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Deleted TKV2d toolkit and CGM, MFT,FontMFT, PlotMgt, PS packages. Deleted 2d test cases. Deleted WNT_WDriver and Xw_Driver, edited Aspect_Driver. Deleted trailing spaces, removed WNT_FontMapEntry, WNT_FontTable, WNT_HFontTable Deleting tests for 2D viewer
195 lines
7.1 KiB
C++
Executable File
195 lines
7.1 KiB
C++
Executable File
// Created on: 1997-04-22
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// Created by: Guest Design
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// Copyright (c) 1997-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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// <g_design>
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#include <Standard_NotImplemented.hxx>
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#include <AIS_MultipleConnectedInteractive.ixx>
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#include <PrsMgr_ModedPresentation.hxx>
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#include <PrsMgr_Presentation3d.hxx>
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static Standard_Boolean IsInSeq (const AIS_SequenceOfInteractive& theSeq,
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const Handle(AIS_InteractiveObject)& theItem)
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{
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Standard_Integer I = theSeq.Length();
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while ( I>0 && theSeq.Value(I) != theItem) {
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I--;
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}
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return (I>0);
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}
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static Standard_Integer RangeInSeq (const AIS_SequenceOfInteractive& theSeq ,
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const Handle(AIS_InteractiveObject)& theItem)
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{
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Standard_Integer I = theSeq.Length();
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while ( I>0 && theSeq.Value(I) != theItem) {
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I--;
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}
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return I;
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}
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//=======================================================================
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//function : AIS_MultipleConnectedInteractive
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//purpose :
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//=======================================================================
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AIS_MultipleConnectedInteractive::AIS_MultipleConnectedInteractive
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(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d):
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AIS_InteractiveObject(aTypeOfPresentation3d)
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{
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SetHilightMode(0);
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}
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//=======================================================================
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//function : Type
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//purpose :
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//=======================================================================
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AIS_KindOfInteractive AIS_MultipleConnectedInteractive::Type() const
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{return AIS_KOI_Object;}
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//=======================================================================
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//function : Signature
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//purpose :
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//=======================================================================
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Standard_Integer AIS_MultipleConnectedInteractive::Signature() const
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{return 1;}
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//=======================================================================
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//function : Connect
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Connect(const Handle(AIS_InteractiveObject)& anotherIObj)
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{
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if (!IsInSeq (myReferences, anotherIObj)) {
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myReferences.Append(anotherIObj);
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}
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}
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//=======================================================================
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//function : HasConnection
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//purpose :
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//=======================================================================
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Standard_Boolean AIS_MultipleConnectedInteractive::HasConnection() const
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{
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return (!myReferences.Length()==0);
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}
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//=======================================================================
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//function : Disconnect
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Disconnect(const Handle(AIS_InteractiveObject)& anotherIObj)
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{
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Standard_Integer I = RangeInSeq (myReferences, anotherIObj);
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if (I != 0) {
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myReferences.Remove(I);
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}
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}
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//=======================================================================
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//function : DisconnectAll
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::DisconnectAll ()
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{
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/* for(Standard_Integer i =1;i<=myPresentations.Length();i++)
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{
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Handle(PrsMgr_Presentation3d) P = Handle(PrsMgr_Presentation3d)::DownCast(myPresentations(i).Presentation());
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if(!P.IsNull()) {
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P->Presentation()->DisconnectAll(Graphic3d_TOC_DESCENDANT);
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}
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}*/
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myPreviousReferences = myReferences; // pour garder les poignees au chaud!!!!
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myReferences.Clear();
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
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const Handle(Prs3d_Presentation)& thePrs,
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const Standard_Integer theMode)
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{
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thePrs->Clear (Standard_False);
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thePrs->RemoveAll();
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if (HasConnection())
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{
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for (Standard_Integer aRefIter = 1; aRefIter <= myReferences.Length(); ++aRefIter)
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{
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const Handle (AIS_InteractiveObject)& aRef = myReferences.Value (aRefIter);
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if (!aRef->HasInteractiveContext())
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{
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aRef->SetContext (GetContext());
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}
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thePrsMgr->Connect (this, aRef, theMode, theMode);
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if (thePrsMgr->Presentation (aRef, theMode)->MustBeUpdated())
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{
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thePrsMgr->Update (aRef, theMode);
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}
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}
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}
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thePrs->ReCompute();
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector& aProjector,
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const Handle_Prs3d_Presentation& aPresentation)
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{
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// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector&, const Handle_Prs3d_Presentation&)");
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PrsMgr_PresentableObject::Compute( aProjector , aPresentation ) ;
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector& aProjector,
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const Handle_Geom_Transformation& aTransformation,
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const Handle_Prs3d_Presentation& aPresentation)
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{
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// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector&, const Handle_Geom_Transformation&, const Handle_Prs3d_Presentation&)");
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PrsMgr_PresentableObject::Compute( aProjector , aTransformation , aPresentation ) ;
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}
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//=======================================================================
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//function : ComputeSelection
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::ComputeSelection(const Handle(SelectMgr_Selection)& /*aSel*/,
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const Standard_Integer /*aMode*/)
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{
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}
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