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occt/src/BOPAlgo/BOPAlgo_MakeConnected.hxx
emv 0c09fd3c6f 0029692: Add functionality to make the group of touching same-dimensional shapes connected
Implementation of the new class *BOPAlgo_MakeConnected* for making the group of touching same-dimensional shapes connected.
Provide the material association for the first sub-elements of the input shapes.
Provide possibility to make the connected shape periodic.

Draw commands for new algorithm:
* makeconnected - make the input shapes connected or glued, performs material associations;
* cmaterialson - returns the materials located on the requested side of a shape;
* cmakeperiodic - makes the connected shape periodic in requested directions;
* crepeatshape - repeats the periodic connected shape in requested directions requested number of times;
* cperiodictwins - returns all periodic twins for the shape;
* cclearrepetitions - clears all previous repetitions of the periodic shape, keeping the shape periodic.

Documentation & test cases for the new algorithm.
2018-12-07 18:49:58 +03:00

339 lines
12 KiB
C++

// Created on: 2018-03-29
// Created by: Eugeny MALTCHIKOV
// Copyright (c) 2018 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BOPAlgo_MakeConnected_HeaderFile
#define _BOPAlgo_MakeConnected_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BOPAlgo_Options.hxx>
#include <BOPAlgo_MakePeriodic.hxx>
#include <BRepTools_History.hxx>
#include <NCollection_DataMap.hxx>
#include <TopTools_OrientedShapeMapHasher.hxx>
//! BOPAlgo_MakeConnected is the algorithm for making the touching
//! shapes connected or glued, i.e. for making the coinciding geometries
//! be topologically shared among the shapes.
//!
//! The input shapes should be of the same dimension, otherwise
//! the gluing will not make any sense.
//!
//! After the shapes are made connected, the border elements of input shapes
//! are associated with the shapes to which they belong. At that, the orientation of
//! the border element in the shape is taken into account.
//! The associations are made for the following types:
//! - For input SOLIDS, the resulting FACES are associated with the input solids;
//! - For input FACES, the resulting EDGES are associated with the input faces;
//! - For input EDGES, the resulting VERTICES are associated with the input edges.
//!
//! In frames of this algorithm the input shapes are called materials,
//! and the association process is called the material association.
//! The material association allows finding the coinciding elements for the opposite
//! input shapes. These elements will be associated to at least two materials.
//!
//! After making the shapes connected, it is possible to make the connected
//! shape periodic using the *BOPAlgo_MakePeriodic* tool.
//! After making the shape periodic, the material associations will be updated
//! to correspond to the actual state of the result shape.
//! Repetition of the periodic shape is also possible here. Material associations
//! are not going to be lost.
//!
//! The algorithm supports history of shapes modification, thus it is possible
//! to track the modification of the input shapes during the operations.
//! Additionally to standard history methods, the algorithm provides the
//! the method *GetOrigins()* which allows obtaining the input shapes from which
//! the resulting shape has been created.
//!
//! The algorithm supports the parallel processing mode, which allows faster
//! completion of the operations.
//!
//! The algorithm returns the following Error/Warning messages:
//! - *BOPAlgo_AlertTooFewArguments* - error alert is given on the attempt to run
//! the algorithm without the arguments;
//! - *BOPAlgo_AlertMultiDimensionalArguments* - error alert is given on the attempt
//! to run the algorithm on multi-dimensional arguments;
//! - *BOPAlgo_AlertUnableToGlue* - error alert is given if the gluer algorithm
//! is unable to glue the given arguments;
//! - *BOPAlgo_AlertUnableToMakePeriodic* - warning alert is given if the periodicity
//! maker is unable to make the connected shape periodic with given options;
//! - *BOPAlgo_AlertShapeIsNotPeriodic* - warning alert is given on the attempt to
//! repeat the shape before making it periodic.
//!
//! Here is the example of usage of the algorithm:
//! ~~~~
//! TopTools_ListOfShape anArguments = ...; // Shapes to make connected
//! Standard_Boolean bRunParallel = ...; // Parallel processing mode
//!
