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occt/src/Standard/Standard_OutOfMemory.cxx
abv 896faa7296 0028417: Using PRECOMPILED HEADER to speed up compilation time
Use of Cotire tool is introduced for acceleration of CMake builds, by usage of precompiled headers.
CMake option BUILD_USE_PCH is added to enable / disable use of precompiled headers

When precompiled headers are used, additional compiler macros are defined globally in the build system to avoid problems due to different order of included files:
- NOMINMAX is defined on Windows to prevent defining "min" and "max" as macros by windows.h
- STRSAFE_NO_DEPRECATE and _SCL_SECURE_NO_WARNINGS are defined on Windows to prevent declaring functions of standard C library as deprecated by #pragma, and other warnings in system headers
- GL_GLEXT_LEGACY and GLX_GLEXT_LEGACY are defined to ensure that only OCCT's own glext.h is used
- __STDC_FORMAT_MACROS is defined to have standard C print format macros always defined

Code is corrected to avoid conflicts with system headers and in case of compiling together as unity builds (partially):
- Some locally defined variables in TKV3d, TKHLR are renamed to be unique
- Duplicated definitions of macros and global functions are eliminated in TKSTEP
- Useless header WNT_UInt.hxx is removed
- Usage of local variables conflicting with X11 macro is avoided in Draw_Viewer.cxx
- Local variables in AIS_ConcentricRelation.cxx are renamed to avoid conflict with macros defined in windows.h
- HXX files containing code are renamed to PXX or merged with corresponding CXX files.

IVtkTools classes are corrected to avoid compiler warnings disabled in non-PCH builds by inclusion of VTK headers.

Useless pragmas disabling warnings on MSVC are removed
2017-07-06 12:41:41 +03:00

107 lines
3.4 KiB
C++

// Created on: 2016-01-06
// Created by: Andrey Betenev
// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Standard_OutOfMemory.hxx>
#ifdef min
#undef min
#endif
#include <algorithm>
#include <stdlib.h>
IMPLEMENT_STANDARD_RTTIEXT(Standard_OutOfMemory,Standard_ProgramError)
//=======================================================================
//function : Standard_OutOfMemory
//purpose :
//=======================================================================
Standard_OutOfMemory::Standard_OutOfMemory(const Standard_CString theMessage)
{
// call explicitly own method (non-virtual call)
Standard_OutOfMemory::SetMessageString (theMessage);
}
//=======================================================================
//function : GetMessageString
//purpose :
//=======================================================================
Standard_CString Standard_OutOfMemory::GetMessageString() const
{
return myBuffer;
}
//=======================================================================
//function : SetMessageString
//purpose :
//=======================================================================
void Standard_OutOfMemory::SetMessageString (const Standard_CString theMessage)
{
// restrict length of the message by buffer size
size_t n = (theMessage ? std::min (strlen (theMessage), sizeof(myBuffer) - 1) : 0);
// first set line end symbol to be safe in case of concurrent call
myBuffer[n] = '\0';
if (n > 0)
memcpy (myBuffer, theMessage, n);
}
//=======================================================================
//function : Raise
//purpose :
//=======================================================================
void Standard_OutOfMemory::Raise(const Standard_CString theMessage)
{
NewInstance(theMessage)->Reraise();
}
//=======================================================================
//function : Raise
//purpose :
//=======================================================================
void Standard_OutOfMemory::Raise(Standard_SStream& theMessage)
{
NewInstance(theMessage.str().c_str())->Reraise();
}
//=======================================================================
//function : NewInstance
//purpose :
//=======================================================================
// global instance must be allocated at load-time
static Handle(Standard_OutOfMemory) anOutOfMemInstance = new Standard_OutOfMemory;
Handle(Standard_OutOfMemory) Standard_OutOfMemory::NewInstance(const Standard_CString theMessage)
{
anOutOfMemInstance->SetMessageString (theMessage);
return anOutOfMemInstance;
}
//=======================================================================
//function : Throw
//purpose :
//=======================================================================
void Standard_OutOfMemory::Throw () const
{
throw *this;
}