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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
occt/adm/templates/env.bat
oan 71c810df61 0028824: Possibility to build OCCT 7.1.0 and above using Visual Studio 2008
Possibility to build OCCT using Visual Studio 2008 (VC9) is restored.
For that:

- template functions and classes from namespace std or tr1 (for VC9) are imported to namespace opencascade which is then used instead of std in relevant places
- templates not provided by compiler (VC9) but required for OCCT are defined in this namespace (in Standard_Handle.hxx)
- methods implementing move semantics are excluded for VC9 compiler (which does not support && syntax)
- support of vc9 compiler is restored in build procedures and environment scripts
- check of type of the current class in macros DEFINE_STANDARD_RTTI* is refactored

VS 2008 is restored in the list of supported platforms on Overview / System Requirements.
2017-09-22 11:52:00 +03:00

262 lines
11 KiB
Batchfile

@echo off
rem Use:
rem - first argument specifies version of Visual Studio (vc8, vc9, or vc10),
rem - second argument specifies architecture (win32 or win64),
rem - third argument specifies build mode (Debug or Release)
rem Default options are:
rem vc8 win32 Release
set "SCRIPTROOT=%~dp0"
set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
rem ----- Reset values to defaults -----
set "CASDEB="
set "VCVER=vc10"
set "ARCH=64"
set "VCVARS="
set "HAVE_TBB=false"
set "HAVE_OPENCL=false"
set "HAVE_FREEIMAGE=false"
set "HAVE_FFMPEG=false"
set "HAVE_GL2PS=false"
set "HAVE_VTK=false"
set "HAVE_GLES2=false"
set "HAVE_D3D=false"
set "HAVE_ZLIB=false"
set "HAVE_LIBLZMA=false"
set "CSF_OPT_INC="
set "CSF_OPT_LIB32="
set "CSF_OPT_LIB64="
set "CSF_OPT_BIN32="
set "CSF_OPT_BIN64="
if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
rem ----- Load local settings -----
if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %1 %2 %3 %4 %5
)
rem ----- Read script arguments (override local settings) -----
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
if /I ["%3"] == ["debug"] set "CASDEB=d"
if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
rem Decode VCVER variable and define related ones:
rem
rem VCFMT - "vc" followed by full version number of Visual Studio toolset
rem (same as VCVER without optional suffix "-uwp")
rem VCLIB - name of folder contining binaries
rem (same as VCVER except without third version in number)
rem VCPROP - name of required Visual Studion Workload (starting with VS 2017)
rem
rem Note that for VS before 2015 (vc14) always
rem VCFMT=VCLIB=VCVER and VCPROP=NativeDesktop
rem Since VS 2017, environment variables like VS100COMNTOOLS are not defined
rem any more, we can only use vswhere.exe tool to find Visual Studio.
rem Add path to vswhere.exe
set "PATH=%PATH%;%ProgramFiles(x86)%\Microsoft Visual Studio\Installer"
rem for vc10-12, interpretation is trivial
set VCFMT=%VCVER%
set VCLIB=%VCVER:~0,4%
set VCPROP=NativeDesktop
rem vc14 and later can have optional suffix "-uwp"
if "%VCVER:~-4%" == "-uwp" (
set VCFMT=%VCVER:~0,-4%
set VCLIB=%VCLIB%-uwp
set VCPROP=Universal
)
rem echo VCVER=%VCVER% VCFMT=%VCFMT% VCLIB=%VCLIB% VCPROP=%VCPROP%
rem ----- Parsing of Visual Studio platform -----
set "VisualStudioExpressName=VCExpress"
if not "%DevEnvDir%" == "" (
rem If DevEnvDir is already defined (e.g. in custom.bat), use that value
) else if /I "%VCFMT%" == "vc9" (
set "DevEnvDir=%VS90COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc10" (
set "DevEnvDir=%VS100COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc11" (
set "DevEnvDir=%VS110COMNTOOLS%..\IDE"
rem Visual Studio Express starting from VS 2012 is called "for Windows Desktop"
rem and has a new name for executable - WDExpress
set "VisualStudioExpressName=WDExpress"
) else if /I "%VCFMT%" == "vc12" (
set "DevEnvDir=%VS120COMNTOOLS%..\IDE"
set "VisualStudioExpressName=WDExpress"
) else if /I "%VCFMT%" == "vc14" (
set "DevEnvDir=%VS140COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc141" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[15.0,15.99]" -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
echo Error: first argument ^(%VCVER%^) should specify supported version of Visual C++,
echo one of:
echo vc9 = VS 2008 ^(SP1^)
echo vc10 = VS 2010 ^(SP3^)
echo vc11 = VS 2012 ^(SP3^)
echo vc12 = VS 2013 ^(SP3^)
echo vc14 = VS 2015
echo vc141 = VS 2017
exit /B
)
rem ----- Parsing vcvarsall for qt samples and define PlatformToolset -----
if /I "%VCFMT%" == "vc9" (
set "VCVARS=%VS90COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v90"
) else if /I "%VCFMT%" == "vc10" (
set "VCVARS=%VS100COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v100"
) else if /I "%VCFMT%" == "vc11" (
set "VCVARS=%VS110COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v110"
) else if /I "%VCFMT%" == "vc12" (
set "VCVARS=%VS120COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v120"
) else if /I "%VCFMT%" == "vc14" (
set "VCVARS=%VS140COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v140"
