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occt/src/BRepMesh/BRepMesh_VertexInspector.hxx
bugmster 973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00

142 lines
4.1 KiB
C++

// Created on: 2011-06-01
// Created by: Oleg AGASHIN
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepMesh_VertexInspector_HeaderFile
#define _BRepMesh_VertexInspector_HeaderFile
#include <BRepMesh_ListOfInteger.hxx>
#ifndef _Precision_HeaderFile
#include <Precision.hxx>
#endif
#ifndef _gp_XY_HeaderFile
#include <gp_XY.hxx>
#endif
#ifndef _gp_XYZ_HeaderFile
#include <gp_XYZ.hxx>
#endif
#ifndef NCollection_CellFilter_HeaderFile
#include <NCollection_CellFilter.hxx>
#endif
#ifndef _BRepMesh_Vertex_HeaderFile
#include <BRepMesh_Vertex.hxx>
#endif
#ifndef _BRepMesh_VectorOfVertex_HeaderFile
#include <BRepMesh_VectorOfVertex.hxx>
#endif
#ifndef _TColStd_Array1OfReal_HeaderFile
#include <TColStd_Array1OfReal.hxx>
#endif
#include <BRepMesh_BaseAllocator.hxx>
//=======================================================================
//! The class to find in the coincidence points
//=======================================================================
class BRepMesh_VertexInspector : public NCollection_CellFilter_InspectorXY
{
public:
typedef Standard_Integer Target;
//! Constructor; remembers tolerance and collector data structure.
//! theTol can be Real or Array1OfReal with two elements which describe
//! tolerance for each dimension.
BRepMesh_VertexInspector (const Standard_Integer nbComp,
const BRepMesh_BaseAllocator& theAlloc);
BRepMesh_VertexInspector (const Standard_Integer nbComp,
const Standard_Real theTol,
const BRepMesh_BaseAllocator& theAlloc);
BRepMesh_VertexInspector (const Standard_Integer nbComp,
const Standard_Real aTolX,
const Standard_Real aTolY,
const BRepMesh_BaseAllocator& theAlloc);
Standard_Integer Add(const BRepMesh_Vertex& theVertex);
void SetTolerance(const Standard_Real theTol)
{
myTol(0) = theTol*theTol;
myTol(1) = 0.;
}
void SetTolerance(const Standard_Real theTolX, const Standard_Real theTolY)
{
myTol(0) = theTolX*theTolX;
myTol(1) = theTolY*theTolY;
}
void Clear()
{
myVertices.Clear();
myDelNodes.Clear();
}
void Delete(const Standard_Integer theIndex)
{
myVertices(theIndex-1).SetMovability(BRepMesh_Deleted);
myDelNodes.Append(theIndex);
}
Standard_Integer GetNbVertices() const
{
return myVertices.Length();
}
BRepMesh_Vertex& GetVertex(Standard_Integer theInd)
{
return myVertices(theInd-1);
}
//! Set current node to be checked
void SetCurrent (const gp_XY& theCurVertex, const Standard_Boolean)
{
myResInd.Clear();
myCurrent = theCurVertex;
}
//!Get result index of node
const Standard_Integer GetCoincidentInd() const
{
if ( myResInd.Size() > 0 )
{
return myResInd.First();
}
return 0;
}
const BRepMesh_ListOfInteger& GetListOfDelNodes() const
{
return myDelNodes;
}
//! Implementation of inspection method
NCollection_CellFilter_Action Inspect (const Standard_Integer theTarget);
static Standard_Boolean IsEqual (Standard_Integer theIdx, const Standard_Integer theTarget)
{
return (theIdx == theTarget);
}
private:
TColStd_Array1OfReal myTol;
BRepMesh_ListOfInteger myResInd;
BRepMesh_VectorOfVertex myVertices;
BRepMesh_ListOfInteger myDelNodes;
gp_XY myCurrent;
};
#endif