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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-26 11:05:31 +03:00
occt/src/Image/Image_PixMap.hxx
isk decdee7d3f 0028205: Visualization - add functionality for dumping results of detection algorithms into image
StdSelect_ViewerSelector3d::ToPixMap() - added new method for dumping
detection results into an image.
2016-12-22 12:46:49 +03:00

326 lines
12 KiB
C++

// Created on: 2012-07-18
// Created by: Kirill GAVRILOV
// Copyright (c) 2012-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Image_PixMap_H__
#define _Image_PixMap_H__
#include <Image_PixMapData.hxx>
#include <Standard_Transient.hxx>
#include <Quantity_ColorRGBA.hxx>
//! Class represents packed image plane.
class Image_PixMap : public Standard_Transient
{
public:
//! This enumeration define packed image plane formats
typedef enum tagFormat {
ImgUNKNOWN = 0, //!< unsupported or unknown format
ImgGray = 1, //!< 1 byte per pixel, intensity of the color
ImgAlpha, //!< 1 byte per pixel, transparency
ImgRGB, //!< 3 bytes packed RGB image plane
ImgBGR, //!< same as RGB but with different components order
ImgRGB32, //!< 4 bytes packed RGB image plane (1 extra byte for alignment, may have undefined value)
ImgBGR32, //!< same as RGB but with different components order
ImgRGBA, //!< 4 bytes packed RGBA image plane
ImgBGRA, //!< same as RGBA but with different components order
ImgGrayF, //!< 1 float (4-bytes) per pixel (1-component plane), intensity of the color
ImgAlphaF, //!< 1 float (4-bytes) per pixel (1-component plane), transparency
ImgRGBF, //!< 3 floats (12-bytes) RGB image plane
ImgBGRF, //!< same as RGBF but with different components order
ImgRGBAF, //!< 4 floats (16-bytes) RGBA image plane
ImgBGRAF, //!< same as RGBAF but with different components order
} ImgFormat;
//! Determine Big-Endian at runtime
static inline bool IsBigEndianHost()
{
union { int myInt; char myChar[sizeof(int)]; } aUnion;
aUnion.myInt = 1;
return !aUnion.myChar[0];
}
//! Auxiliary method for swapping bytes between RGB and BGR formats.
//! This method modifies the image data but does not change pixel format!
//! Method will fail if pixel format is not one of the following:
//! - ImgRGB32 / ImgBGR32
//! - ImgRGBA / ImgBGRA
//! - ImgRGB / ImgBGR
//! - ImgRGBF / ImgBGRF
//! - ImgRGBAF / ImgBGRAF
Standard_EXPORT static bool SwapRgbaBgra (Image_PixMap& theImage);
public: // high-level API
inline ImgFormat Format() const
{
return myImgFormat;
}
//! Override pixel format specified by InitXXX() methods.
//! Will throw exception if pixel size of new format is not equal to currently initialized format.
//! Intended to switch formats indicating different interpretation of the same data
//! (e.g. ImgGray and ImgAlpha).
Standard_EXPORT void SetFormat (const ImgFormat thePixelFormat);
//! @return image width in pixels
inline Standard_Size Width() const
{
return myData.SizeX;
}
//! @return image height in pixels
inline Standard_Size Height() const
{
return myData.SizeY;
}
//! @return image width in pixels
inline Standard_Size SizeX() const
{
return myData.SizeX;
}
//! @return image height in pixels
inline Standard_Size SizeY() const
{
return myData.SizeY;
}
//! @return width / height.
inline Standard_Real Ratio() const
{
return (SizeY() > 0) ? (Standard_Real(SizeX()) / Standard_Real(SizeY())) : 1.0;
}
//! @return true if data is NULL.
bool IsEmpty() const
{
return myData.IsEmpty();
}
//! Empty constructor. Initialize the NULL image plane.
Standard_EXPORT Image_PixMap();
//! Destructor
Standard_EXPORT virtual ~Image_PixMap();
//! Returns the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
//! @param theX column index from left
//! @param theY row index from top
//! @return the pixel color
inline Quantity_Color PixelColor (const Standard_Integer theX,
const Standard_Integer theY) const
{
Quantity_Parameter aDummy;
return PixelColor (theX, theY, aDummy);
}
//! Returns the pixel color. This function is relatively slow.
//! theAlpha argument is set to color intensity (0 - transparent, 1 - opaque)
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
Standard_EXPORT Quantity_Color PixelColor (const Standard_Integer theX,
const Standard_Integer theY,
Quantity_Parameter& theAlpha) const;
//! Sets the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
void SetPixelColor (const Standard_Integer theX,
const Standard_Integer theY,
const Quantity_ColorRGBA& theColor)
{
const NCollection_Vec4<float> aColor = theColor;
SetPixelColor (theX, theY, aColor);
}
//! Sets the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
void SetPixelColor(const Standard_Integer theX,
const Standard_Integer theY,
const Quantity_Color& theColor)
{
const NCollection_Vec3<float> aColor = theColor;
SetPixelColor (theX, theY, NCollection_Vec4<float> (aColor, 1.0f));
}
//! Sets the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
Standard_EXPORT void SetPixelColor (const Standard_Integer theX,
const Standard_Integer theY,
const NCollection_Vec4<float>& theColor);
//! Initialize image plane as wrapper over alien data.
