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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-03 17:56:21 +03:00
kgv aaf8d6a98d 0030969: Coding Rules - refactor Quantity_Color.cxx color table definition
The table of named colors has been compressed and moved out
from Quantity_Color.cxx into Quantity_ColorTable.pxx.

Quantity_NameOfColor - grayscale enumeration values have been re-ordered to fix discontinuity.
Duplicating colors has been merged within enumeration:
  CHARTREUSE=CHARTREUSE1, GOLD=GOLD1, GREEN=GREEN1, ORANGE=ORANGE1,
  ORANGERED=ORANGERED1, RED=RED1, TOMATO=TOMATO1, YELLOW=YELLOW1.
Added aliases to several other common colors:
  BLUE=BLUE1, CYAN=CYAN1, LIGHTCYAN=LIGHTCYAN1, MAGENTA=MAGENTA1.

Quantity_Color class definition has been cleaned to follow OCCT coding style.
Quantity_Color now stores NCollection_Vec3<float> as class field instead of separate components.
Removed unused class Quantity_ColorDefinitionError.

New methods Quantity_Color::Convert_LinearRGB_To_sRGB() and Quantity_Color::Convert_sRGB_To_LinearRGB()
converting RGB components from linear to non-linear sRGB colorspace and vice versa.
Image_PixMap::PixelColor() and Image_PixMap::SetPixelColor() methods have been extended
with an optional argument for performing linearization/delinearization of 8-bit sRGB pixel formats.

Draw Harness command AISColor has been corrected to take color name instead of enumeration index.
2019-10-22 15:15:51 +03:00

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puts "============"
puts "OCC24272 Provide basic text formatting routines for Font_BRepFont"
puts "Test case prints 3D brep text with different text alignment styles"
puts "============"
puts ""
vtrihedron trihedr
vfront
vsetdispmode 1
vpoint pTL -700 100 600
text2brep Text0 " Top-Left\nFirst line \nLion The Second\n 3rd " -pos -700 100 600 -halign left -valign top -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pTC 0 100 600
text2brep Text1 " Top-Center\nFirst line \nLion The Second\n 3rd " -pos 0 100 600 -halign center -valign top -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pTR 700 100 600
text2brep Text2 " Top-Right\nFirst line \nLion The Second\n 3rd " -pos 700 100 600 -halign right -valign top -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pCL -700 100 -100
text2brep Text3 " Center-Left\nFirst line \nLion The Second\n 3rd " -pos -700 100 -100 -halign left -valign center -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pCC 0 100 -100
text2brep Text4 " Center-Center\nFirst line \nLion The Second\n 3rd " -pos 0 100 -100 -halign center -valign center -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pCR 700 100 -100
text2brep Text5 " Center-Right\nFirst line \nLion The Second\n 3rd " -pos 700 100 -100 -halign right -valign center -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pBL -700 100 -700
text2brep Text6 " Bottom-Left\nFirst line \nLion The Second\n 3rd " -pos -700 100 -700 -halign left -valign bottom -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pBC 0 100 -700
text2brep Text7 " Bottom-Center\nFirst line \nLion The Second\n 3rd " -pos 0 100 -700 -halign center -valign bottom -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vpoint pBR 700 100 -700
text2brep Text8 " Bottom-Right\nFirst line \nLion The Second\n 3rd " -pos 700 100 -700 -halign right -valign bottom -height 50 -aspect bold -font Arial -plane 0 -1 0 1 0 0
vdisplay Text0 Text1 Text2 Text3 Text4 Text5 Text6 Text7 Text8 -noupdate
vsetcolor Text0 Text1 Text2 CYAN
vsetcolor Text3 Text4 Text5 WHITE
vsetcolor Text6 Text7 Text8 YELLOW
vfit
vfps
vglinfo
checkview -screenshot -3d -path ${imagedir}/${test_image}.png