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occt/src/VrmlConverter/VrmlConverter_LineAspect.cxx
bugmster 973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00

48 lines
1.4 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <VrmlConverter_LineAspect.ixx>
VrmlConverter_LineAspect::VrmlConverter_LineAspect()
{
myHasMaterial = Standard_False;
}
VrmlConverter_LineAspect::VrmlConverter_LineAspect (const Handle(Vrml_Material)& aMaterial,
const Standard_Boolean OnOff)
{
myMaterial = aMaterial;
myHasMaterial = OnOff;
}
void VrmlConverter_LineAspect::SetMaterial(const Handle(Vrml_Material)& aMaterial)
{
myMaterial = aMaterial;
}
Handle(Vrml_Material) VrmlConverter_LineAspect::Material() const
{
return myMaterial;
}
void VrmlConverter_LineAspect::SetHasMaterial(const Standard_Boolean OnOff)
{
myHasMaterial = OnOff;
}
Standard_Boolean VrmlConverter_LineAspect::HasMaterial() const
{
return myHasMaterial;
}