiscreteFirst) > (theGeomLast - theGeomFirst))
{
theDiscreteLast = theDiscreteFirst + (theGeomLast - theGeomFirst);
}
}
else
{
if ((theDiscreteFirst < theGeomLast) && (theDiscreteLast > theGeomFirst))
{
//Protection against the faces whose pcurve is out of the surface's domain
//(see issue #23675 and test cases "bugs iges buc60820*")
if (theGeomFirst > theDiscreteFirst)
{
theDiscreteFirst = theGeomFirst;
}
if (theGeomLast < theDiscreteLast)
{
theDiscreteLast = theGeomLast;
}
}
}
}
}