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occt/src/BRepTools/BRepTools_ShapeSet.cxx
asuraven 9f45d35b6b 0031136: Modeling Data - BinXCAF persistence loses normals from triangulation-only Faces
Information about normals are stored in BinOCAF, XmlOCAF, BRep and BBRep (in case of triangulation-only Faces).
Versions of formats have been changed (11 for TDocStd, 4 for BRep Shape and 3 for Binary BRep Shape)
theWithNormals parameter added to BRepTools::Write()
IsWithNormals()/SetWithNormals() function added to BRepTools_ShapeSet
-normals/-noNormals option added to StoreTriangulation DRAW command
-normals/-noNormals option added to writebrep DRAW command
Tests for writing to brep/binary brep/BinXCaf/XmlXCaf added
Test for StoreTriangulation options -normals/-noNormals added
2021-01-20 21:20:43 +03:00

1636 lines
49 KiB
C++

// Created on: 1993-07-19
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// Modified: Portage NT 7-5-97 DPF (strcasecmp)
#include <BRep_Builder.hxx>
#include <BRep_CurveOnClosedSurface.hxx>
#include <BRep_CurveOnSurface.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <BRep_GCurve.hxx>
#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
#include <BRep_ListIteratorOfListOfPointRepresentation.hxx>
#include <BRep_ListOfCurveRepresentation.hxx>
#include <BRep_PointOnCurve.hxx>
#include <BRep_PointOnCurveOnSurface.hxx>
#include <BRep_PointOnSurface.hxx>
#include <BRep_Polygon3D.hxx>
#include <BRep_PolygonOnClosedSurface.hxx>
#include <BRep_PolygonOnClosedTriangulation.hxx>
#include <BRep_PolygonOnSurface.hxx>
#include <BRep_PolygonOnTriangulation.hxx>
#include <BRep_TEdge.hxx>
#include <BRep_TFace.hxx>
#include <BRep_Tool.hxx>
#include <BRep_TVertex.hxx>
#include <BRepTools.hxx>
#include <BRepTools_ShapeSet.hxx>
#include <GeomTools.hxx>
#include <Message_ProgressScope.hxx>
#include <Poly.hxx>
#include <Poly_Polygon2D.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
#include <Poly_Triangulation.hxx>
#include <Precision.hxx>
#include <Standard_Stream.hxx>
#include <TColgp_HArray1OfPnt.hxx>
#include <TColgp_HArray1OfPnt2d.hxx>
#include <TColStd_HArray1OfInteger.hxx>
#include <TColStd_HArray1OfReal.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Vertex.hxx>
#ifdef MacOS
#define strcasecmp(p,q) strcmp(p,q)
#elseif _WIN32
#define strcasecmp strcmp
#elseif AIX
#include <string.h>
#endif
// Modified: 02 Nov 2000: BUC60769. JMB, PTV. In order to be able to read BRep
// files that came from a platform different from where CasCade
// is run, we need the following modifications.
//
// On NT platforms (in BRepTools_ShapeSet):
// ----------------
// In Visual C++ 5 (or higher) the std::fstream::tellg method is not
// conform to Standard C++ because it modifies the file pointer
// position and returns a wrong position. After that the next
// readings are shifted and the reading process stop with errors.
//
// Workaround is following: Now we don`t use tellg for get position in stream.
// Now able to read file (when reading TopAbs_FACE) without tellg.
// We simple check the next string if there are value that equal 2
// (It means a parameter for triangulation).
//=======================================================================
//function : BRepTools_ShapeSet
//purpose :
//=======================================================================
BRepTools_ShapeSet::BRepTools_ShapeSet (const Standard_Boolean theWithTriangles,
const Standard_Boolean theWithNormals)
: myWithTriangles (theWithTriangles),
myWithNormals (theWithNormals)
{
}
//=======================================================================
//function : BRepTools_ShapeSet
//purpose :
//=======================================================================
BRepTools_ShapeSet::BRepTools_ShapeSet (const BRep_Builder& theBuilder,
const Standard_Boolean theWithTriangles,
const Standard_Boolean theWithNormals)
: myBuilder (theBuilder),
myWithTriangles (theWithTriangles),
myWithNormals(theWithNormals)
{
}
//=======================================================================
//function : ~BRepTools_ShapeSet
//purpose :
//=======================================================================
BRepTools_ShapeSet::~BRepTools_ShapeSet()
{
//
}
//=======================================================================
//function : Clear
//purpose :
//=======================================================================
void BRepTools_ShapeSet::Clear()
{
mySurfaces.Clear();
myCurves.Clear();
myCurves2d.Clear();
myPolygons3D.Clear();
myPolygons2D.Clear();
myNodes.Clear();
myTriangulations.Clear();
TopTools_ShapeSet::Clear();
}
//=======================================================================
//function : AddGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::AddGeometry(const TopoDS_Shape& S)
{
// Add the geometry
if (S.ShapeType() == TopAbs_VERTEX) {
Handle(BRep_TVertex) TV = Handle(BRep_TVertex)::DownCast(S.TShape());
BRep_ListIteratorOfListOfPointRepresentation itrp(TV->Points());
while (itrp.More()) {
const Handle(BRep_PointRepresentation)& PR = itrp.Value();
if (PR->IsPointOnCurve()) {
myCurves.Add(PR->Curve());
}
else if (PR->IsPointOnCurveOnSurface()) {
myCurves2d.Add(PR->PCurve());
mySurfaces.Add(PR->Surface());
}
else if (PR->IsPointOnSurface()) {
mySurfaces.Add(PR->Surface());
}
ChangeLocations().Add(PR->Location());
itrp.Next();
}
}
else if (S.ShapeType() == TopAbs_EDGE) {
// Add the curve geometry
Handle(BRep_TEdge) TE = Handle(BRep_TEdge)::DownCast(S.TShape());
BRep_ListIteratorOfListOfCurveRepresentation itrc(TE->Curves());
while (itrc.More()) {
const Handle(BRep_CurveRepresentation)& CR = itrc.Value();
if (CR->IsCurve3D()) {
if (!CR->Curve3D().IsNull()) {
myCurves.Add(CR->Curve3D());
ChangeLocations().Add(CR->Location());
}
}
else if (CR->IsCurveOnSurface()) {
mySurfaces.Add(CR->Surface());
myCurves2d.Add(CR->PCurve());
ChangeLocations().Add(CR->Location());
if (CR->IsCurveOnClosedSurface())
myCurves2d.Add(CR->PCurve2());
}
else if (CR->IsRegularity()) {
mySurfaces.Add(CR->Surface());
ChangeLocations().Add(CR->Location());
mySurfaces.Add(CR->Surface2());
ChangeLocations().Add(CR->Location2());
}
else if (myWithTriangles) { // for XML Persistence
if (CR->IsPolygon3D()) {
if (!CR->Polygon3D().IsNull()) {
myPolygons3D.Add(CR->Polygon3D());
ChangeLocations().Add(CR->Location());
}
}
else if (CR->IsPolygonOnTriangulation()) {
// NCollection_IndexedDataMap::Add() function use is correct because
// Bin(Brep)Tools_ShapeSet::AddGeometry() is called from Bin(Brep)Tools_ShapeSet::Add()
// that processes shapes recursively from complex to elementary ones.
