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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-08 18:40:55 +03:00
occt/src/SelectMgr/SelectMgr_TriangularFrustum.hxx
sshutina a516227511 0031354: Visualization - Dump improvement for V3d, Graphic3d, Aspect
- do not dump light in view as it's dumped in the viewer
2020-09-04 18:14:24 +03:00

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5.9 KiB
C++

// Created on: 2014-05-22
// Created by: Varvara POSKONINA
// Copyright (c) 2005-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _SelectMgr_TriangularFrustum_HeaderFile
#define _SelectMgr_TriangularFrustum_HeaderFile
#include <SelectMgr_Frustum.hxx>
//! This class contains representation of triangular selecting frustum, created in case
//! of polyline selection, and algorithms for overlap detection between selecting
//! frustum and sensitive entities.
//! Overlap detection tests are implemented according to the terms of separating axis
//! theorem (SAT).
class SelectMgr_TriangularFrustum : public SelectMgr_Frustum<3>
{
public:
//! Creates new triangular frustum with bases of triangles with vertices theP1,
//! theP2 and theP3 projections onto near and far view frustum planes
SelectMgr_TriangularFrustum() {};
Standard_EXPORT ~SelectMgr_TriangularFrustum();
//! Creates new triangular frustum with bases of triangles with vertices theP1, theP2 and theP3
//! projections onto near and far view frustum planes (only for triangular frustums)
Standard_EXPORT virtual void Build (const gp_Pnt2d& theP1,
const gp_Pnt2d& theP2,
const gp_Pnt2d& theP3) Standard_OVERRIDE;
//! Returns a copy of the frustum transformed according to the matrix given
Standard_EXPORT virtual Handle(SelectMgr_BaseFrustum) ScaleAndTransform (const Standard_Integer theScale,
const gp_GTrsf& theTrsf) const Standard_OVERRIDE;
// SAT Tests for different objects
//! SAT intersection test between defined volume and given axis-aligned box
Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theMinPnt,
const SelectMgr_Vec3& theMaxPnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by axis-aligned bounding box
//! with minimum corner at point theMinPt and maximum at point theMaxPt
Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theMinPt,
const SelectMgr_Vec3& theMaxPt,
Standard_Boolean* theInside) const Standard_OVERRIDE;
//! Intersection test between defined volume and given point
Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! SAT intersection test between defined volume and given ordered set of points,
//! representing line segments. The test may be considered of interior part or
//! boundary line defined by segments depending on given sensitivity type
Standard_EXPORT virtual Standard_Boolean Overlaps (const TColgp_Array1OfPnt& theArrayOfPnts,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Checks if line segment overlaps selecting frustum
Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! SAT intersection test between defined volume and given triangle. The test may
//! be considered of interior part or boundary line defined by triangle vertices
//! depending on given sensitivity type
Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const gp_Pnt& thePnt3,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Nullifies the handle to corresponding builder instance to prevent memory leaks
Standard_EXPORT void Clear();
//! Stores plane equation coefficients (in the following form:
//! Ax + By + Cz + D = 0) to the given vector
Standard_EXPORT virtual void GetPlanes (NCollection_Vector<SelectMgr_Vec4>& thePlaneEquations) const Standard_OVERRIDE;
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
private:
void cacheVertexProjections (SelectMgr_TriangularFrustum* theFrustum) const;
DEFINE_STANDARD_RTTIEXT(SelectMgr_TriangularFrustum,SelectMgr_Frustum<3>)
};
#endif // _SelectMgr_TriangularFrustum_HeaderFile