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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
75 lines
2.9 KiB
C++
75 lines
2.9 KiB
C++
// Created on: 1993-12-06
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// Created by: Jacques GOUSSARD
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRepBlend_Walking.hxx>
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#include <BRepBlend_Line.hxx>
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#include <Adaptor3d_HSurface.hxx>
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#include <Adaptor3d_TopolTool.hxx>
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#include <ChFiDS_HElSpine.hxx>
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#include <StdFail_NotDone.hxx>
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#include <Adaptor3d_HVertex.hxx>
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#include <Adaptor2d_HCurve2d.hxx>
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#include <Adaptor3d_HCurve.hxx>
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#include <BRepBlend_HCurve2dTool.hxx>
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#include <Adaptor3d_HSurfaceTool.hxx>
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#include <BRepBlend_HCurveTool.hxx>
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#include <BRepBlend_BlendTool.hxx>
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#include <BRepBlend_PointOnRst.hxx>
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#include <BRepBlend_Extremity.hxx>
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#include <Blend_Point.hxx>
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#include <Blend_Function.hxx>
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#include <Blend_FuncInv.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Pnt2d.hxx>
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#include <IntSurf_Transition.hxx>
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#define TheVertex Handle(Adaptor3d_HVertex)
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#define TheVertex_hxx <Adaptor3d_HVertex.hxx>
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#define TheArc Handle(Adaptor2d_HCurve2d)
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#define TheArc_hxx <Adaptor2d_HCurve2d.hxx>
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#define TheSurface Handle(Adaptor3d_HSurface)
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#define TheSurface_hxx <Adaptor3d_HSurface.hxx>
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#define TheCurve Handle(Adaptor3d_HCurve)
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#define TheCurve_hxx <Adaptor3d_HCurve.hxx>
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#define TheVertexTool Standard_Integer
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#define TheVertexTool_hxx <Standard_Integer.hxx>
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#define TheArcTool BRepBlend_HCurve2dTool
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#define TheArcTool_hxx <BRepBlend_HCurve2dTool.hxx>
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#define TheSurfaceTool Adaptor3d_HSurfaceTool
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#define TheSurfaceTool_hxx <Adaptor3d_HSurfaceTool.hxx>
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#define TheCurveTool BRepBlend_HCurveTool
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#define TheCurveTool_hxx <BRepBlend_HCurveTool.hxx>
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#define Handle_TheTopolTool Handle(Adaptor3d_TopolTool)
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#define TheTopolTool Adaptor3d_TopolTool
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#define TheTopolTool_hxx <Adaptor3d_TopolTool.hxx>
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#define TheBlendTool BRepBlend_BlendTool
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#define TheBlendTool_hxx <BRepBlend_BlendTool.hxx>
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#define ThePointOnRst BRepBlend_PointOnRst
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#define ThePointOnRst_hxx <BRepBlend_PointOnRst.hxx>
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#define TheSeqPointOnRst BRepBlend_SequenceOfPointOnRst
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#define TheSeqPointOnRst_hxx <BRepBlend_SequenceOfPointOnRst.hxx>
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#define TheExtremity BRepBlend_Extremity
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#define TheExtremity_hxx <BRepBlend_Extremity.hxx>
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#define Handle_TheLine Handle(BRepBlend_Line)
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#define TheLine BRepBlend_Line
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#define TheLine_hxx <BRepBlend_Line.hxx>
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#define Blend_Walking BRepBlend_Walking
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#define Blend_Walking_hxx <BRepBlend_Walking.hxx>
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#include <Blend_Walking.gxx>
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