// As a result, the TopAbs_FACE's will be processed earlier than the TopAbs_EDGE's.
myTriangulations.Add(CR->Triangulation(), Standard_False); // edge triangulation does not need normals
myNodes.Add(CR->PolygonOnTriangulation());
ChangeLocations().Add(CR->Location());
if (CR->IsPolygonOnClosedTriangulation())
myNodes.Add(CR->PolygonOnTriangulation2());
}
else if (CR->IsPolygonOnSurface()) {
mySurfaces.Add(CR->Surface());
myPolygons2D.Add(CR->Polygon());
ChangeLocations().Add(CR->Location());
if (CR->IsPolygonOnClosedSurface())
myPolygons2D.Add(CR->Polygon2());
}
}
itrc.Next();
}
}
else if (S.ShapeType() == TopAbs_FACE) {
// Add the surface geometry
Standard_Boolean needNormals(myWithNormals);
Handle(BRep_TFace) TF = Handle(BRep_TFace)::DownCast(S.TShape());
if (!TF->Surface().IsNull())
{
mySurfaces.Add(TF->Surface());
}
else
{
needNormals = Standard_True;
}
if (myWithTriangles || TF->Surface().IsNull()) { // for XML Persistence
Handle(Poly_Triangulation) Tr = TF->Triangulation();
if (!Tr.IsNull()) myTriangulations.Add(Tr, needNormals);
}
ChangeLocations().Add(TF->Location());
}
}
//=======================================================================
//function : DumpGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::DumpGeometry (Standard_OStream& OS)const
{
myCurves2d.Dump(OS);
myCurves.Dump(OS);
DumpPolygon3D(OS);
DumpPolygonOnTriangulation(OS);
mySurfaces.Dump(OS);
DumpTriangulation(OS);
}
//=======================================================================
//function : WriteGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::WriteGeometry(Standard_OStream& OS, const Message_ProgressRange& theProgress)
{
// Make nested progress scope for processing geometry
Message_ProgressScope aPS(theProgress, "Geometry", 100);
myCurves2d.Write(OS, aPS.Next(20));
if (aPS.UserBreak()) return;
myCurves.Write(OS, aPS.Next(20));
if (aPS.UserBreak()) return;
WritePolygon3D(OS, Standard_True, aPS.Next(10));
if (aPS.UserBreak()) return;
WritePolygonOnTriangulation(OS, Standard_True, aPS.Next(10));
if (aPS.UserBreak()) return;
mySurfaces.Write(OS, aPS.Next(20));
if (aPS.UserBreak()) return;
WriteTriangulation(OS, Standard_True, aPS.Next(20));
}
//=======================================================================
//function : ReadGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::ReadGeometry(Standard_IStream& IS, const Message_ProgressRange& theProgress)
{
// Make nested progress scope for processing geometry
Message_ProgressScope aPS(theProgress, "Geometry", 100);
myCurves2d.Read(IS, aPS.Next(20));
if (aPS.UserBreak()) return;
myCurves.Read(IS, aPS.Next(20));
if (aPS.UserBreak()) return;
ReadPolygon3D(IS, aPS.Next(15));
if (aPS.UserBreak()) return;
ReadPolygonOnTriangulation(IS, aPS.Next(15));
if (aPS.UserBreak()) return;
mySurfaces.Read(IS, aPS.Next(15));
if (aPS.UserBreak()) return;
ReadTriangulation(IS, aPS.Next(15));
}
//=======================================================================
//function : PrintRegularity
//purpose :
//=======================================================================
static void PrintRegularity(const GeomAbs_Shape C,
Standard_OStream& OS)
{
switch (C) {
case GeomAbs_C0 :
OS << "C0";
break;
case GeomAbs_G1 :
OS << "G1";
break;
case GeomAbs_C1 :
OS << "C1";
break;
case GeomAbs_G2 :
OS << "G2";
break;
case GeomAbs_C2 :
OS << "C2";
break;
case GeomAbs_C3 :
OS << "C3";
break;
case GeomAbs_CN :
OS << "CN";
break;
}
}
//=======================================================================
//function : DumpGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::DumpGeometry(const TopoDS_Shape& S,
Standard_OStream& OS)const
{
// Dump the geometry
if (S.ShapeType() == TopAbs_VERTEX) {
// Dump the point geometry
TopoDS_Vertex V = TopoDS::Vertex(S);
OS << " Tolerance : " << BRep_Tool::Tolerance(V) << "\n";
gp_Pnt p = BRep_Tool::Pnt(V);
OS << " - Point 3D : "<<p.X()<<", "<<p.Y()<<", "<<p.Z()<<"\n";
Handle(BRep_TVertex) TV = Handle(BRep_TVertex)::DownCast(S.TShape());
BRep_ListIteratorOfListOfPointRepresentation itrp(TV->Points());
while (itrp.More()) {
const Handle(BRep_PointRepresentation)& PR = itrp.Value();
OS << " - Parameter : "<< PR->Parameter();
if (PR->IsPointOnCurve()) {
OS << " on curve " << myCurves.Index(PR->Curve());
}
else if (PR->IsPointOnCurveOnSurface()) {
OS << " on pcurve " << myCurves2d.Index(PR->PCurve());
OS << " on surface " << mySurfaces.Index(PR->Surface());
}
else if (PR->IsPointOnSurface()) {
OS << ", " << PR->Parameter2() << " on surface ";
OS << mySurfaces.Index(PR->Surface());
}
if (!PR->Location().IsIdentity())
OS << " location " << Locations().Index(PR->Location());
OS << "\n";
itrp.Next();
}
}
else if (S.ShapeType() == TopAbs_EDGE) {
Handle(BRep_TEdge) TE = Handle(BRep_TEdge)::DownCast(S.TShape());
gp_Pnt2d Pf,Pl;
// Dump the curve geometry
OS << " Tolerance : " << TE->Tolerance() << "\n";
