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occt/src/BRepSweep/BRepSweep_Prism.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

188 lines
5.1 KiB
C++
Executable File

// Created on: 1993-06-25
// Created by: Laurent BOURESCHE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BRepSweep_Prism.ixx>
#include <BRepSweep_Translation.hxx>
#include <Sweep_NumShape.hxx>
#include <gp_Trsf.hxx>
#include <Precision.hxx>
//=======================================================================
//function : BRepSweep_Prism
//purpose :
//=======================================================================
BRepSweep_Prism::BRepSweep_Prism
(const TopoDS_Shape& S,
const gp_Vec& V,
const Standard_Boolean C,
const Standard_Boolean Canonize):
myTranslation(S,
NumShape(),
Location(V),
V,
C,
Canonize)
{
Standard_ConstructionError_Raise_if
(V.Magnitude()<=Precision::Confusion(),"BRepSweep_Prism::Constructor");
}
//=======================================================================
//function : BRepSweep_Prism
//purpose :
//=======================================================================
BRepSweep_Prism::BRepSweep_Prism
(const TopoDS_Shape& S,
const gp_Dir& D,
const Standard_Boolean Inf,
const Standard_Boolean C,
const Standard_Boolean Canonize):
myTranslation(S,
NumShape(Inf),
Location(D),
D,
C,
Canonize)
{
}
//=======================================================================
//function : Shape
//purpose :
//=======================================================================
TopoDS_Shape BRepSweep_Prism::Shape()
{
return myTranslation.Shape();
}
//=======================================================================
//function : Shape
//purpose :
//=======================================================================
TopoDS_Shape BRepSweep_Prism::Shape(const TopoDS_Shape& aGenS)
{
return myTranslation.Shape(aGenS);
}
//=======================================================================
//function : FirstShape
//purpose :
//=======================================================================
TopoDS_Shape BRepSweep_Prism::FirstShape()
{
return myTranslation.FirstShape();
}
//=======================================================================
//function : FirstShape
//purpose :
//=======================================================================
TopoDS_Shape BRepSweep_Prism::FirstShape(const TopoDS_Shape& aGenS)
{
return myTranslation.FirstShape(aGenS);
}
//=======================================================================
//function : LastShape
//purpose :
//=======================================================================
TopoDS_Shape BRepSweep_Prism::LastShape()
{
return myTranslation.LastShape();
}
//=======================================================================
//function : LastShape
//purpose :
//=======================================================================
TopoDS_Shape BRepSweep_Prism::LastShape(const TopoDS_Shape& aGenS)
{
return myTranslation.LastShape(aGenS);
}
//=======================================================================
//function : Vec
//purpose :
//=======================================================================
gp_Vec BRepSweep_Prism::Vec()const
{
return myTranslation.Vec();
}
//=======================================================================
//function : NumShape
//purpose :
//=======================================================================
Sweep_NumShape BRepSweep_Prism::NumShape()const
{
return Sweep_NumShape(2,TopAbs_EDGE);
}
//=======================================================================
//function : NumShape
//purpose :
//=======================================================================
Sweep_NumShape BRepSweep_Prism::NumShape(const Standard_Boolean Inf)const
{
Sweep_NumShape N;
if(Inf){
N.Init(0,TopAbs_EDGE,Standard_False,Standard_True,Standard_True);
}
else{
N.Init(1,TopAbs_EDGE,Standard_False,Standard_False,Standard_True);
}
return N;
}
//=======================================================================
//function : Location
//purpose :
//=======================================================================
TopLoc_Location BRepSweep_Prism::Location(const gp_Vec& V)const
{
gp_Trsf gpt;
gpt.SetTranslation(V);
TopLoc_Location L(gpt);
return L;
}