1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/BRep/BRep_PolygonOnTriangulation.cxx
bugmster 973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00

102 lines
3.3 KiB
C++

// Created on: 1995-03-15
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRep_PolygonOnTriangulation.ixx>
//=======================================================================
//function : BRep_PolygonOnTriangulation
//purpose :
//=======================================================================
BRep_PolygonOnTriangulation::BRep_PolygonOnTriangulation
(const Handle(Poly_PolygonOnTriangulation)& P,
const Handle(Poly_Triangulation)& T,
const TopLoc_Location& L):
BRep_CurveRepresentation(L),
myPolygon(P),
myTriangulation(T)
{
}
//=======================================================================
//function : IsPolygonOnTriangulation
//purpose :
//=======================================================================
Standard_Boolean BRep_PolygonOnTriangulation::IsPolygonOnTriangulation() const
{
return Standard_True;
}
//=======================================================================
//function : IsPolygonOnTriangulation
//purpose :
//=======================================================================
Standard_Boolean BRep_PolygonOnTriangulation::IsPolygonOnTriangulation
(const Handle(Poly_Triangulation)& T,
const TopLoc_Location& L) const
{
return (T == myTriangulation) && (L == myLocation);
}
//=======================================================================
//function : PolygonOnTriangulation
//purpose :
//=======================================================================
void BRep_PolygonOnTriangulation::PolygonOnTriangulation
(const Handle(Poly_PolygonOnTriangulation)& P)
{
myPolygon = P;
}
//=======================================================================
//function : PolygonOnTriangulation
//purpose :
//=======================================================================
const Handle(Poly_PolygonOnTriangulation)& BRep_PolygonOnTriangulation::PolygonOnTriangulation() const
{
return myPolygon;
}
//=======================================================================
//function : Triangulation
//purpose :
//=======================================================================
const Handle(Poly_Triangulation)& BRep_PolygonOnTriangulation::Triangulation() const
{
return myTriangulation;
}
//=======================================================================
//function : Copy
//purpose :
//=======================================================================
Handle(BRep_CurveRepresentation) BRep_PolygonOnTriangulation::Copy() const
{
Handle(BRep_PolygonOnTriangulation) P =
new BRep_PolygonOnTriangulation(myPolygon, myTriangulation, Location());
return P;
}