if (TE->SameParameter()) OS << " same parametrisation of curves\n";
if (TE->SameRange()) OS << " same range on curves\n";
if (TE->Degenerated()) OS << " degenerated\n";
Standard_Real first, last;
BRep_ListIteratorOfListOfCurveRepresentation itrc = TE->Curves();
while (itrc.More()) {
const Handle(BRep_CurveRepresentation)& CR = itrc.Value();
if (CR->IsCurve3D()) {
Handle(BRep_GCurve) GC = Handle(BRep_GCurve)::DownCast(itrc.Value());
GC->Range(first, last);
if (!CR->Curve3D().IsNull()) {
OS << " - Curve 3D : "<<myCurves.Index(CR->Curve3D());
if (!CR->Location().IsIdentity())
OS << " location "<<Locations().Index(CR->Location());
OS <<", range : " << first << " " << last <<"\n";
}
}
else if (CR->IsCurveOnSurface()) {
Handle(BRep_GCurve) GC = Handle(BRep_GCurve)::DownCast(itrc.Value());
GC->Range(first, last);
OS <<" - PCurve : "<<myCurves2d.Index(CR->PCurve());
if (CR->IsCurveOnClosedSurface()) {
OS <<", " << myCurves2d.Index(CR->PCurve2());
OS << " (";
PrintRegularity(CR->Continuity(),OS);
OS <<")";
}
OS << " on surface "<<mySurfaces.Index(CR->Surface());
if (!CR->Location().IsIdentity())
OS << " location "<<Locations().Index(CR->Location());
OS <<", range : " << first << " " << last <<"\n";
Handle(BRep_CurveOnSurface) COS =
Handle(BRep_CurveOnSurface)::DownCast(CR);
COS->UVPoints(Pf,Pl);
OS << " UV Points : " <<Pf.X()<<", "<<Pf.Y()<<" ";
OS << Pl.X()<<", "<<Pl.Y()<<"\n";
if (CR->IsCurveOnClosedSurface()) {
Handle(BRep_CurveOnClosedSurface) COCS =
Handle(BRep_CurveOnClosedSurface)::DownCast(CR);
COCS->UVPoints2(Pf,Pl);
OS << " UV Points : " <<Pf.X()<<", "<<Pf.Y()<<" ";
OS << Pl.X()<<", "<<Pl.Y()<<"\n";
}
}
else if (CR->IsRegularity()) {
OS << " - Regularity ";
PrintRegularity(CR->Continuity(),OS);
OS << " on surfaces : "<<mySurfaces.Index(CR->Surface());
if (!CR->Location().IsIdentity())
OS << " location "<<Locations().Index(CR->Location());
OS << ", "<<mySurfaces.Index(CR->Surface2());
if (!CR->Location2().IsIdentity())
OS << " location "<<Locations().Index(CR->Location2());
OS << "\n";
}
else if (CR->IsPolygon3D()) {
Handle(BRep_Polygon3D) GC = Handle(BRep_Polygon3D)::DownCast(itrc.Value());
if (!GC->Polygon3D().IsNull()) {
OS << " - Polygon 3D : "<<myPolygons3D.FindIndex(CR->Polygon3D());
if (!CR->Location().IsIdentity())
OS << " location "<<Locations().Index(CR->Location());
}
}
else if (CR->IsPolygonOnTriangulation()) {
OS << " - PolygonOnTriangulation " << myNodes.FindIndex(CR->PolygonOnTriangulation());
if (CR->IsPolygonOnClosedTriangulation()) {
OS << " " << myNodes.FindIndex(CR->PolygonOnTriangulation2());
}
OS << " on triangulation " << myTriangulations.FindIndex(CR->Triangulation());
if (!CR->Location().IsIdentity())
OS << " location "<<Locations().Index(CR->Location());
OS << "\n";
}
itrc.Next();
}
}
else if (S.ShapeType() == TopAbs_FACE) {
const TopoDS_Face& F = TopoDS::Face(S);
if (BRep_Tool::NaturalRestriction(F))
OS << "NaturalRestriction\n";
// Dump the surface geometry
Handle(BRep_TFace) TF = Handle(BRep_TFace)::DownCast(S.TShape());
if (!TF->Surface().IsNull()) {
OS << " Tolerance : " <<TF->Tolerance() << "\n";
OS << " - Surface : "<<mySurfaces.Index(TF->Surface());
if (!S.Location().IsIdentity())
OS << " location "<<Locations().Index(S.Location());
OS << "\n";
}
if (!(TF->Triangulation()).IsNull()) {
// Dump the triangulation
OS << " - Triangulation : " <<myTriangulations.FindIndex(TF->Triangulation());
if (!S.Location().IsIdentity())
OS << " location " <<Locations().Index(TF->Location());
OS << "\n";
}
}
OS << "\n";
}
//=======================================================================
//function : WriteGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::WriteGeometry (const TopoDS_Shape& S, Standard_OStream& OS)const
{
// Write the geometry
if (S.ShapeType() == TopAbs_VERTEX) {
// Write the point geometry
TopoDS_Vertex V = TopoDS::Vertex(S);
OS << BRep_Tool::Tolerance(V) << "\n";
gp_Pnt p = BRep_Tool::Pnt(V);
OS<<p.X()<<" "<<p.Y()<<" "<<p.Z()<<"\n";
Handle(BRep_TVertex) TV = Handle(BRep_TVertex)::DownCast(S.TShape());
BRep_ListIteratorOfListOfPointRepresentation itrp(TV->Points());
while (itrp.More()) {
const Handle(BRep_PointRepresentation)& PR = itrp.Value();
OS << PR->Parameter();
if (PR->IsPointOnCurve()) {
OS << " 1 " << myCurves.Index(PR->Curve());
}
else if (PR->IsPointOnCurveOnSurface()) {
OS << " 2 " << myCurves2d.Index(PR->PCurve());
OS << " " << mySurfaces.Index(PR->Surface());
}
else if (PR->IsPointOnSurface()) {
OS << " 3 " << PR->Parameter2() << " ";
OS << mySurfaces.Index(PR->Surface());
}
OS << " " << Locations().Index(PR->Location());
OS << "\n";
itrp.Next();
}
OS << "0 0\n"; // end representations
}
else if (S.ShapeType() == TopAbs_EDGE) {
// Write the curve geometry
Handle(BRep_TEdge) TE = Handle(BRep_TEdge)::DownCast(S.TShape());
OS << " " << TE->Tolerance() << " ";
OS << ((TE->SameParameter()) ? 1 : 0) << " ";
