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https://git.dev.opencascade.org/repos/occt.git
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The scripts cmake_gen.bat and cmake_gen.sh have been added to facilitate batch building of OCCT correspondingly on Windows and Linux platforms. The files build.bat and install.bat are copied to the build directory by cmake configure procedure to enable batch building and installation on Windows platform.
87 lines
2.7 KiB
Bash
Executable File
87 lines
2.7 KiB
Bash
Executable File
#!/bin/bash
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# Auxiliary script for semi-automated building of OCCT using cmake.
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# cmake_custom.sh should be configured with path to 3rd-parties.
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# OCCT3RDPARTY and FREETYPE_DIR must be specified as mandatory dependencies.
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ScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
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SrcRoot="${ScriptDir}/../.."
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INSTALL_DIR="$SrcRoot/install"
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BUILD_DIR=build
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DEB=
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CMAKE_BUILD_TYPE=Release
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if [ "$1" = "-d" ]; then
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DEB=d
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BUILD_DIR=${BUILD_DIR}-deb
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CMAKE_BUILD_TYPE=Debug
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fi
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INSTALL_DIR_BIN=lin64/gcc/bin$DEB
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INSTALL_DIR_LIB=lin64/gcc/lib$DEB
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BUILD_ADDITIONAL_TOOLKITS=
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BUILD_DOC_Overview=OFF
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BUILD_Inspector=OFF
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BUILD_LIBRARY_TYPE=Shared
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BUILD_PATCH=
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BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
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BUILD_WITH_DEBUG=OFF
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BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
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BUILD_MODULE_ApplicationFramework=ON
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BUILD_MODULE_DataExchange=ON
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BUILD_MODULE_Draw=ON
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BUILD_MODULE_ModelingAlgorithms=ON
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BUILD_MODULE_ModelingData=ON
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BUILD_MODULE_Visualization=ON
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USE_FFMPEG=OFF
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USE_FREEIMAGE=OFF
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USE_GLES2=OFF
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USE_RAPIDJSON=OFF
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USE_TBB=OFF
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USE_VTK=OFF
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AUX_ARGS=
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if [ -f "${ScriptDir}/cmake_custom.sh" ]; then
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. "${ScriptDir}/cmake_custom.sh"
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fi
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BUILD_DIR="$SrcRoot/$BUILD_DIR"
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if [ ! -d "$BUILD_DIR" ]; then mkdir -p "$BUILD_DIR"; fi
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pushd "$BUILD_DIR"
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cmake -G "Unix Makefiles" \
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-D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
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-D 3RDPARTY_DIR:PATH="$OCCT3RDPARTY" \
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-D 3RDPARTY_FREETYPE_DIR:PATH="$FREETYPE_DIR" \
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-D BUILD_ADDITIONAL_TOOLKITS:STRING="$BUILD_ADDITIONAL_TOOLKITS" \
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-D BUILD_DOC_Overview:BOOL=$BUILD_DOC_Overview \
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-D BUILD_Inspector:BOOL=$BUILD_Inspector \
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-D BUILD_LIBRARY_TYPE:STRING=$BUILD_LIBRARY_TYPE \
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-D BUILD_MODULE_ApplicationFramework:BOOL=$BUILD_MODULE_ApplicationFramework \
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-D BUILD_MODULE_DataExchange:BOOL=$BUILD_MODULE_DataExchange \
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-D BUILD_MODULE_Draw:BOOL=$BUILD_MODULE_Draw \
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-D BUILD_MODULE_FoundationClasses:BOOL=ON \
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-D BUILD_MODULE_ModelingAlgorithms:BOOL=$BUILD_MODULE_ModelingAlgorithms \
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-D BUILD_MODULE_ModelingData:BOOL=$BUILD_MODULE_ModelingData \
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-D BUILD_MODULE_Visualization:BOOL=$BUILD_MODULE_Visualization \
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-D BUILD_PATCH:PATH="$BUILD_PATCH" \
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-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=$BUILD_RELEASE_DISABLE_EXCEPTIONS \
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-D BUILD_WITH_DEBUG:BOOL=$BUILD_WITH_DEBUG \
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-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=$BUILD_ENABLE_FPE_SIGNAL_HANDLER \
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-D INSTALL_DIR:PATH="$INSTALL_DIR" \
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-D INSTALL_DIR_LAYOUT:STRING=Windows \
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-D INSTALL_DIR_BIN:STRING=$INSTALL_DIR_BIN \
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-D INSTALL_DIR_LIB:STRING=$INSTALL_DIR_LIB \
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-D USE_FFMPEG:BOOL=$USE_FFMPEG \
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-D USE_FREEIMAGE:BOOL=$USE_FREEIMAGE \
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-D USE_GLES2:BOOL=$USE_GLES2 \
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-D USE_RAPIDJSON:BOOL=$USE_RAPIDJSON \
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-D USE_TBB:BOOL=$USE_TBB \
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-D USE_VTK:BOOL=$USE_VTK \
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$AUX_ARGS "$SrcRoot"
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popd
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