) else if /I "%VCFMT%" == "vc141" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[15.0,15.99]" -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v141"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
echo Error: wrong VS identifier
exit /B
)
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
set "CSF_OPT_CMPL="
set "PRODUCTS_DEFINES="
if ["%HAVE_TBB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TBB" & set "CSF_DEFINES=HAVE_TBB;%CSF_DEFINES%"
if ["%HAVE_OPENCL%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENCL" & set "CSF_DEFINES=HAVE_OPENCL;%CSF_DEFINES%"
if ["%HAVE_GL2PS%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GL2PS" & set "CSF_DEFINES=HAVE_GL2PS;%CSF_DEFINES%"
if ["%HAVE_FREEIMAGE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE" & set "CSF_DEFINES=HAVE_FREEIMAGE;%CSF_DEFINES%"
if ["%HAVE_FFMPEG%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FFMPEG" & set "CSF_DEFINES=HAVE_FFMPEG;%CSF_DEFINES%"
if ["%HAVE_VTK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_VTK" & set "CSF_DEFINES=HAVE_VTK;%CSF_DEFINES%"
if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GLES2" & set "CSF_DEFINES=HAVE_GLES2;%CSF_DEFINES%"
if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D" & set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
rem Eliminate VS warning
if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
if not ["%PRODUCTS_DEFINES%"] == [""] set "CSF_OPT_CMPL=%CSF_OPT_CMPL% %PRODUCTS_DEFINES%"
rem ----- Colect 3rd-parties additional include paths into compiler options -----
for %%a in ("%CSF_OPT_INC:;=";"%") do (
set "anItem=%%~a"
if not ["%%~a"] == [""] call :concatCmplInc %%~a
)
rem ----- Colect 3rd-parties additional library paths (32-bit) into linker options -----
set "OPT_LIB32="
for %%a in ("%CSF_OPT_LIB32:;=";"%") do (
set "anItem=%%~a"
if not ["%%~a"] == [""] call :concatLib32 %%~a
)
rem ----- Colect 3rd-parties additional library paths (64-bit) into linker options -----
set "OPT_LIB64="
for %%a in ("%CSF_OPT_LIB64:;=";"%") do (
set "anItem=%%~a"
if not ["%%~a"] == [""] call :concatLib64 %%~a
)
set "CSF_OPT_LNK32=%CSF_OPT_LNK32% %OPT_LIB32%"
set "CSF_OPT_LNK64=%CSF_OPT_LNK64% %OPT_LIB64%"
set "CSF_OPT_LNK32D=%CSF_OPT_LNK32D% %OPT_LIB32%"
set "CSF_OPT_LNK64D=%CSF_OPT_LNK64D% %OPT_LIB64%"
set "CSF_OPT_LNK32I=%CSF_OPT_LNK32I% %OPT_LIB32%"
set "CSF_OPT_LNK64I=%CSF_OPT_LNK64I% %OPT_LIB64%"
rem ----- Default paths to sub-folders (can be different in install env) -----
if "%CSF_OCCTIncludePath%" == "" set "CSF_OCCTIncludePath=%CASROOT%\inc"
if "%CSF_OCCTResourcePath%" == "" set "CSF_OCCTResourcePath=%CASROOT%\src"
if "%CSF_OCCTSamplesPath%" == "" set "CSF_OCCTSamplesPath=%CASROOT%\samples"
if "%CSF_OCCTDataPath%" == "" set "CSF_OCCTDataPath=%CASROOT%\data"
if "%CSF_OCCTTestsPath%" == "" set "CSF_OCCTTestsPath=%CASROOT%\tests"
if "%CSF_OCCTBinPath%" == "" set "CSF_OCCTBinPath=%CASROOT%\win%ARCH%\%VCLIB%\bin%CASDEB%"
if "%CSF_OCCTLibPath%" == "" set "CSF_OCCTLibPath=%CASROOT%\win%ARCH%\%VCLIB%\lib%CASDEB%"
rem ----- Set path to 3rd party and OCCT libraries -----
set "PATH=%CSF_OCCTBinPath%;%PATH%"
if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32%;%PATH%"
if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64%;%PATH%"
if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32D%;%PATH%"
if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64D%;%PATH%"
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32I%;%PATH%"
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64I%;%PATH%"
rem ----- Set envoronment variables used by OCCT -----
set CSF_LANGUAGE=us
set MMGT_CLEAR=1
set "CSF_SHMessage=%CSF_OCCTResourcePath%\SHMessage"
set "CSF_MDTVTexturesDirectory=%CSF_OCCTResourcePath%\Textures"
set "CSF_ShadersDirectory=%CSF_OCCTResourcePath%\Shaders"
set "CSF_XSMessage=%CSF_OCCTResourcePath%\XSMessage"
set "CSF_TObjMessage=%CSF_OCCTResourcePath%\TObj"
set "CSF_StandardDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_PluginDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_XCAFDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_TObjDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_StandardLiteDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_IGESDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_STEPDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_XmlOcafResource=%CSF_OCCTResourcePath%\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CSF_OCCTResourcePath%\StdResource\MigrationSheet.txt"
rem Draw Harness special stuff
if exist "%CSF_OCCTResourcePath%\DrawResources\DrawDefault" (
set "DRAWDEFAULT=%CSF_OCCTResourcePath%\DrawResources\DrawDefault"
)
if exist "%CSF_OCCTResourcePath%\DrawResources" (
set "DRAWHOME=%CSF_OCCTResourcePath%\DrawResources"
set "CSF_DrawPluginDefaults=%DRAWHOME%"
)
goto :eof
:concatCmplInc
set "CSF_OPT_CMPL=%CSF_OPT_CMPL% -I%1"
goto :eof
:concatLib32
rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
rem set "OPT_LIB32=%OPT_LIB32% /LIBPATH:%1"
set "OPT_LIB32=%OPT_LIB32% -L%1"
goto :eof
:concatLib64
rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
rem set "OPT_LIB64=%OPT_LIB64% /LIBPATH:%1"
set "OPT_LIB64=%OPT_LIB64% -L%1"
goto :eof