OS << ((TE->SameRange()) ? 1 : 0) << " ";
OS << ((TE->Degenerated()) ? 1 : 0) << "\n";
Standard_Real first, last;
BRep_ListIteratorOfListOfCurveRepresentation itrc = TE->Curves();
while (itrc.More()) {
const Handle(BRep_CurveRepresentation)& CR = itrc.Value();
if (CR->IsCurve3D()) {
if (!CR->Curve3D().IsNull()) {
Handle(BRep_GCurve) GC = Handle(BRep_GCurve)::DownCast(itrc.Value());
GC->Range(first, last);
OS << "1 "; // -1- Curve 3D
OS << " "<<myCurves.Index(CR->Curve3D());
OS << " "<<Locations().Index(CR->Location());
OS << " "<<first<<" "<<last;
OS << "\n";
}
}
else if (CR->IsCurveOnSurface()) {
Handle(BRep_GCurve) GC = Handle(BRep_GCurve)::DownCast(itrc.Value());
GC->Range(first, last);
if (!CR->IsCurveOnClosedSurface())
OS << "2 "; // -2- Curve on surf
else
OS << "3 "; // -3- Curve on closed surf
OS <<" "<<myCurves2d.Index(CR->PCurve());
if (CR->IsCurveOnClosedSurface()) {
OS <<" " << myCurves2d.Index(CR->PCurve2());
PrintRegularity(CR->Continuity(),OS);
}
OS << " " << mySurfaces.Index(CR->Surface());
OS << " " << Locations().Index(CR->Location());
OS << " "<<first<<" "<<last;
OS << "\n";
// Write UV Points // for XML Persistence higher performance
if (FormatNb() == TopTools_FormatVersion_VERSION_2)
{
gp_Pnt2d Pf,Pl;
if (CR->IsCurveOnClosedSurface()) {
Handle(BRep_CurveOnClosedSurface) COCS =
Handle(BRep_CurveOnClosedSurface)::DownCast(CR);
COCS->UVPoints2(Pf,Pl);
}
else {
Handle(BRep_CurveOnSurface) COS =
Handle(BRep_CurveOnSurface)::DownCast(CR);
COS->UVPoints(Pf,Pl);
}
OS << Pf.X() << " " << Pf.Y() << " " << Pl.X() << " " << Pl.Y() << "\n";
}
}
else if (CR->IsRegularity()) {
OS << "4 "; // -4- Regularity
PrintRegularity(CR->Continuity(),OS);
OS << " "<<mySurfaces.Index(CR->Surface());
OS << " "<<Locations().Index(CR->Location());
OS << " "<<mySurfaces.Index(CR->Surface2());
OS << " "<<Locations().Index(CR->Location2());
OS << "\n";
}
else if (myWithTriangles) { // for XML Persistence
if (CR->IsPolygon3D()) {
Handle(BRep_Polygon3D) GC = Handle(BRep_Polygon3D)::DownCast(itrc.Value());
if (!GC->Polygon3D().IsNull()) {
OS << "5 "; // -5- Polygon3D
OS << " "<<myPolygons3D.FindIndex(CR->Polygon3D());
OS << " "<<Locations().Index(CR->Location());
OS << "\n";
}
}
else if (CR->IsPolygonOnTriangulation()) {
Handle(BRep_PolygonOnTriangulation) PT =
Handle(BRep_PolygonOnTriangulation)::DownCast(itrc.Value());
if (!CR->IsPolygonOnClosedTriangulation())
OS << "6 "; // -6- Polygon on triangulation
else
OS << "7 "; // -7- Polygon on closed triangulation
OS << " " << myNodes.FindIndex(PT->PolygonOnTriangulation());
if (CR->IsPolygonOnClosedTriangulation()) {
OS << " " << myNodes.FindIndex(PT->PolygonOnTriangulation2());
}
OS << " " << myTriangulations.FindIndex(PT->Triangulation());
OS << " "<<Locations().Index(CR->Location());
OS << "\n";
}
}
itrc.Next();
}
OS << "0\n"; // end of the list of representations
}
else if (S.ShapeType() == TopAbs_FACE) {
Handle(BRep_TFace) TF = Handle(BRep_TFace)::DownCast(S.TShape());
const TopoDS_Face& F = TopoDS::Face(S);
if (!(TF->Surface()).IsNull()) {
OS << ((BRep_Tool::NaturalRestriction(F)) ? 1 : 0);
OS << " ";
// Write the surface geometry
OS << " " <<TF->Tolerance();
OS << " " <<mySurfaces.Index(TF->Surface());
OS << " " <<Locations().Index(TF->Location());
OS << "\n";
}
else //For correct reading of null face
{
OS << 0;
OS << " ";
OS << " " <<TF->Tolerance();
OS << " " << 0;
OS << " " << 0;
OS << "\n";
}
if (myWithTriangles || TF->Surface().IsNull()) { // for XML Persistence
if (!(TF->Triangulation()).IsNull()) {
OS << 2;
OS << " ";
// Write the triangulation
OS << " " <<myTriangulations.FindIndex(TF->Triangulation());
}
}
}
}
//=======================================================================
//function : ReadRegularity
//purpose :
//=======================================================================
static GeomAbs_Shape ReadRegularity(Standard_IStream& IS)
{
char buffer[255];
IS >> buffer;
switch (buffer[0]) {
case 'C' :
switch (buffer[1]) {
case '0' :
return GeomAbs_C0;
case '1' :
return GeomAbs_C1;
case '2' :
return GeomAbs_C2;
case '3' :
return GeomAbs_C3;
case 'N' :
return GeomAbs_CN;
}
break;
case 'G' :
switch (buffer[1]) {
case '1' :
return GeomAbs_G1;
case '2' :
return GeomAbs_G2;
}
break;
}
return GeomAbs_C0;
}
//=======================================================================
//function : ReadGeometry
//purpose :
//=======================================================================
void BRepTools_ShapeSet::ReadGeometry (const TopAbs_ShapeEnum T,
Standard_IStream& IS,
TopoDS_Shape& S)
{
// Read the geometry
Standard_Integer val,c,pc,pc2 = 0,s,s2,l,l2,t, pt, pt2 = 0;
Standard_Real tol,X,Y,Z,first,last,p1,p2;
Standard_Real PfX,PfY,PlX,PlY;
gp_Pnt2d aPf, aPl;
Standard_Boolean closed;
GeomAbs_Shape reg = GeomAbs_C0;
switch (T) {
//---------
// vertex
//---------
case TopAbs_VERTEX :
{
TopoDS_Vertex& V = TopoDS::Vertex(S);
