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The copying permission statements at the beginning of source files updated to refer to LGPL. Copyright dates extended till 2014 in advance.
228 lines
6.3 KiB
C++
228 lines
6.3 KiB
C++
// Created on: 2002-04-17
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// Created by: Alexander Kartomin (akm)
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and / or modify it
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// under the terms of the GNU Lesser General Public version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef NCollection_Set_HeaderFile
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#define NCollection_Set_HeaderFile
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#include <NCollection_BaseCollection.hxx>
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#include <NCollection_BaseList.hxx>
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#include <NCollection_TListNode.hxx>
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#include <NCollection_TListIterator.hxx>
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/**
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* Purpose: A set is an unordered collection of items without
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* duplications. To test for duplications the operators == and !=
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* are used on the items.
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* Inherits BaseList, adding the data item to each node.
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*/
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template <class TheItemType> class NCollection_Set
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: public NCollection_BaseCollection<TheItemType>,
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public NCollection_BaseList
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{
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public:
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typedef NCollection_TListNode<TheItemType> SetNode;
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typedef NCollection_TListIterator<TheItemType> Iterator;
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public:
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// ---------- PUBLIC METHODS ------------
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//! Constructor
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NCollection_Set(const Handle(NCollection_BaseAllocator)& theAllocator=0L) :
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NCollection_BaseCollection<TheItemType>(theAllocator),
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NCollection_BaseList() {}
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//! Copy constructor
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NCollection_Set (const NCollection_Set& theOther) :
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NCollection_BaseCollection<TheItemType>(theOther.myAllocator),
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NCollection_BaseList()
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{ *this = theOther; }
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//! Size - Number of items
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virtual Standard_Integer Size (void) const
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{ return Extent(); }
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//! Replace this list by the items of theOther collection
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virtual void Assign (const NCollection_BaseCollection<TheItemType>& theOther)
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{
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if (this == &theOther)
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return;
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Clear();
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TYPENAME NCollection_BaseCollection<TheItemType>::Iterator& anIter =
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theOther.CreateIterator();
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for (; anIter.More(); anIter.Next())
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{
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SetNode* pNew = new (this->myAllocator) SetNode(anIter.Value());
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PAppend (pNew);
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}
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}
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//! Replace this list by the items of theOther Set
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NCollection_Set& operator= (const NCollection_Set& theOther)
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{
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if (this == &theOther)
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return *this;
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Clear ();
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SetNode * pCur = (SetNode *) theOther.PFirst();
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while (pCur)
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{
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SetNode* pNew = new (this->myAllocator) SetNode(pCur->Value());
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PAppend (pNew);
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pCur = (SetNode *) pCur->Next();
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}
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return *this;
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}
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//! Clear this set
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void Clear (void)
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{ PClear (SetNode::delNode, this->myAllocator); }
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//! Add item
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Standard_Boolean Add (const TheItemType& theItem)
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{
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Iterator anIter(*this);
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while (anIter.More())
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{
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if (anIter.Value() == theItem)
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return Standard_False;
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anIter.Next();
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}
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SetNode * pNew = new (this->myAllocator) SetNode(theItem);
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PPrepend (pNew);
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return Standard_True;
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}
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//! Remove item
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Standard_Boolean Remove (const TheItemType& theItem)
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{
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Iterator anIter(*this);
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while (anIter.More())
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{
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if (anIter.Value() == theItem)
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{
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PRemove (anIter, SetNode::delNode, this->myAllocator);
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return Standard_True;
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}
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anIter.Next();
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}
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return Standard_False;
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}
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//! Remove - wrapper against 'hiding' warnings
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void Remove (Iterator& theIter)
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{ NCollection_BaseList::PRemove (theIter,
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SetNode::delNode,
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this->myAllocator); }
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//! Contains - item inclusion query
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Standard_Boolean Contains (const TheItemType& theItem) const
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{
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Iterator anIter(*this);
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for (; anIter.More(); anIter.Next())
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if (anIter.Value() == theItem)
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return Standard_True;
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return Standard_False;
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}
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//! IsASubset
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Standard_Boolean IsASubset (const NCollection_Set& theOther)
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{
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if (this == &theOther)
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return Standard_True;
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Iterator anIter(theOther);
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for (; anIter.More(); anIter.Next())
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if (!Contains(anIter.Value()))
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return Standard_False;
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return Standard_True;
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}
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//! IsAProperSubset
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Standard_Boolean IsAProperSubset (const NCollection_Set& theOther)
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{
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if (myLength <= theOther.Extent())
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return Standard_False;
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Iterator anIter(theOther);
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for (; anIter.More(); anIter.Next())
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if (!Contains(anIter.Value()))
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return Standard_False;
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return Standard_True;
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}
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//! Union
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void Union (const NCollection_Set& theOther)
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{
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if (this == &theOther)
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return;
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Iterator anIter(theOther);
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Iterator aMyIter;
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Standard_Integer i, iLength=myLength;
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for (; anIter.More(); anIter.Next())
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{
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Standard_Boolean isIn=Standard_False;
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const TheItemType& theItem = anIter.Value();
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for (aMyIter.Init(*this), i=1;
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i<=iLength;
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aMyIter.Next(), i++)
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if (theItem == aMyIter.Value())
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isIn = Standard_True;
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if (!isIn)
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{
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SetNode * pNew = new (this->myAllocator) SetNode(theItem);
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PAppend (pNew);
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}
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}
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}
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//! Intersection
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void Intersection (const NCollection_Set& theOther)
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{
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if (this == &theOther)
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return;
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Iterator anIter(*this);
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while (anIter.More())
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if (theOther.Contains(anIter.Value()))
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anIter.Next();
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else
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NCollection_BaseList::PRemove (anIter, SetNode::delNode, this->myAllocator);
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}
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//! Difference (Subtraction)
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void Difference (const NCollection_Set& theOther)
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{
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if (this == &theOther)
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return;
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Iterator anIter(*this);
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while (anIter.More())
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if (theOther.Contains(anIter.Value()))
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NCollection_BaseList::PRemove (anIter, SetNode::delNode, this->myAllocator);
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else
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anIter.Next();
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}
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//! Destructor - clears the List
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~NCollection_Set (void)
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{ Clear(); }
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private:
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// ----------- PRIVATE METHODS -----------
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//! Creates Iterator for use on BaseCollection
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virtual TYPENAME NCollection_BaseCollection<TheItemType>::Iterator&
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CreateIterator(void) const
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{ return *(new (this->IterAllocator()) Iterator(*this)); }
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};
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#endif
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