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occt/src/BRepBlend/BRepBlend_CSWalking.hxx
dpasukhi ad315a4221 Coding - Refactor Blend to remove gxx files #217
Refactor Blend and BRepBlend files by renaming and removing obsolete Walking implementations
2024-12-28 18:19:21 +00:00

114 lines
4.6 KiB
C++

// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2024 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepBlend_CSWalking_HeaderFile
#define _BRepBlend_CSWalking_HeaderFile
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <BRepBlend_SequenceOfPointOnRst.hxx>
#include <Blend_Point.hxx>
#include <Blend_Status.hxx>
#include <TColStd_HArray1OfReal.hxx>
#include <math_Vector.hxx>
class BRepBlend_Line;
class Adaptor3d_TopolTool;
class StdFail_NotDone;
class Adaptor3d_HVertex;
class BRepBlend_HCurve2dTool;
class Adaptor3d_HSurfaceTool;
class BRepBlend_HCurveTool;
class BRepBlend_BlendTool;
class BRepBlend_PointOnRst;
class BRepBlend_Extremity;
class Blend_CSFunction;
class IntSurf_Transition;
class gp_Pnt;
class gp_Pnt2d;
class gp_Vec;
class gp_Vec2d;
class BRepBlend_CSWalking
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BRepBlend_CSWalking(const Handle(Adaptor3d_Curve)& Curv,
const Handle(Adaptor3d_Surface)& Surf,
const Handle(Adaptor3d_TopolTool)& Domain);
Standard_EXPORT void Perform(Blend_CSFunction& F,
const Standard_Real Pdep,
const Standard_Real Pmax,
const Standard_Real MaxStep,
const Standard_Real Tol3d,
const Standard_Real TolGuide,
const math_Vector& Soldep,
const Standard_Real Fleche,
const Standard_Boolean Appro = Standard_False);
Standard_EXPORT Standard_Boolean Complete(Blend_CSFunction& F, const Standard_Real Pmin);
Standard_Boolean IsDone() const;
const Handle(BRepBlend_Line)& Line() const;
private:
Standard_EXPORT void InternalPerform(Blend_CSFunction& F, math_Vector& Sol, const Standard_Real Bound);
Standard_EXPORT void Transition(const Handle(Adaptor2d_Curve2d)& A,
const Standard_Real Param,
IntSurf_Transition& TLine,
IntSurf_Transition& TArc);
Standard_EXPORT void MakeExtremity(BRepBlend_Extremity& Extrem,
const Standard_Integer Index,
const Standard_Real Param,
const Standard_Boolean IsVtx,
const Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Blend_Status CheckDeflectionOnSurf(const gp_Pnt& Psurf,
const gp_Pnt2d& Ponsurf,
const gp_Vec& Tgsurf,
const gp_Vec2d& Tgonsurf);
Standard_EXPORT Blend_Status CheckDeflectionOnCurv(const gp_Pnt& Pcurv, const Standard_Real Poncurv, const gp_Vec& Tgcurv);
Standard_EXPORT Blend_Status TestArret(Blend_CSFunction& F,
const math_Vector& Sol,
const Standard_Boolean TestDeflection,
const Blend_Status State);
Standard_Boolean done;
Handle(BRepBlend_Line) line;
Handle(Adaptor3d_Surface) surf;
Handle(Adaptor3d_Curve) curv;
Handle(Adaptor3d_TopolTool) domain;
Standard_Real tolpoint3d;
Standard_Real tolgui;
Standard_Real pasmax;
Standard_Real fleche;
Standard_Real param;
Standard_Real firstparam;
Handle(TColStd_HArray1OfReal) firstsol;
Blend_Point previousP;
Standard_Boolean rebrou;
Standard_Boolean iscomplete;
Standard_Boolean comptra;
Standard_Real sens;
};
#endif // _BRepBlend_CSWalking_HeaderFile