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occt/tools/ShapeView/ShapeView_VisibilityState.hxx
luz paz a110c4a377 0031939: Coding - correction of spelling errors in comments [part 2]
Fix various typos

Fixed via `codespell v2.0.dev`
2020-11-30 14:04:03 +03:00

89 lines
3.2 KiB
C++

// Created on: 2017-06-16
// Created by: Natalia ERMOLAEVA
// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef ShapeView_VisibilityState_H
#define ShapeView_VisibilityState_H
#include <inspector/TreeModel_VisibilityState.hxx>
#include <inspector/View_Displayer.hxx>
#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <TopoDS_Shape.hxx>
class TreeModel_ModelBase;
//! \class ShapeView_VisibilityState
//! \brief Class provides connection between model and visualization control
class ShapeView_VisibilityState : public QObject, public TreeModel_VisibilityState
{
Q_OBJECT
public:
//! Constructor
ShapeView_VisibilityState (TreeModel_ModelBase* theModel) : TreeModel_VisibilityState (theModel),
myPresentationType (View_PresentationType_Main) {}
//! Destructor
~ShapeView_VisibilityState() {}
//! Sets current displayer
//! \theDisplayer class that provides connection to visualized objects
void SetDisplayer (View_Displayer* theDisplayer) { myDisplayer = theDisplayer; }
//! Sets presentation type for displayer
//! \param theType type value
void SetPresentationType (const View_PresentationType theType) { myPresentationType = theType; }
//! Returns true if visibility of the item can be changed
//! \param theIndex tree model index
//! \return boolean value
virtual bool CanBeVisible (const QModelIndex& theIndex) const Standard_OVERRIDE { return !Shape (theIndex).IsNull(); }
//! Sets visibility state
//! \theIndex tree model index
//! \param theState visibility state
//! \param toEmitDataChanged boolean flag whether emit of the model should be done immediately
//! \return true if state is changed
Standard_EXPORT virtual bool SetVisible (const QModelIndex& theIndex, const bool theState, const bool toEmitDataChanged) Standard_OVERRIDE;
//! Returns visibility state value
virtual bool IsVisible (const QModelIndex& theIndex) const Standard_OVERRIDE
{ return myDisplayer->IsVisible (Shape (theIndex), myPresentationType); }
public slots:
//! Processes the mouse clicked on the index.
//! It changes the item visibility if model allows to change it.
//! \theIndex tree model index
void OnClicked (const QModelIndex& theIndex);
signals:
//! Signal after OnClicked is performed
//! \theIndex tree model index
void itemClicked (const QModelIndex& theIndex);
protected:
//! Gets shape of the view model by the parameter index if it has a shape
//! \param theIndex tree model index
//! \return shape instance
TopoDS_Shape Shape (const QModelIndex& theIndex) const;
private:
View_Displayer* myDisplayer; //!< view displayer
View_PresentationType myPresentationType; //!< presentation type
};
#endif