// Read the point geometry
GeomTools::GetReal(IS, tol);
GeomTools::GetReal(IS, X);
GeomTools::GetReal(IS, Y);
GeomTools::GetReal(IS, Z);
myBuilder.MakeVertex(V,gp_Pnt(X,Y,Z),tol);
Handle(BRep_TVertex) TV = Handle(BRep_TVertex)::DownCast(V.TShape());
BRep_ListOfPointRepresentation& lpr = TV->ChangePoints();
TopLoc_Location L;
do {
GeomTools::GetReal(IS, p1);
IS >> val;
Handle(BRep_PointRepresentation) PR;
switch (val) {
case 1 :
{
IS >> c;
// Modified by Sergey KHROMOV - Wed Apr 24 13:59:09 2002 Begin
if (myCurves.Curve(c).IsNull())
break;
// Modified by Sergey KHROMOV - Wed Apr 24 13:59:13 2002 End
Handle(BRep_PointOnCurve) POC =
new BRep_PointOnCurve(p1,
myCurves.Curve(c),
L);
PR = POC;
}
break;
case 2 :
{
IS >> pc >> s;
// Modified by Sergey KHROMOV - Wed Apr 24 13:59:09 2002 Begin
if (myCurves2d.Curve2d(pc).IsNull() ||
mySurfaces.Surface(s).IsNull())
break;
// Modified by Sergey KHROMOV - Wed Apr 24 13:59:13 2002 End
Handle(BRep_PointOnCurveOnSurface) POC =
new BRep_PointOnCurveOnSurface(p1,
myCurves2d.Curve2d(pc),
mySurfaces.Surface(s),
L);
PR = POC;
}
break;
case 3 :
{
GeomTools::GetReal(IS, p2);
IS >> s;
// Modified by Sergey KHROMOV - Wed Apr 24 13:59:09 2002 Begin
if (mySurfaces.Surface(s).IsNull())
break;
// Modified by Sergey KHROMOV - Wed Apr 24 13:59:13 2002 End
Handle(BRep_PointOnSurface) POC =
new BRep_PointOnSurface(p1,p2,
mySurfaces.Surface(s),
L);
PR = POC;
}
break;
}
if (val > 0) {
IS >> l;
if (!PR.IsNull()) {
PR->Location(Locations().Location(l));
lpr.Append(PR);
}
}
} while (val > 0);
}
break;
//---------
// edge
//---------
case TopAbs_EDGE :
// Create an edge
{
TopoDS_Edge& E = TopoDS::Edge(S);
myBuilder.MakeEdge(E);
// Read the curve geometry
GeomTools::GetReal(IS, tol);
IS >> val;
myBuilder.SameParameter(E,(val == 1));
IS >> val;
myBuilder.SameRange(E,(val == 1));
IS >> val;
myBuilder.Degenerated(E,(val == 1));
do {
IS >> val;
switch (val) {
case 1 : // -1- Curve 3D
IS >> c >> l;
if (!myCurves.Curve(c).IsNull()) {
myBuilder.UpdateEdge(E,myCurves.Curve(c),
Locations().Location(l),tol);
}
GeomTools::GetReal(IS, first);
GeomTools::GetReal(IS, last);
if (!myCurves.Curve(c).IsNull()) {
Standard_Boolean Only3d = Standard_True;
myBuilder.Range(E,first,last,Only3d);
}
break;
case 2 : // -2- Curve on surf
case 3 : // -3- Curve on closed surf
closed = (val == 3);
IS >> pc;
if (closed) {
IS >> pc2;
reg = ReadRegularity(IS);
}
// surface, location
IS >> s >> l;
// range
GeomTools::GetReal(IS, first);
GeomTools::GetReal(IS, last);
// read UV Points // for XML Persistence higher performance
if (FormatNb() == TopTools_FormatVersion_VERSION_2)
{
GeomTools::GetReal(IS, PfX);
GeomTools::GetReal(IS, PfY);
GeomTools::GetReal(IS, PlX);
GeomTools::GetReal(IS, PlY);
aPf = gp_Pnt2d(PfX,PfY);
aPl = gp_Pnt2d(PlX,PlY);
}
// Modified by Sergey KHROMOV - Wed Apr 24 12:11:16 2002 Begin
if (myCurves2d.Curve2d(pc).IsNull() ||
(closed && myCurves2d.Curve2d(pc2).IsNull()) ||
mySurfaces.Surface(s).IsNull())
break;
// Modified by Sergey KHROMOV - Wed Apr 24 12:11:17 2002 End
if (closed) {
if (FormatNb() == TopTools_FormatVersion_VERSION_2)
myBuilder.UpdateEdge(E,myCurves2d.Curve2d(pc),
myCurves2d.Curve2d(pc2),
mySurfaces.Surface(s),
Locations().Location(l),tol,
aPf, aPl);
else
myBuilder.UpdateEdge(E,myCurves2d.Curve2d(pc),
myCurves2d.Curve2d(pc2),
mySurfaces.Surface(s),
Locations().Location(l),tol);
myBuilder.Continuity(E,
mySurfaces.Surface(s),
mySurfaces.Surface(s),
Locations().Location(l),
Locations().Location(l),
reg);
}
else
{
if (FormatNb() == TopTools_FormatVersion_VERSION_2)
myBuilder.UpdateEdge(E,myCurves2d.Curve2d(pc),
mySurfaces.Surface(s),
Locations().Location(l),tol,
aPf, aPl);
else
myBuilder.UpdateEdge(E,myCurves2d.Curve2d(pc),
mySurfaces.Surface(s),
Locations().Location(l),tol);
}
myBuilder.Range(E,
mySurfaces.Surface(s),
Locations().Location(l),
first,last);
break;
case 4 : // -4- Regularity
reg = ReadRegularity(IS);
IS >> s >> l >> s2 >> l2;
// Modified by Sergey KHROMOV - Wed Apr 24 12:39:13 2002 Begin
if (mySurfaces.Surface(s).IsNull() ||
mySurfaces.Surface(s2).IsNull())
break;
// Modified by Sergey KHROMOV - Wed Apr 24 12:39:14 2002 End
myBuilder.Continuity(E,
mySurfaces.Surface(s),
mySurfaces.Surface(s2),
Locations().Location(l),
Locations().Location(l2),
reg);
break;
case 5 : // -5- Polygon3D
IS >> c >> l;
//szy-02.05.2004 myBuilder.UpdateEdge(E,Handle(Poly_Polygon3D)::DownCast(myPolygons3D(c)));
if (c > 0 && c <= myPolygons3D.Extent())
myBuilder.UpdateEdge(E,Handle(Poly_Polygon3D)::DownCast(myPolygons3D(c)), Locations().Location(l));
break;
case 6 :
case 7 :
closed = (val == 7);
IS >> pt;
if (closed) {
IS >> pt2;
}
IS >> t >> l;
if (closed) {
if (t > 0 && t <= myTriangulations.Extent() &&
pt > 0 && pt <= myNodes.Extent() &&
pt2 > 0 && pt2 <= myNodes.Extent())
myBuilder.UpdateEdge
(E, Handle(Poly_PolygonOnTriangulation)::DownCast(myNodes(pt)),
