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occt/src/OpenGl/OpenGl_tgl_funcs.hxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

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2.3 KiB
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// Created by: PCT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef OPENGL_TGL_FUNCS_H
#define OPENGL_TGL_FUNCS_H
typedef float matrix3[4][4];
typedef enum {
TYPE_PARAL,
TYPE_PERSPECT
} projtype;
typedef enum {
IND_NO_CLIP,
IND_CLIP
} clip_ind;
typedef struct {
float x; /* x coordinate */
float y; /* y coordinate */
float z; /* z coordinate */
} point3;
typedef struct {
float delta_x; /* x magnitude */
float delta_y; /* y magnitude */
float delta_z; /* z magnitude */
} vec3;
typedef struct {
float x_min; /* x min */
float x_max; /* x max */
float y_min; /* y min */
float y_max; /* y max */
float z_min; /* z min */
float z_max; /* z max */
} limit3;
typedef struct {
float x_min; /* x min */
float x_max; /* x max */
float y_min; /* y min */
float y_max; /* y max */
} limit;
typedef struct {
limit win; /* window limits */
limit3 proj_vp; /* viewport limits */
projtype proj_type; /* projection type */
point3 proj_ref_point; /* projection reference point */
float view_plane; /* view plane distance */
float back_plane; /* back plane distance */
float front_plane; /* front plane distance */
} view_map3;
extern void call_func_eval_ori_matrix3 (const point3* vrp,
const vec3* vpn,
const vec3* vup,
int* err_ind,
float mout[4][4]);
extern void call_func_eval_map_matrix3(view_map3 *Map, int *err_ind, matrix3 mat);
#endif // OPENGL_TGL_FUNCS_H