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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-21 10:13:43 +03:00
occt/src/GeomAPI/GeomAPI_PointsToBSplineSurface.hxx
ifv d1775ee992 0030621: Implementation of building U-periodical surfaces.
draw_test_harness.md - description of new options in Draw commands

AppDef_BSplineCompute.hxx, BRepApprox_TheComputeLineOfApprox.hxx, GeomInt_TheComputeLineOfWLApprox.hxx, Approx_BSplComputeLine.gxx - implementation of method SetPeriodic(...) and implementation periodic boundary conditions for multiline in order to get periodic multicurve.

GeomAPI_PointsToBSplineSurface.hxx, GeomAPI_PointsToBSplineSurface.cxx - adding new parameter for methods Init(...) and Interpolate(...), implementation of building periodic tangents for first and last AppDef_MultiPointConstraint of multiline for U direction of surface.

GeometryTest_APICommands.cxx - implementation of new functionality in Draw command surfapp and surfint

GeomFill_NSections.cxx
Fixing problem with bugs modalg_3 bug606_2
2019-04-23 18:12:16 +03:00

275 lines
11 KiB
C++

// Created on: 1995-01-16
// Created by: Remi LEQUETTE
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _GeomAPI_PointsToBSplineSurface_HeaderFile
#define _GeomAPI_PointsToBSplineSurface_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <TColgp_Array2OfPnt.hxx>
#include <Standard_Integer.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Real.hxx>
#include <Approx_ParametrizationType.hxx>
#include <TColStd_Array2OfReal.hxx>
class Geom_BSplineSurface;
class StdFail_NotDone;
//! This class is used to approximate or interpolate
//! a BSplineSurface passing through an Array2 of
//! points, with a given continuity.
//! Describes functions for building a BSpline
//! surface which approximates or interpolates a set of points.
//! A PointsToBSplineSurface object provides a framework for:
//! - defining the data of the BSpline surface to be built,
//! - implementing the approximation algorithm
//! or the interpolation algorithm, and consulting the results.
//! In fact, class contains 3 algorithms, 2 for approximation and 1
//! for interpolation.
//! First approximation algorithm is based on usual least square criterium:
//! minimization of square distance between samplimg points and result surface.
//! Second approximation algorithm uses least square criterium and additional
//! minimization of some local characteristic of surface (first, second and third
//! partial derivative), which allows managing shape of surface.
//! Interpolation algorithm produces surface, which passes through sampling points.
//!
//! There is accordance between parametrization of result surface S(U, V) and
//! indexes of array Points(i, j): first index corresponds U parameter of surface,
//! second - V parameter of surface.
//! So, points of any j-th column Points(*, j) represent any V isoline of surface,
//! points of any i-th row Point(i, *) represent any U isoline of surface.
//!
//! For each sampling point parameters U, V are calculated according to
//! type of parametrization, which can be Approx_ChordLength, Approx_Centripetal
//! or Approx_IsoParametric. Default value is Approx_ChordLength.
//! For ChordLength parametrisation U(i) = U(i-1) + P(i).Distance(P(i-1)),
//! For Centripetal type U(i) = U(i-1) + Sqrt(P(i).Distance(P(i-1))).
//! Centripetal type can get better result for irregular distances between points.
//!
//! Approximation and interpolation algorithms can build periodical surface along U
//! direction, which corresponds colums of array Points(i, j),
//! if corresponding parameter (thePeriodic, see comments below) of called
//! methods is set to True. Algorithm uses first row Points(1, *) as periodic boundary,
//! so to avoid getting wrong surface it is necessary to keep distance between
//! corresponding points of first and last rows of Points:
//! Points(1, *) != Points(Upper, *).
class GeomAPI_PointsToBSplineSurface
{
public:
DEFINE_STANDARD_ALLOC
//! Constructs an empty algorithm for
//! approximation or interpolation of a surface.
//! Use:
//! - an Init function to define and build the
//! BSpline surface by approximation, or
//! - an Interpolate function to define and build
//! the BSpline surface by interpolation.
Standard_EXPORT GeomAPI_PointsToBSplineSurface();
//! Approximates a BSpline Surface passing through an
//! array of Points. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least <Continuity>
//! 3- the distance from the point <Points> to the
//! BSpline will be lower to Tol3D.
Standard_EXPORT GeomAPI_PointsToBSplineSurface(const TColgp_Array2OfPnt& Points,
const Standard_Integer DegMin = 3, const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Real Tol3D = 1.0e-3);
//! Approximates a BSpline Surface passing through an
//! array of Points. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least <Continuity>
//! 3- the distance from the point <Points> to the
//! BSpline will be lower to Tol3D.
Standard_EXPORT GeomAPI_PointsToBSplineSurface(const TColgp_Array2OfPnt& Points,
const Approx_ParametrizationType ParType,
const Standard_Integer DegMin = 3, const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Real Tol3D = 1.0e-3);
