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NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
// Created on: 1996-01-05
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// Created by: Jean Yves LEBEY
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// Copyright (c) 1996-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _TopOpeBRepBuild_CompositeClassifier_HeaderFile
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#define _TopOpeBRepBuild_CompositeClassifier_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <TopOpeBRepBuild_LoopClassifier.hxx>
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#include <TopAbs_State.hxx>
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class TopOpeBRepBuild_BlockBuilder;
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class TopOpeBRepBuild_Loop;
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class TopoDS_Shape;
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//! classify composite Loops, i.e, loops that can be either a Shape, or
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//! a block of Elements.
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class TopOpeBRepBuild_CompositeClassifier : public TopOpeBRepBuild_LoopClassifier
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{
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public:
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DEFINE_STANDARD_ALLOC
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Standard_EXPORT virtual TopAbs_State Compare (const Handle(TopOpeBRepBuild_Loop)& L1, const Handle(TopOpeBRepBuild_Loop)& L2) Standard_OVERRIDE;
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//! classify shape <B1> with shape <B2>
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Standard_EXPORT virtual TopAbs_State CompareShapes (const TopoDS_Shape& B1, const TopoDS_Shape& B2) = 0;
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//! classify element <E> with shape <B>
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Standard_EXPORT virtual TopAbs_State CompareElementToShape (const TopoDS_Shape& E, const TopoDS_Shape& B) = 0;
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//! prepare classification involving shape <B>
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//! calls ResetElement on first element of <B>
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Standard_EXPORT virtual void ResetShape (const TopoDS_Shape& B) = 0;
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//! prepare classification involving element <E>.
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Standard_EXPORT virtual void ResetElement (const TopoDS_Shape& E) = 0;
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//! Add element <E> in the set of elements used in classification.
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//! Returns FALSE if the element <E> has been already added to the set of elements,
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//! otherwise returns TRUE.
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Standard_EXPORT virtual Standard_Boolean CompareElement (const TopoDS_Shape& E) = 0;
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//! Returns state of classification of 2D point, defined by
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//! ResetElement, with the current set of elements, defined by Compare.
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Standard_EXPORT virtual TopAbs_State State() = 0;
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protected:
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Standard_EXPORT TopOpeBRepBuild_CompositeClassifier(const TopOpeBRepBuild_BlockBuilder& BB);
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Standard_Address myBlockBuilder;
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private:
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};
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#endif // _TopOpeBRepBuild_CompositeClassifier_HeaderFile
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