//! BOPAlgo_MakeConnected aMC; // Tool for making the shapes connected
//! aMC.SetArguments(anArguments); // Set the shapes
//! aMC.SetRunParallel(bRunParallel); // Set parallel processing mode
//! aMC.Perform(); // Perform the operation
//!
//! if (aMC.HasErrors()) // Check for the errors
//! {
//! // errors treatment
//! Standard_SStream aSStream;
//! aMC.DumpErrors(aSStream);
//! return;
//! }
//! if (aMC.HasWarnings()) // Check for the warnings
//! {
//! // warnings treatment
//! Standard_SStream aSStream;
//! aMC.DumpWarnings(aSStream);
//! }
//!
//! const TopoDS_Shape& aGluedShape = aMC.Shape(); // Connected shape
//!
//! // Checking material associations
//! TopAbs_ShapeEnum anElemType = ...; // Type of border element
//! TopExp_Explorer anExp(anArguments.First(), anElemType);
//! for (; anExp.More(); anExp.Next())
//! {
//! const TopoDS_Shape& anElement = anExp.Current();
//! const TopTools_ListOfShape& aNegativeM = aMC.MaterialsOnNegativeSide(anElement);
//! const TopTools_ListOfShape& aPositiveM = aMC.MaterialsOnPositiveSide(anElement);
//! }
//!
//! // Making the connected shape periodic
//! BOPAlgo_MakePeriodic::PeriodicityParams aParams = ...; // Options for periodicity of the connected shape
//! aMC.MakePeriodic(aParams);
//!
//! // Shape repetition after making it periodic
//! // Check if the shape has been made periodic successfully
//! if (aMC.PeriodicityTool().HasErrors())
//! {
//! // Periodicity maker error treatment
//! }
//!
//! // Shape repetition in periodic directions
//! aMC.RepeatShape(0, 2);
//!
//! const TopoDS_Shape& aShape = aMC.PeriodicShape(); // Periodic and repeated shape
//! ~~~~
//!
class BOPAlgo_MakeConnected : public BOPAlgo_Options
{
public:
DEFINE_STANDARD_ALLOC
public: //! @name Constructor
//! Empty constructor
BOPAlgo_MakeConnected() : BOPAlgo_Options()
{
}
public: //! @name Setters for the shapes to make connected
//! Sets the shape for making them connected.
//! @param theArgs [in] The arguments for the operation.
void SetArguments(const TopTools_ListOfShape& theArgs)
{
myArguments = theArgs;
}
//! Adds the shape to the arguments.
//! @param theS [in] One of the argument shapes.
void AddArgument(const TopoDS_Shape& theS)
{
myArguments.Append(theS);
}
//! Returns the list of arguments of the operation.
const TopTools_ListOfShape& Arguments() const
{
return myArguments;
}
public: //! @name Performing the operations
//! Performs the operation, i.e. makes the input shapes connected.
Standard_EXPORT void Perform();
public: //! @name Shape periodicity & repetition
//! Makes the connected shape periodic.
//! Repeated calls of this method overwrite the previous calls
//! working with the basis connected shape.
//! @param theParams [in] Periodic options.
Standard_EXPORT void MakePeriodic(const BOPAlgo_MakePeriodic::PeriodicityParams& theParams);
//! Performs repetition of the periodic shape in specified direction
//! required number of times.
//! @param theDirectionID [in] The direction's ID (0 for X, 1 for Y, 2 for Z);
//! @param theTimes [in] Requested number of repetitions (sign of the value defines
//! the side of the repetition direction (positive or negative)).
Standard_EXPORT void RepeatShape(const Standard_Integer theDirectionID,
const Standard_Integer theTimes);
//! Clears the repetitions performed on the periodic shape,
//! keeping the shape periodic.
Standard_EXPORT void ClearRepetitions();
//! Returns the periodicity tool.
const BOPAlgo_MakePeriodic& PeriodicityTool() const
{
return myPeriodicityMaker;
}
public: //! @name Material transitions
//! Returns the original shapes which images contain the
//! the given shape with FORWARD orientation.