//! Data will not be copied! Notice that caller should ensure
//! that data pointer will not be released during this wrapper lifetime.
//! You may call InitCopy() to perform data copying.
Standard_EXPORT virtual bool InitWrapper (ImgFormat thePixelFormat,
Standard_Byte* theDataPtr,
const Standard_Size theSizeX,
const Standard_Size theSizeY,
const Standard_Size theSizeRowBytes = 0);
//! Initialize image plane with required dimensions.
//! Memory will be left uninitialized (performance trick).
Standard_EXPORT virtual bool InitTrash (ImgFormat thePixelFormat,
const Standard_Size theSizeX,
const Standard_Size theSizeY,
const Standard_Size theSizeRowBytes = 0);
//! Initialize by copying data.
//! If you want to copy alien data you should create wrapper using InitWrapper() before.
Standard_EXPORT virtual bool InitCopy (const Image_PixMap& theCopy);
//! Initialize image plane with required dimensions.
//! Buffer will be zeroed (black color for most formats).
Standard_EXPORT bool InitZero (ImgFormat thePixelFormat,
const Standard_Size theSizeX,
const Standard_Size theSizeY,
const Standard_Size theSizeRowBytes = 0,
const Standard_Byte theValue = 0);
//! Method correctly deallocate internal buffer.
Standard_EXPORT virtual void Clear();
public: //! @name low-level API for batch-processing (pixels reading / comparison / modification)
//! Returns TRUE if image data is stored from Top to the Down.
//! By default Bottom Up order is used instead
//! (topmost scanlines starts from the bottom in memory).
//! which is most image frameworks naturally support.
//!
//! Notice that access methods within this class automatically
//! convert input row-index to apply this flag!
//! You should use this flag only if interconnect with alien APIs and buffers.
//! @return true if image data is top-down
inline bool IsTopDown() const
{
return myData.TopToDown == 1;
}
//! Setup scanlines order in memory - top-down or bottom-up.
//! Drawers should explicitly specify this value if current state IsTopDown() was ignored!
//! @param theIsTopDown top-down flag
inline void SetTopDown (const bool theIsTopDown)
{
myData.SetTopDown (theIsTopDown);
}
//! Returns +1 if scanlines ordered in Top->Down order in memory and -1 otherwise.
//! @return scanline increment for Top->Down iteration
inline Standard_Size TopDownInc() const
{
return myData.TopToDown;
}
//! @return data pointer for low-level operations (copying entire buffer, parsing with extra tools etc.).
inline const Standard_Byte* Data() const
{
return myData.Data();
}
//! @return data pointer for low-level operations (copying entire buffer, parsing with extra tools etc.).
inline Standard_Byte* ChangeData()
{
return myData.ChangeData();
}
//! @return data pointer to requested row (first column).
inline const Standard_Byte* Row (const Standard_Size theRow) const
{
return myData.Row (theRow);
}
//! @return data pointer to requested row (first column).
inline Standard_Byte* ChangeRow (const Standard_Size theRow)
{
return myData.ChangeRow (theRow);
}
//! @return bytes reserved for one pixel (may include extra bytes for alignment).
inline Standard_Size SizePixelBytes() const
{
return myData.SizeBPP;
}
//! @return bytes reserved for one pixel (may include extra bytes for alignment).
Standard_EXPORT static Standard_Size SizePixelBytes (const Image_PixMap::ImgFormat thePixelFormat);
//! @return bytes reserved per row.
//! Could be larger than needed to store packed row (extra bytes for alignment etc.).
inline Standard_Size SizeRowBytes() const
{
return myData.SizeRowBytes;
}
//! @return the extra bytes in the row.
inline Standard_Size RowExtraBytes() const
{
return SizeRowBytes() - SizeX() * SizePixelBytes();
}
//! Compute the maximal row alignment for current row size.
//! @return maximal row alignment in bytes (up to 16 bytes).
inline Standard_Size MaxRowAligmentBytes() const
{
return myData.MaxRowAligmentBytes();
}
//! @return buffer size
inline Standard_Size SizeBytes() const
{
return myData.Size();
}
//! Access image pixel with specified color type.
//! This method does not perform any type checks - use on own risk (check Format() before)!
template <typename ColorType_t>
inline const ColorType_t& Value (const Standard_Size theRow,
const Standard_Size theCol) const
{
return *reinterpret_cast<const ColorType_t*>(myData.Value (theRow, theCol));
}
//! Access image pixel with specified color type.
//! This method does not perform any type checks - use on own risk (check Format() before)!
template <typename ColorType_t>
inline ColorType_t& ChangeValue (const Standard_Size theRow,
const Standard_Size theCol)
{
return *reinterpret_cast<ColorType_t* >(myData.ChangeValue (theRow, theCol));
}
protected:
Image_PixMapData myData; //!< data buffer
ImgFormat myImgFormat; //!< pixel format
private:
//! Copying allowed only within Handles
Image_PixMap (const Image_PixMap& );
Image_PixMap& operator= (const Image_PixMap& );
public:
DEFINE_STANDARD_RTTIEXT(Image_PixMap,Standard_Transient) // Type definition
};
DEFINE_STANDARD_HANDLE(Image_PixMap, Standard_Transient)
#endif // _Image_PixMap_H__