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Add entities to import a subtype of draughting_model, Add units calculating during STEP reading.
44 lines
1.8 KiB
C++
44 lines
1.8 KiB
C++
// Created on: 2016-08-25
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// Created by: Irina KRYLOVA
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// Copyright (c) 2016 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_Type.hxx>
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#include <StepRepr_CharacterizedRepresentation.hxx>
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#include <StepRepr_RepresentationContext.hxx>
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#include <StepRepr_RepresentationItem.hxx>
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#include <TCollection_HAsciiString.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(StepRepr_CharacterizedRepresentation, StepRepr_Representation)
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//=======================================================================
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//function : StepRepr_CharacterizedRepresentation
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//purpose :
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//=======================================================================
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StepRepr_CharacterizedRepresentation::StepRepr_CharacterizedRepresentation () {}
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//=======================================================================
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//function : Init
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//purpose :
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//=======================================================================
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void StepRepr_CharacterizedRepresentation::Init
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(const Handle(TCollection_HAsciiString)& theName,
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const Handle(TCollection_HAsciiString)& theDescription,
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const Handle(StepRepr_HArray1OfRepresentationItem)& theItems,
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const Handle(StepRepr_RepresentationContext)& theContextOfItems)
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{
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myDescription = theDescription;
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StepRepr_Representation::Init(theName, theItems, theContextOfItems);
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}
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