//! @param theS [in] The shape for which the materials are necessary.
const TopTools_ListOfShape& MaterialsOnPositiveSide(const TopoDS_Shape& theS)
{
const TopTools_ListOfShape* pLM = myMaterials.Seek(theS.Oriented(TopAbs_FORWARD));
return (pLM ? *pLM : EmptyList());
}
//! Returns the original shapes which images contain the
//! the given shape with REVERSED orientation.
//! @param theS [in] The shape for which the materials are necessary.
const TopTools_ListOfShape& MaterialsOnNegativeSide(const TopoDS_Shape& theS)
{
const TopTools_ListOfShape* pLM = myMaterials.Seek(theS.Oriented(TopAbs_REVERSED));
return (pLM ? *pLM : EmptyList());
}
public: //! @name History methods
//! Returns the history of operations
const Handle(BRepTools_History)& History() const
{
return myHistory;
}
//! Returns the list of shapes modified from the given shape.
//! @param theS [in] The shape for which the modified shapes are necessary.
const TopTools_ListOfShape& GetModified(const TopoDS_Shape& theS)
{
return (myHistory.IsNull() ? EmptyList() : myHistory->Modified(theS));
}
//! Returns the list of original shapes from which the current shape has been created.
//! @param theS [in] The shape for which the origins are necessary.
const TopTools_ListOfShape& GetOrigins(const TopoDS_Shape& theS)
{
const TopTools_ListOfShape* pLOr = myOrigins.Seek(theS);
return (pLOr ? *pLOr : EmptyList());
}
public: //! @name Getting the result shapes
//! Returns the resulting connected shape
const TopoDS_Shape& Shape() const
{
return myGlued;
}
//! Returns the resulting periodic & repeated shape
const TopoDS_Shape& PeriodicShape() const
{
return myShape;
}
public: //! @name Clearing the contents of the algorithm from previous runs
//! Clears the contents of the algorithm.
void Clear()
{
BOPAlgo_Options::Clear();
myArguments.Clear();
myAllInputsMap.Clear();
myPeriodicityMaker.Clear();
myOrigins.Clear();
myMaterials.Clear();
if (!myGlueHistory.IsNull())
myGlueHistory->Clear();
if (!myHistory.IsNull())
myHistory->Clear();
myGlued.Nullify();
myShape.Nullify();
}
protected: //! @name Protected methods performing the operation
//! Checks the validity of input data.
Standard_EXPORT void CheckData();
//! Makes the argument shapes connected (or glued).
Standard_EXPORT void MakeConnected();
//! Associates the materials transitions for the border elements:
//! - For input Solids, associates the Faces to Solids;
//! - For input Faces, associates the Edges to Faces;
//! - For input Edges, associates the Vertices to Edges.
Standard_EXPORT void AssociateMaterials();
//! Fills the map of origins
Standard_EXPORT void FillOrigins();
//! Updates the history, material associations, origins map
//! after periodicity operations.
Standard_EXPORT void Update();
private:
//! Returns an empty list.
const TopTools_ListOfShape& EmptyList()
{
static const TopTools_ListOfShape anEmptyList;
return anEmptyList;
}
protected: //! @name Fields
// Inputs
TopTools_ListOfShape myArguments; //!< Input shapes for making them connected
TopTools_IndexedMapOfShape myAllInputsMap; //!< Map of all BRep sub-elements of the input shapes
// Tools
BOPAlgo_MakePeriodic myPeriodicityMaker; //!< Tool for making the shape periodic
// Results
NCollection_DataMap
<TopoDS_Shape,
TopTools_ListOfShape,
TopTools_OrientedShapeMapHasher> myMaterials; //!< Map of the materials associations
//! for the border elements
TopTools_DataMapOfShapeListOfShape myOrigins; //!< Map of origins
//! (allows tracking the shape's ancestors)
Handle(BRepTools_History) myGlueHistory; //!< Gluing History
Handle(BRepTools_History) myHistory; //!< Final History of shapes modifications
//! (including making the shape periodic and repetitions)
TopoDS_Shape myGlued; //!< The resulting connected (glued) shape
TopoDS_Shape myShape; //!< The resulting shape
};
#endif // _BOPAlgo_MakeConnected_HeaderFile