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occt/src/MeshVS/MeshVS_ColorHasher.cxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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1.9 KiB
C++

// Created on: 2003-12-05
// Created by: Alexander SOLOVYOV
// Copyright (c) 2003-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <MeshVS_ColorHasher.hxx>
#include <Quantity_Color.hxx>
//================================================================
// Function : HashCode
// Purpose :
//================================================================
Standard_Integer MeshVS_ColorHasher::HashCode ( const Quantity_Color& theCol, const Standard_Integer theUpper )
{
Standard_Integer r = Standard_Integer( 255 * theCol.Red () ),
g = Standard_Integer( 255 * theCol.Green () ),
b = Standard_Integer( 255 * theCol.Blue () );
#define MESHPRS_HASH_BYTE(val) { \
aHash += (val); \
aHash += (aHash << 10); \
aHash ^= (aHash >> 6); \
}
Standard_Integer aHash = 0;
MESHPRS_HASH_BYTE ( r )
MESHPRS_HASH_BYTE ( g )
MESHPRS_HASH_BYTE ( b )
aHash += (aHash << 3);
aHash ^= (aHash >> 11);
aHash += (aHash << 15);
return (( aHash & 0x7fff ) % theUpper) + 1;
#undef MESHPRS_HASH_BYTE
}
//================================================================
// Function : IsEqual
// Purpose :
//================================================================
Standard_Boolean MeshVS_ColorHasher::IsEqual( const Quantity_Color& K1, const Quantity_Color& K2 )
{
return K1==K2;
}