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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-21 10:13:43 +03:00
kgv b2a63f9b6f 0032013: Samples - iOS sample compilation errors
Added missing includes.
Fixed usage of obsolete Standard_Failure interface.
Fixed file headers.
2020-12-23 19:45:33 +03:00

51 lines
1.6 KiB
Objective-C

// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#ifndef GLView_h
#define GLView_h
#import <UIKit/UIKit.h>
#import <QuartzCore/QuartzCore.h>
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#import "GLViewController.h"
//! OpenGL view
@interface GLView : UIView {
@public
GLViewController* myController;
EAGLContext* myGLContext;
int myBackingWidth;
int myBackingHeight;
GLuint myFrameBuffer;
GLuint myRenderBuffer;
GLuint myDepthBuffer;
}
@end
#endif // GLView_h