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occt/src/StepVisual/StepVisual_ComplexTriangulatedFace.cxx
ichesnok c950f7fe0e 0033491: Data Exchange, Step Import - Incorrect import of ComplexTriangulatedFace
Reading and writing of triangle_strips and triangle_fans has been corrected in RWStepVisual_RWComplexTriangulatedFace.cxx file. And corresponding corrections have been added to other files.
2024-01-11 16:41:00 +00:00

172 lines
6.1 KiB
C++

// Created on : Thu Mar 24 18:30:11 2022
// Created by: snn
// Generator: Express (EXPRESS -> CASCADE/XSTEP Translator) V2.0
// Copyright (c) Open CASCADE 2022
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <StepVisual_ComplexTriangulatedFace.hxx>
IMPLEMENT_STANDARD_RTTIEXT(StepVisual_ComplexTriangulatedFace, StepVisual_TessellatedFace)
//=======================================================================
//function : StepVisual_ComplexTriangulatedFace
//purpose :
//=======================================================================
StepVisual_ComplexTriangulatedFace::StepVisual_ComplexTriangulatedFace ()
{
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
void StepVisual_ComplexTriangulatedFace::Init (const Handle(TCollection_HAsciiString)& theRepresentationItem_Name,
const Handle(StepVisual_CoordinatesList)& theTessellatedFace_Coordinates,
const Standard_Integer theTessellatedFace_Pnmax,
const Handle(TColStd_HArray2OfReal)& theTessellatedFace_Normals,
const Standard_Boolean theHasTessellatedFace_GeometricLink,
const StepVisual_FaceOrSurface& theTessellatedFace_GeometricLink,
const Handle(TColStd_HArray1OfInteger)& thePnindex,
const Handle(TColStd_HArray1OfTransient)& theTriangleStrips,
const Handle(TColStd_HArray1OfTransient)& theTriangleFans)
{
StepVisual_TessellatedFace::Init(theRepresentationItem_Name,
theTessellatedFace_Coordinates,
theTessellatedFace_Pnmax,
theTessellatedFace_Normals,
theHasTessellatedFace_GeometricLink,
theTessellatedFace_GeometricLink);
myPnindex = thePnindex;
myTriangleStrips = theTriangleStrips;
myTriangleFans = theTriangleFans;
}
//=======================================================================
//function : Pnindex
//purpose :
//=======================================================================
Handle(TColStd_HArray1OfInteger) StepVisual_ComplexTriangulatedFace::Pnindex () const
{
return myPnindex;
}
//=======================================================================
//function : SetPnindex
//purpose :
//=======================================================================
void StepVisual_ComplexTriangulatedFace::SetPnindex(const Handle(TColStd_HArray1OfInteger)& thePnindex)
{
myPnindex = thePnindex;
}
//=======================================================================
//function : NbPnindex
//purpose :
//=======================================================================
Standard_Integer StepVisual_ComplexTriangulatedFace::NbPnindex() const
{
if (myPnindex.IsNull())
{
return 0;
}
return myPnindex->Length();
}
//=======================================================================
//function : PnindexValue
//purpose :
//=======================================================================
Standard_Integer StepVisual_ComplexTriangulatedFace::PnindexValue(const Standard_Integer theNum) const
{
return myPnindex->Value(theNum);
}
//=======================================================================
//function : TriangleStrips
//purpose :
//=======================================================================
Handle(TColStd_HArray1OfTransient) StepVisual_ComplexTriangulatedFace::TriangleStrips () const
{
return myTriangleStrips;
}
//=======================================================================
//function : SetTriangleStrips
//purpose :
//=======================================================================
void StepVisual_ComplexTriangulatedFace::SetTriangleStrips(const Handle(TColStd_HArray1OfTransient)& theTriangleStrips)
{
myTriangleStrips = theTriangleStrips;
}
//=======================================================================
//function : NbTriangleStrips
//purpose :
//=======================================================================
Standard_Integer StepVisual_ComplexTriangulatedFace::NbTriangleStrips() const
{
if (myTriangleStrips.IsNull())
{
return 0;
}
return myTriangleStrips->Length();
}
//=======================================================================
//function : TriangleFans
//purpose :
//=======================================================================
Handle(TColStd_HArray1OfTransient) StepVisual_ComplexTriangulatedFace::TriangleFans () const
{
return myTriangleFans;
}
//=======================================================================
//function : SetTriangleFans
//purpose :
//=======================================================================
void StepVisual_ComplexTriangulatedFace::SetTriangleFans(const Handle(TColStd_HArray1OfTransient)& theTriangleFans)
{
myTriangleFans = theTriangleFans;
}
//=======================================================================
//function : NbTriangleFans
//purpose :
//=======================================================================
Standard_Integer StepVisual_ComplexTriangulatedFace::NbTriangleFans() const
{
if (myTriangleFans.IsNull())
{
return 0;
}
return myTriangleFans->Length();
}