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Setup interactive context for reference(s) in Compute() method of classes AIS_ConnectedInteractive and AIS_MultipleConnectedInteractive Extend vconnectsh and vconnect to process several input objects, added displaying color for result object Fixed errors in QAGetPixelColor DRAW command Edit QAGetPixelColor command and test case ViewerTest::GetColorFromName() - fixed iteration bounds QAAISGetPixelColor() - removed redundant conversions Turn back QAGetPixelColor output syntax in case of 3 arguments Integration of test script to new test system
136 lines
5.2 KiB
Plaintext
Executable File
136 lines
5.2 KiB
Plaintext
Executable File
-- Created on: 1997-04-22
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-- Created by: Guest Design
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-- Copyright (c) 1997-1999 Matra Datavision
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-- Copyright (c) 1999-2012 OPEN CASCADE SAS
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--
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-- The content of this file is subject to the Open CASCADE Technology Public
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-- License Version 6.5 (the "License"). You may not use the content of this file
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-- except in compliance with the License. Please obtain a copy of the License
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-- at http://www.opencascade.org and read it completely before using this file.
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--
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-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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--
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-- The Original Code and all software distributed under the License is
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-- distributed on an "AS IS" basis, without warranty of any kind, and the
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-- Initial Developer hereby disclaims all such warranties, including without
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-- limitation, any warranties of merchantability, fitness for a particular
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-- purpose or non-infringement. Please see the License for the specific terms
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-- and conditions governing the rights and limitations under the License.
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class MultipleConnectedInteractive from AIS inherits InteractiveObject from AIS
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---Purpose: Defines an Interactive Object by gathering together
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-- several object presentations. This is done through a
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-- list of interactive objects. These can also be
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-- Connected objects. That way memory-costly
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-- calculations of presentation are avoided.
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uses
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TypeOfPresentation3d from PrsMgr,
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InteractiveObject from AIS,
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Boolean from Standard,
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SequenceOfInteractive from AIS,
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KindOfInteractive from AIS,
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PresentationManager3d from PrsMgr,
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PresentationManager2d from PrsMgr,
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GraphicObject from Graphic2d,
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Presentation from Prs3d,
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Projector from Prs3d,
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Transformation from Geom,
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Integer from Standard,
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Selection from SelectMgr
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is
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Create (aTypeOfPresentation3d: TypeOfPresentation3d from PrsMgr = PrsMgr_TOP_AllView)
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returns mutable MultipleConnectedInteractive from AIS;
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---Purpose: Initializes the Interactive Object with multiple
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-- presentation connections. If aTypeOfPresentation3d
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-- does not have the affectation PrsMgr_TOP_AllView,
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-- it is projector dependent.
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Connect(me : mutable;
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anotherIObj : InteractiveObject from AIS);
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---Purpose: Add anotherIObj in the presentation of me
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Type(me) returns KindOfInteractive from AIS
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is redefined virtual;
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Signature(me) returns Integer from Standard
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is redefined virtual;
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HasConnection(me) returns Boolean from Standard;
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---Purpose: Returns true if the object is connected to others.
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ConnectedTo(me) returns SequenceOfInteractive from AIS;
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---Purpose:
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-- Returns the connection references of the previous
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-- Interactive Objects in view.
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---C++: inline
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---C++: return const&
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Disconnect(me:mutable;
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anotherIObj : InteractiveObject from AIS);
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---Purpose: Removes the connection anotherIObj to an entity.
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DisconnectAll(me:mutable);
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---Purpose: Clears all the connections to objects.
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Compute(me:mutable;
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aPresentationManager : PresentationManager3d from PrsMgr;
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aPresentation : mutable Presentation from Prs3d;
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aMode : Integer from Standard = 0)
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---Level: Internal
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---Purpose: this method is redefined virtual;
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-- when the instance is connected to another
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-- InteractiveObject,this method doesn't
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-- compute anything, but just uses the
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-- presentation of this last object, with
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-- a transformation if there's one stored.
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is redefined virtual protected;
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Compute(me:mutable;
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aPresentationManager: PresentationManager2d from PrsMgr;
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aPresentation: mutable GraphicObject from Graphic2d;
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aMode: Integer from Standard = 0)
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is redefined;
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Compute(me : mutable;
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aProjector : Projector from Prs3d;
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aTrsf : Transformation from Geom;
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aPresentation : mutable Presentation from Prs3d)
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is redefined;
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---Purpose: computes the presentation according to a point of view
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-- given by <aProjector>.
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-- To be Used when the associated degenerated Presentations
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-- have been transformed by <aTrsf> which is not a Pure
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-- Translation. The HLR Prs can't be deducted automatically
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-- WARNING :<aTrsf> must be applied
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-- to the object to display before computation !!!
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Compute(me:mutable;
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aProjector: Projector from Prs3d;
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aPresentation: mutable Presentation from Prs3d)
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is redefined ;
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ComputeSelection(me:mutable; aSelection :mutable Selection from SelectMgr;
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aMode : Integer from Standard)
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is redefined virtual private;
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fields
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myReferences : SequenceOfInteractive from AIS;
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myPreviousReferences : SequenceOfInteractive from AIS;
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end MultipleConnectedInteractive;
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