mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-06-20 11:54:07 +03:00
Preprocessor directives were changed or created by function "check_headers" from script adm/upgrade.tcl (CR24816)
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
// Created on: 2014-03-17
|
|
// Created by: Kirill GAVRILOV
|
|
// Copyright (c) 2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#ifndef OpenGl_GlCore31_HeaderFile
|
|
#define OpenGl_GlCore31_HeaderFile
|
|
|
|
#include <OpenGl_GlCore30.hxx>
|
|
|
|
//! OpenGL 3.1 definition.
|
|
struct OpenGl_GlCore31 : public OpenGl_GlCore30
|
|
{
|
|
private:
|
|
typedef OpenGl_GlCore30 theBaseClass_t;
|
|
|
|
public: //! @name GL_ARB_uniform_buffer_object (added to OpenGL 3.1 core)
|
|
|
|
using theBaseClass_t::glGetUniformIndices;
|
|
using theBaseClass_t::glGetActiveUniformsiv;
|
|
using theBaseClass_t::glGetUniformBlockIndex;
|
|
using theBaseClass_t::glGetActiveUniformBlockiv;
|
|
using theBaseClass_t::glGetActiveUniformBlockName;
|
|
using theBaseClass_t::glUniformBlockBinding;
|
|
#if !defined(GL_ES_VERSION_2_0)
|
|
using theBaseClass_t::glGetActiveUniformName; // undefined in OpenGL ES
|
|
#endif
|
|
|
|
public: //! @name GL_ARB_copy_buffer (added to OpenGL 3.1 core)
|
|
|
|
using theBaseClass_t::glCopyBufferSubData;
|
|
|
|
public: //! @name OpenGL 3.1 additives to 3.0
|
|
|
|
using theBaseClass_t::glDrawArraysInstanced;
|
|
using theBaseClass_t::glDrawElementsInstanced;
|
|
#if !defined(GL_ES_VERSION_2_0)
|
|
using theBaseClass_t::glTexBuffer; // added in OpenGL ES 3.2
|
|
using theBaseClass_t::glPrimitiveRestartIndex; // undefined in OpenGL ES
|
|
#endif
|
|
|
|
};
|
|
|
|
#endif // _OpenGl_GlCore31_Header
|