1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-11 10:44:53 +03:00
occt/src/AIS/AIS_AnimationCamera.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

50 lines
1.8 KiB
C++

// Created by: Anastasia BORISOVA
// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <AIS_AnimationCamera.hxx>
#include <V3d_View.hxx>
IMPLEMENT_STANDARD_RTTIEXT(AIS_AnimationCamera, AIS_Animation)
//=================================================================================================
AIS_AnimationCamera::AIS_AnimationCamera(const TCollection_AsciiString& theAnimationName,
const Handle(V3d_View)& theView)
: AIS_Animation(theAnimationName),
myView(theView)
{
//
}
//=================================================================================================
void AIS_AnimationCamera::update(const AIS_AnimationProgress& theProgress)
{
if (myView.IsNull() || myCamStart.IsNull() || myCamEnd.IsNull())
{
return;
}
Handle(Graphic3d_Camera) aCamera = myView->Camera();
Graphic3d_CameraLerp aCamLerp(myCamStart, myCamEnd);
aCamLerp.Interpolate(HasOwnDuration() ? theProgress.LocalNormalized : 1.0, aCamera);
const Standard_Boolean aPrevImmUpdate = myView->SetImmediateUpdate(Standard_False);
myView->SetCamera(aCamera);
myView->SetImmediateUpdate(aPrevImmUpdate);
myView->Invalidate();
}