Handle(Poly_PolygonOnTriangulation)::DownCast(myNodes(pt2)),
myTriangulations.FindKey(t),
Locations().Location(l));
}
else {
if (t > 0 && t <= myTriangulations.Extent() &&
pt > 0 && pt <= myNodes.Extent())
myBuilder.UpdateEdge
(E,Handle(Poly_PolygonOnTriangulation)::DownCast(myNodes(pt)),
myTriangulations.FindKey(t),
Locations().Location(l));
}
// range
break;
}
} while (val > 0);
}
break;
//---------
// wire
//---------
case TopAbs_WIRE :
myBuilder.MakeWire(TopoDS::Wire(S));
break;
//---------
// face
//---------
case TopAbs_FACE :
{
// create a face :
TopoDS_Face& F = TopoDS::Face(S);
// std::streampos pos;
myBuilder.MakeFace(F);
IS >> val; // natural restriction
if (val == 0 || val == 1) {
GeomTools::GetReal(IS, tol);
IS >> s >> l;
// Modified by Sergey KHROMOV - Wed Apr 24 12:39:13 2002 Begin
if (!mySurfaces.Surface(s).IsNull()) {
// Modified by Sergey KHROMOV - Wed Apr 24 12:39:14 2002 End
myBuilder.UpdateFace(TopoDS::Face(S),
mySurfaces.Surface(s),
Locations().Location(l),tol);
myBuilder.NaturalRestriction(TopoDS::Face(S),(val == 1));
}
// pos = IS.tellg();
// IS >> val;
}
else if(val == 2) {
//only triangulation
IS >> s;
myBuilder.UpdateFace(TopoDS::Face(S),
myTriangulations.FindKey(s));
}
// else pos = IS.tellg();
// BUC60769
if(val == 2) break;
char string[260];
IS.getline ( string, 256, '\n' );
IS.getline ( string, 256, '\n' );
if (string[0] == '2') {
// cas triangulation
s = atoi ( &string[2] );
if (s > 0 && s <= myTriangulations.Extent())
myBuilder.UpdateFace(TopoDS::Face(S),
myTriangulations.FindKey(s));
}
// else IS.seekg(pos);
}
break;
//---------
// shell
//---------
case TopAbs_SHELL :
myBuilder.MakeShell(TopoDS::Shell(S));
break;
//---------
// solid
//---------
case TopAbs_SOLID :
myBuilder.MakeSolid(TopoDS::Solid(S));
break;
//---------
// compsolid
//---------
case TopAbs_COMPSOLID :
myBuilder.MakeCompSolid(TopoDS::CompSolid(S));
break;
//---------
// compound
//---------
case TopAbs_COMPOUND :
myBuilder.MakeCompound(TopoDS::Compound(S));
break;
default:
break;
}
}
//=======================================================================
//function : AddShapes
//purpose :
//=======================================================================
void BRepTools_ShapeSet::AddShapes(TopoDS_Shape& S1,
const TopoDS_Shape& S2)
{
myBuilder.Add(S1,S2);
}
//=======================================================================
//function : Check
//purpose :
//=======================================================================
void BRepTools_ShapeSet::Check(const TopAbs_ShapeEnum T,
TopoDS_Shape& S)
{
if (T == TopAbs_FACE) {
const TopoDS_Face& F = TopoDS::Face(S);
BRepTools::Update(F);
}
}
//=======================================================================
//function : WritePolygonOnTriangulation
//purpose :
//=======================================================================
void BRepTools_ShapeSet::WritePolygonOnTriangulation(Standard_OStream& OS,
const Standard_Boolean Compact,
const Message_ProgressRange& theProgress)const
{
Standard_Integer i, j, nbpOntri = myNodes.Extent();
Message_ProgressScope aPS(theProgress, "Polygons On Triangulation", nbpOntri);
if (Compact)
OS << "PolygonOnTriangulations " << nbpOntri << "\n";
else {
OS << " -------\n";
OS <<"Dump of " << nbpOntri << " PolygonOnTriangulations\n";
OS << " -------\n";
}
Handle(Poly_PolygonOnTriangulation) Poly;
Handle(TColStd_HArray1OfReal) Param;
for (i=1; i<=nbpOntri && aPS.More(); i++, aPS.Next()) {
Poly = Handle(Poly_PolygonOnTriangulation)::DownCast(myNodes(i));
const TColStd_Array1OfInteger& Nodes = Poly->Nodes();
if (!Compact) {
OS << " "<< i << " : PolygonOnTriangulation with " << Nodes.Length() << " Nodes\n";
}
else OS << Nodes.Length()<<" ";
if (!Compact) OS <<" ";
for (j=1; j <= Nodes.Length(); j++) OS << Nodes.Value(j) << " ";
OS << "\n";
// writing parameters:
Param = Poly->Parameters();
if (Compact) OS <<"p ";
// write the deflection
if (!Compact) OS << " Deflection : ";
OS <<Poly->Deflection() << " ";
if (!Compact) OS << "\n";
if (!Param.IsNull()) {
if (!Compact) {
OS << " Parameters :";
}
else OS << "1 " ;
if (!Compact) OS <<" ";
for (j=1; j <= Param->Length(); j++) OS << Param->Value(j) << " ";
OS << "\n";
}
else OS <<"0 \n";
}
}
//=======================================================================
//function : DumpPolygonOnTriangulation
//purpose :
//=======================================================================
void BRepTools_ShapeSet::DumpPolygonOnTriangulation(Standard_OStream& OS)const
{
WritePolygonOnTriangulation(OS, Standard_False);
}
//=======================================================================
//function : ReadPolygonOnTriangulation
//purpose :
//=======================================================================
void BRepTools_ShapeSet::ReadPolygonOnTriangulation(Standard_IStream& IS,
const Message_ProgressRange& theProgress)
{
