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occt/src/BRepBlend/BRepBlend_BlendTool.cxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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4.6 KiB
C++

// Created on: 1993-12-06
// Created by: Jacques GOUSSARD
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Adaptor2d_HCurve2d.hxx>
#include <Adaptor3d_HSurface.hxx>
#include <Adaptor3d_HVertex.hxx>
#include <BRep_Tool.hxx>
#include <BRepBlend_BlendTool.hxx>
#include <BRepBlend_HCurve2dTool.hxx>
#include <BRepClass_FaceClassifier.hxx>
#include <Extrema_EPCOfExtPC2d.hxx>
#include <Extrema_POnCurv2d.hxx>
#include <Geom2d_Line.hxx>
#include <Geom2dAdaptor_Curve.hxx>
#include <Geom2dInt_GInter.hxx>
#include <gp_Dir2d.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Vec2d.hxx>
#include <IntRes2d_IntersectionPoint.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
//=======================================================================
//function : Project
//purpose : Projection orthogonal d'un point sur une courbe
// pmn 8/10/98 : On retourne toujours une distance. (BUC60360)
//=======================================================================
Standard_Boolean BRepBlend_BlendTool::Project(const gp_Pnt2d& P,
const Handle(Adaptor3d_HSurface)&,
const Handle(Adaptor2d_HCurve2d)& C,
Standard_Real& Paramproj,
Standard_Real& Dist)
{
Paramproj = BRepBlend_HCurve2dTool::FirstParameter(C);
gp_Pnt2d P2d;
BRepBlend_HCurve2dTool::D0(C, Paramproj, P2d);
Dist = P2d.Distance(P);
const Standard_Real t = BRepBlend_HCurve2dTool::LastParameter(C);
BRepBlend_HCurve2dTool::D0(C, t, P2d);
if (P2d.Distance(P) < Dist) {
Paramproj = t;
Dist = P2d.Distance(P);
}
const Standard_Real epsX = 1.e-8;
const Standard_Integer Nbu = 20;
const Standard_Real Tol = 1.e-5;
Extrema_EPCOfExtPC2d extrema(P, C->Curve2d(), Nbu, epsX, Tol);
if (!extrema.IsDone())
return Standard_True;
const Standard_Integer Nbext = extrema.NbExt();
Standard_Real aDist2 = Dist * Dist;
for (Standard_Integer i=1; i<=Nbext; i++) {
if (extrema.SquareDistance(i) < aDist2) {
aDist2 = extrema.SquareDistance(i);
Paramproj = extrema.Point(i).Parameter();
}
}
Dist = sqrt (aDist2);
return Standard_True;
}
//=======================================================================
//function : Inters
//purpose : Intersection d'un segment avec une courbe
//=======================================================================
Standard_Boolean BRepBlend_BlendTool::Inters(const gp_Pnt2d& P1,
const gp_Pnt2d& P2,
const Handle(Adaptor3d_HSurface)&,
const Handle(Adaptor2d_HCurve2d)& C,
Standard_Real& Param,
Standard_Real& Dist)
{
const Standard_Real Tol = 1.e-8;
const gp_Vec2d v(P1,P2);
const Standard_Real mag = v.Magnitude();
if(mag < Tol) return Standard_False;
gp_Dir2d d(v);
Handle(Geom2d_Line) bid = new Geom2d_Line(P1,d);
Geom2dAdaptor_Curve seg(bid,-0.01*mag,1.01*mag);
Geom2dInt_GInter inter(seg,C->Curve2d(),Tol,Tol);
if (!inter.IsDone())
return Standard_False;
const Standard_Integer Nbint = inter.NbPoints();
if (Nbint == 0)
return Standard_False;
IntRes2d_IntersectionPoint ip = inter.Point(1);
Param = ip.ParamOnSecond();
Dist = P1.Distance(ip.Value());
return Standard_True;
}
Standard_Integer BRepBlend_BlendTool::NbSamplesV
(const Handle(Adaptor3d_HSurface)&,
const Standard_Real,
const Standard_Real)
{
return 10;
}
Standard_Integer BRepBlend_BlendTool::NbSamplesU
(const Handle(Adaptor3d_HSurface)&,
const Standard_Real,
const Standard_Real)
{
return 10;
}
void BRepBlend_BlendTool::Bounds(const Handle(Adaptor2d_HCurve2d)& A,
Standard_Real& Ufirst,
Standard_Real& Ulast)
{
Ufirst = BRepBlend_HCurve2dTool::FirstParameter(A);
Ulast = BRepBlend_HCurve2dTool::LastParameter(A);
}