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occt/tests/v3d/glsl/stereo
kgv 8e0a2b19ab 0029074: Visualization, TKOpenGl - support Geometry Shader definition
Graphic3d_TypeOfShaderObject enumeration has been extended by Geometry shader object type.
OpenGl_ShaderProgram::Initialize() processes new shader object types when supported by OpenGL version.
Declarations.glsl has been fixed so that occFragColor is defined only for
Fragment Shader object only (by handling new FRAGMENT_SHADER macros).

Improved documentation of Graphic3d_ArrayOfPrimitives class.

vshader Draw Harness command has been extended to support definition
of Shader Object types other than Vertex and Fragment shader.
2017-09-22 11:51:36 +03:00

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puts "========"
puts "Stereo output modes"
puts "========"
restore [locate_data_file occ/fuse.brep] f
vclear
vclose ALL
vinit View1
vsetdispmode 1
vaxo
vdisplay f
vfit
vrotate -0.5 0.0 0.0
vstereo -mode anaglyph
vfit
vdump $::imagedir/${::casename}_anaglyph.png -stereo blend
vstereo -mode columnInterlaced
vdump $::imagedir/${::casename}_col.png -stereo blend
vstereo -mode chessBoard
vdump $::imagedir/${::casename}_chess.png -stereo blend
vstereo -mode rowInterlaced
vdump $::imagedir/${::casename}_row.png -stereo blend
vstereo -mode sideBySide
vdump $::imagedir/${::casename}_sbs_anamorph.png -stereo blend
vstereo -mode overUnder
vdump $::imagedir/${::casename}_overunder_anamorph.png -stereo blend
vdump $::imagedir/${::casename}_sbs.png -stereo sbs