char buffer[255];
IS >> buffer;
if (strstr(buffer,"PolygonOnTriangulations") == NULL) return;
Standard_Integer i, j, val, nbpol = 0, nbnodes =0;
Standard_Integer hasparameters;
Standard_Real par;
Handle(TColStd_HArray1OfReal) Param;
Handle(Poly_PolygonOnTriangulation) Poly;
IS >> nbpol;
//OCC19559
Message_ProgressScope aPS(theProgress, "Polygons On Triangulation", nbpol);
for (i=1; i<=nbpol&& aPS.More(); i++, aPS.Next()) {
IS >> nbnodes;
TColStd_Array1OfInteger Nodes(1, nbnodes);
for (j = 1; j <= nbnodes; j++) {
IS >> val;
Nodes(j) = val;
}
IS >> buffer;
// if (!strcasecmp(buffer, "p")) {
Standard_Real def;
GeomTools::GetReal(IS, def);
IS >> hasparameters;
if (hasparameters) {
TColStd_Array1OfReal Param1(1, nbnodes);
for (j = 1; j <= nbnodes; j++) {
GeomTools::GetReal(IS, par);
Param1(j) = par;
}
Poly = new Poly_PolygonOnTriangulation(Nodes, Param1);
}
else Poly = new Poly_PolygonOnTriangulation(Nodes);
Poly->Deflection(def);
// }
// else {
// IS.seekg(ppp);
// Poly = new Poly_PolygonOnTriangulation(Nodes);
// }
myNodes.Add(Poly);
}
// }
// else IS.seekg(pos);
}
//=======================================================================
//function : WritePolygon3D
//purpose :
//=======================================================================
void BRepTools_ShapeSet::WritePolygon3D(Standard_OStream& OS,
const Standard_Boolean Compact,
const Message_ProgressRange& theProgress)const
{
Standard_Integer i, j, nbpol = myPolygons3D.Extent();
Message_ProgressScope aPS(theProgress, "3D Polygons", nbpol);
if (Compact)
OS << "Polygon3D " << nbpol << "\n";
else {
OS << " -------\n";
OS <<"Dump of " << nbpol << " Polygon3Ds\n";
OS << " -------\n";
}
Handle(Poly_Polygon3D) P;
for (i = 1; i <= nbpol && aPS.More(); i++, aPS.Next()) {
P = Handle(Poly_Polygon3D)::DownCast(myPolygons3D(i));
if (Compact) {
OS << P->NbNodes() << " ";
OS << ((P->HasParameters()) ? "1" : "0") << "\n";
}
else {
OS << " "<< i << " : Polygon3D with " << P->NbNodes() << " Nodes\n";
OS << ((P->HasParameters()) ? "with" : "without") << " parameters\n";
}
// write the deflection
if (!Compact) OS << "Deflection : ";
OS << P->Deflection() << "\n";
// write the nodes
if (!Compact) OS << "\nNodes :\n";
Standard_Integer i1, nbNodes = P->NbNodes();
const TColgp_Array1OfPnt& Nodes = P->Nodes();
for (j = 1; j <= nbNodes; j++) {
if (!Compact) OS << std::setw(10) << j << " : ";
if (!Compact) OS << std::setw(17);
OS << Nodes(j).X() << " ";
if (!Compact) OS << std::setw(17);
OS << Nodes(j).Y() << " ";
if (!Compact) OS << std::setw(17);
OS << Nodes(j).Z();
if (!Compact) OS << "\n";
else OS << " ";
}
OS <<"\n";
if (P->HasParameters()) {
if (!Compact) OS << "\nParameters :\n";
const TColStd_Array1OfReal& Param = P->Parameters();
for ( i1 = 1; i1 <= nbNodes; i1++ ) {
OS << Param(i1) << " ";
}
OS <<"\n";
}
}
}
//=======================================================================
//function : DumpPolygon3D
//purpose :
//=======================================================================
void BRepTools_ShapeSet::DumpPolygon3D(Standard_OStream& OS)const
{
WritePolygon3D(OS, Standard_False);
}
//=======================================================================
//function : ReadPolygon3D
//purpose :
//=======================================================================
void BRepTools_ShapeSet::ReadPolygon3D(Standard_IStream& IS, const Message_ProgressRange& theProgress)
{
char buffer[255];
// Standard_Integer i, j, p, val, nbpol, nbnodes, hasparameters;
Standard_Integer i, j, p, nbpol=0, nbnodes =0, hasparameters = Standard_False;
Standard_Real d, x, y, z;
IS >> buffer;
if (strstr(buffer,"Polygon3D") == NULL) return;
Handle(Poly_Polygon3D) P;
IS >> nbpol;
//OCC19559
Message_ProgressScope aPS(theProgress, "3D Polygons", nbpol);
for (i=1; i<=nbpol && aPS.More(); i++, aPS.Next()) {
IS >> nbnodes;
IS >> hasparameters;
TColgp_Array1OfPnt Nodes(1, nbnodes);
GeomTools::GetReal(IS, d);
for (j = 1; j <= nbnodes; j++) {
GeomTools::GetReal(IS, x);
GeomTools::GetReal(IS, y);
GeomTools::GetReal(IS, z);
Nodes(j).SetCoord(x,y,z);
}
if (hasparameters) {
TColStd_Array1OfReal Param(1,nbnodes);
for (p = 1; p <= nbnodes; p++) {
GeomTools::GetReal(IS, Param(p));
}
P = new Poly_Polygon3D(Nodes, Param);
}
else P = new Poly_Polygon3D(Nodes);
P->Deflection(d);
myPolygons3D.Add(P);
}
}
//=======================================================================
//function : WriteTriangulation
//purpose :
//=======================================================================
void BRepTools_ShapeSet::WriteTriangulation(Standard_OStream& OS,
const Standard_Boolean Compact,
const Message_ProgressRange& theProgress)const
{
Standard_Integer i, j, nbNodes, nbtri = myTriangulations.Extent();
Standard_Integer nbTriangles = 0, n1, n2, n3;
Message_ProgressScope aPS(theProgress, "Triangulations", nbtri);
if (Compact)
OS << "Triangulations " << nbtri << "\n";
