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occt/src/StdObject/StdObject_Location.hxx
abv 472433e2c7 0029355: OCCT 6.9.1 persistence restored in OCCT 7.2.0 not working
Auxiliary classes StdObjMgt_ReadData::Object and StdObjMgt_WriteData::Object are renamed to "ObjectSentry" (to better reflect their nature); constructor is made explicit to ensure that such objects are always created intentionally.
These objects are instantiated explicitly in the body of relevant functions, instead of implicit creation as temporary objects when function requires such object as argument.
Variable used to get char from stream is nullified in several places in FSD_File and other classes, to avoid possible usage of uninitialized memory in case if stream is bad.
2017-12-08 16:39:26 +03:00

65 lines
2.1 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdObject_Location_HeaderFile
#define _StdObject_Location_HeaderFile
#include <StdObjMgt_ReadData.hxx>
#include <StdObjMgt_WriteData.hxx>
#include <StdObjMgt_Persistent.hxx>
#include <StdObjMgt_TransientPersistentMap.hxx>
#include <TopLoc_Location.hxx>
class StdObject_Location
{
public:
//! Gets persistent child objects
Standard_EXPORT void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const;
//! Import transient object from the persistent data.
TopLoc_Location Import() const;
//! Creates a persistent wrapper object for a location
Standard_EXPORT static StdObject_Location Translate (const TopLoc_Location& theLoc,
StdObjMgt_TransientPersistentMap& theMap);
private:
Handle(StdObjMgt_Persistent) myData;
friend StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData&, StdObject_Location&);
friend StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData&, const StdObject_Location&);
};
//! Read persistent data from a file.
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, StdObject_Location& theLocation)
{
StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
return theReadData >> theLocation.myData;
}
//! Write persistent data to a file.
inline StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData& theWriteData, const StdObject_Location& theLocation)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
return theWriteData << theLocation.myData;
}
#endif