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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-04 13:13:25 +03:00
occt/src/Graphic3d/Graphic3d_ViewAffinity.hxx
kgv a272ed9466 0025552: Visualization - provide the way to hide the object in specified view of the viewer
Add test case bugs/vis/bug25552
OpenGl_GraphicDriver - do not use View and Workspace identifiers on level of entire Driver
2015-03-05 13:52:43 +03:00

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1.7 KiB
C++

// Created on: 2014-12-18
// Created by: Kirill Gavrilov
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_ViewAffinity_HeaderFile
#define _Graphic3d_ViewAffinity_HeaderFile
#include <Graphic3d_Structure.hxx>
//! Structure display state.
class Graphic3d_ViewAffinity : public Standard_Transient
{
public:
//! Empty constructor.
Graphic3d_ViewAffinity()
{
::memset (&myMask, 0xFF, sizeof(myMask));
}
//! Return visibility flag.
bool IsVisible (const Standard_Integer theViewId) const
{
const unsigned int aBit = 1 << theViewId;
return (myMask & aBit) != 0;
}
//! Setup visibility flag.
void SetVisible (const Standard_Integer theViewId,
const bool theIsVisible)
{
const unsigned int aBit = 1 << theViewId;
if (theIsVisible)
{
myMask |= aBit;
}
else
{
myMask &= ~aBit;
}
}
private:
unsigned int myMask; //!< affinity mask
public:
DEFINE_STANDARD_RTTI(Graphic3d_ViewAffinity)
};
DEFINE_STANDARD_HANDLE(Graphic3d_ViewAffinity, Standard_Transient)
#endif // _Graphic3d_ViewAffinity_HeaderFile