else {
OS << " -------\n";
OS <<"Dump of " << nbtri << " Triangulations\n";
OS << " -------\n";
}
Handle(Poly_Triangulation) T;
for (i = 1; i <= nbtri && aPS.More(); i++, aPS.Next()) {
T = myTriangulations.FindKey(i);
const Standard_Boolean toWriteNormals = myTriangulations(i);
if (Compact) {
OS << T->NbNodes() << " " << T->NbTriangles() << " ";
OS << ((T->HasUVNodes()) ? "1" : "0") << " ";
if (FormatNb() >= TopTools_FormatVersion_VERSION_3)
{
OS << ((T->HasNormals() && toWriteNormals) ? "1" : "0") << " ";
}
}
else {
OS << " "<< i << " : Triangulation with " << T->NbNodes() << " Nodes and "
<< T->NbTriangles() <<" Triangles\n";
OS << " "<<((T->HasUVNodes()) ? "with" : "without") << " UV nodes\n";
if (FormatNb() >= TopTools_FormatVersion_VERSION_3)
{
OS << " " << ((T->HasNormals() && toWriteNormals) ? "with" : "without") << " normals\n";
}
}
// write the deflection
if (!Compact) OS << " Deflection : ";
OS <<T->Deflection() << "\n";
// write the 3d nodes
if (!Compact) OS << "\n3D Nodes :\n";
nbNodes = T->NbNodes();
const TColgp_Array1OfPnt& Nodes = T->Nodes();
for (j = 1; j <= nbNodes; j++) {
if (!Compact) OS << std::setw(10) << j << " : ";
if (!Compact) OS << std::setw(17);
OS << Nodes(j).X() << " ";
if (!Compact) OS << std::setw(17);
OS << Nodes(j).Y() << " ";
if (!Compact) OS << std::setw(17);
OS << Nodes(j).Z();
if (!Compact) OS << "\n";
else OS << " ";
}
if (T->HasUVNodes()) {
if (!Compact) OS << "\nUV Nodes :\n";
const TColgp_Array1OfPnt2d& UVNodes = T->UVNodes();
for (j = 1; j <= nbNodes; j++) {
if (!Compact) OS << std::setw(10) << j << " : ";
if (!Compact) OS << std::setw(17);
OS << UVNodes(j).X() << " ";
if (!Compact) OS << std::setw(17);
OS << UVNodes(j).Y();
if (!Compact) OS << "\n";
else OS << " ";
}
}
if (!Compact) OS << "\nTriangles :\n";
nbTriangles = T->NbTriangles();
const Poly_Array1OfTriangle& Triangles = T->Triangles();
for (j = 1; j <= nbTriangles; j++) {
if (!Compact) OS << std::setw(10) << j << " : ";
Triangles(j).Get(n1, n2, n3);
if (!Compact) OS << std::setw(10);
OS << n1 << " ";
if (!Compact) OS << std::setw(10);
OS << n2 << " ";
if (!Compact) OS << std::setw(10);
OS << n3;
if (!Compact) OS << "\n";
else OS << " ";
}
if (FormatNb() >= TopTools_FormatVersion_VERSION_3)
{
if (T->HasNormals() && toWriteNormals)
{
if (!Compact) OS << "\nNormals :\n";
const TShort_Array1OfShortReal& Normals = T->Normals();
for (j = 1; j <= nbNodes * 3; j++)
{
if (!Compact)
{
OS << std::setw(10) << j << " : ";
OS << std::setw(17);
}
OS << Normals(j) << " ";
if (!Compact)
{
OS << "\n";
}
else
{
OS << " ";
}
}
}
}
OS << "\n";
}
}
//=======================================================================
//function : DumpTriangulation
//purpose :
//=======================================================================
void BRepTools_ShapeSet::DumpTriangulation(Standard_OStream& OS)const
{
WriteTriangulation(OS, Standard_False);
}
//=======================================================================
//function : ReadTriangulation
//purpose :
//=======================================================================
void BRepTools_ShapeSet::ReadTriangulation(Standard_IStream& IS, const Message_ProgressRange& theProgress)
{
char buffer[255];
// Standard_Integer i, j, val, nbtri;
Standard_Integer i, j, nbtri =0;
Standard_Real d, x, y, z;
Standard_Real normal;
Standard_Integer nbNodes =0, nbTriangles=0;
Standard_Boolean hasUV= Standard_False;
Standard_Boolean hasNormals= Standard_False;
Handle(Poly_Triangulation) T;
IS >> buffer;
if (strstr(buffer,"Triangulations") == NULL) return;
IS >> nbtri;
//OCC19559
Message_ProgressScope aPS(theProgress, "Triangulations", nbtri);
for (i=1; i<=nbtri && aPS.More();i++, aPS.Next()) {
IS >> nbNodes >> nbTriangles >> hasUV;
if (FormatNb() >= TopTools_FormatVersion_VERSION_3)
{
IS >> hasNormals;
}
GeomTools::GetReal(IS, d);
TColgp_Array1OfPnt Nodes(1, nbNodes);
TColgp_Array1OfPnt2d UVNodes(1, nbNodes);
Handle(TShort_HArray1OfShortReal) Normals;
if (hasNormals)
{
Normals = new TShort_HArray1OfShortReal(1, nbNodes * 3);
}
for (j = 1; j <= nbNodes; j++) {
GeomTools::GetReal(IS, x);
GeomTools::GetReal(IS, y);
GeomTools::GetReal(IS, z);
Nodes(j).SetCoord(x,y,z);
}
if (hasUV) {
for (j = 1; j <= nbNodes; j++) {
GeomTools::GetReal(IS, x);
GeomTools::GetReal(IS, y);
UVNodes(j).SetCoord(x,y);
}
}
// read the triangles
Standard_Integer n1,n2,n3;
Poly_Array1OfTriangle Triangles(1, nbTriangles);
for (j = 1; j <= nbTriangles; j++) {
IS >> n1 >> n2 >> n3;
Triangles(j).Set(n1,n2,n3);
}
if (hasNormals)
{
for (j = 1; j <= nbNodes * 3; j++)
{
GeomTools::GetReal(IS, normal);
Normals->SetValue(j, static_cast<Standard_ShortReal>(normal));
}
}
if (hasUV) T = new Poly_Triangulation(Nodes,UVNodes,Triangles);
else T = new Poly_Triangulation(Nodes,Triangles);
T->Deflection(d);
if (hasNormals)
{
T->SetNormals(Normals);
}
myTriangulations.Add(T, hasNormals);
}
}