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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-08 18:40:55 +03:00
occt/src/StdLPersistent/StdLPersistent_Document.cxx
snn ec96437207 0028564: Support of applications using old persistence (ShapeSchema)
1. Bug fix in reading old persistent data using FSD_File storage driver
2. Persistence compatible with legacy format was restored for shapes
   a. Implemented a storage read / write wrapper for legacy persistence
   b. Added DRAW commands to read / write files in legacy format
   c. Added test cases for reading / writing operations with checking number of sub-shapes and physical properties
   d. Updated related sections of the development guide
2017-04-28 12:44:50 +03:00

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2.3 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <StdLPersistent_Document.hxx>
#include <StdLPersistent_Data.hxx>
#include <StdObjMgt_ReadData.hxx>
#include <StdObjMgt_WriteData.hxx>
#include <TDocStd_Document.hxx>
#include <TDocStd_Owner.hxx>
//=======================================================================
//function : Read
//purpose : Read persistent data from a file
//=======================================================================
void StdLPersistent_Document::Read (StdObjMgt_ReadData& theReadData)
{
theReadData >> myData;
}
//=======================================================================
//function : Write
//purpose : Write persistent data to a file
//=======================================================================
void StdLPersistent_Document::Write (StdObjMgt_WriteData& theWriteData) const
{
theWriteData << myData;
}
//=======================================================================
//function : PChildren
//purpose : Gets persistent child objects
//=======================================================================
void StdLPersistent_Document::PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
theChildren.Append(myData);
}
//=======================================================================
//function : Import
//purpose : Import transient document from the persistent data
//=======================================================================
void StdLPersistent_Document::ImportDocument
(const Handle(TDocStd_Document)& theDocument) const
{
if (theDocument.IsNull() || myData.IsNull())
return;
Handle(TDF_Data) aData = myData->Import();
if (aData.IsNull())
return;
theDocument->SetData (aData);
TDocStd_Owner::SetDocument (aData, theDocument);
}