//! Approximates a BSpline Surface passing through an
//! array of points using variational smoothing algorithm,
//! which tries to minimize additional criterium:
//! Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion.
Standard_EXPORT GeomAPI_PointsToBSplineSurface(const TColgp_Array2OfPnt& Points,
const Standard_Real Weight1, const Standard_Real Weight2, const Standard_Real Weight3,
const Standard_Integer DegMax = 8, const GeomAbs_Shape Continuity = GeomAbs_C2,
const Standard_Real Tol3D = 1.0e-3);
//! Approximates a BSpline Surface passing through an
//! array of Points.
//!
//! The points will be constructed as follow:
//! P(i,j) = gp_Pnt( X0 + (i-1)*dX ,
//! Y0 + (j-1)*dY ,
//! ZPoints(i,j) )
//!
//! The resulting BSpline will have the following
//! properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least <Continuity>
//! 3- the distance from the point <Points> to the
//! BSpline will be lower to Tol3D
//! 4- the parametrization of the surface will verify:
//! S->Value( U, V) = gp_Pnt( U, V, Z(U,V) );
Standard_EXPORT GeomAPI_PointsToBSplineSurface(const TColStd_Array2OfReal& ZPoints,
const Standard_Real X0, const Standard_Real dX,
const Standard_Real Y0, const Standard_Real dY,
const Standard_Integer DegMin = 3, const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Real Tol3D = 1.0e-3);
//! Approximates a BSpline Surface passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least <Continuity>
//! 3- the distance from the point <Points> to the
//! BSpline will be lower to Tol3D.
Standard_EXPORT void Init (const TColgp_Array2OfPnt& Points,
const Standard_Integer DegMin = 3, const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Real Tol3D = 1.0e-3);
//! Interpolates a BSpline Surface passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be 3.
//! 2- his continuity will be C2.
Standard_EXPORT void Interpolate (const TColgp_Array2OfPnt& Points,
const Standard_Boolean thePeriodic = Standard_False);
//! Interpolates a BSpline Surface passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be 3.
//! 2- his continuity will be C2.
Standard_EXPORT void Interpolate (const TColgp_Array2OfPnt& Points, const Approx_ParametrizationType ParType,
const Standard_Boolean thePeriodic = Standard_False);
//! Approximates a BSpline Surface passing through an
//! array of Points.
//!
//! The points will be constructed as follow:
//! P(i,j) = gp_Pnt( X0 + (i-1)*dX ,
//! Y0 + (j-1)*dY ,
//! ZPoints(i,j) )
//!
//! The resulting BSpline will have the following
//! properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least <Continuity>
//! 3- the distance from the point <Points> to the
//! BSpline will be lower to Tol3D
//! 4- the parametrization of the surface will verify:
//! S->Value( U, V) = gp_Pnt( U, V, Z(U,V) );
Standard_EXPORT void Init (const TColStd_Array2OfReal& ZPoints,
const Standard_Real X0, const Standard_Real dX,
const Standard_Real Y0, const Standard_Real dY,
const Standard_Integer DegMin = 3, const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Real Tol3D = 1.0e-3);
//! Interpolates a BSpline Surface passing through an
//! array of Points.
//!
//! The points will be constructed as follow:
//! P(i,j) = gp_Pnt( X0 + (i-1)*dX ,
//! Y0 + (j-1)*dY ,
//! ZPoints(i,j) )
//!
//! The resulting BSpline will have the following
//! properties:
//! 1- his degree will be 3
//! 2- his continuity will be C2.
//! 4- the parametrization of the surface will verify:
//! S->Value( U, V) = gp_Pnt( U, V, Z(U,V) );
Standard_EXPORT void Interpolate (const TColStd_Array2OfReal& ZPoints,
const Standard_Real X0, const Standard_Real dX, const Standard_Real Y0, const Standard_Real dY);
//! Approximates a BSpline Surface passing through an
//! array of Point. The resulting BSpline will have
//! the following properties:
//! 1- his degree will be in the range [Degmin,Degmax]
//! 2- his continuity will be at least <Continuity>
//! 3- the distance from the point <Points> to the
//! BSpline will be lower to Tol3D.
Standard_EXPORT void Init (const TColgp_Array2OfPnt& Points,
const Approx_ParametrizationType ParType,
const Standard_Integer DegMin = 3, const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2,
const Standard_Real Tol3D = 1.0e-3, const Standard_Boolean thePeriodic = Standard_False);
//! Approximates a BSpline Surface passing through an
//! array of point using variational smoothing algorithm,
//! which tries to minimize additional criterium:
//! Weight1*CurveLength + Weight2*Curvature + Weight3*Torsion.
Standard_EXPORT void Init (const TColgp_Array2OfPnt& Points,
const Standard_Real Weight1, const Standard_Real Weight2, const Standard_Real Weight3,
const Standard_Integer DegMax = 8,
const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Real Tol3D = 1.0e-3);
//! Returns the approximate BSpline Surface
Standard_EXPORT const Handle(Geom_BSplineSurface)& Surface() const;
Standard_EXPORT operator Handle(Geom_BSplineSurface)() const;
Standard_EXPORT Standard_Boolean IsDone() const;
protected:
private:
Standard_Boolean myIsDone;
Handle(Geom_BSplineSurface) mySurface;
};
#endif // _GeomAPI_PointsToBSplineSurface_HeaderFile