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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
occt/src/TopExp/TopExp.cxx
ifv 9592ae247b 0027457: Modeling - Raise exception if scaled transformation is used for shape location
Implementation of raising exception while using scale and mirror transformation in shape location
TopLoc/TopLoc_Location.hxx
TopoDS/TopoDS_Shape.hxx

Implementation of new tools for removing forbidden locations from shapes:
BRepTools/BRepTools_PurgeLocations.cxx
BRepTools/BRepTools_PurgeLocations.hxx
BRepTools/BRepTools.cxx
BRepTools/BRepTools.hxx

Draw commands for transforming shapes are corrected, new draw commands: purgeloc, checkloc added
BRepTest/BRepTest_BasicCommands.cxx

Fixing unstable test bug xde bug24759
StepToGeom/StepToGeom.cxx

All other C++ commits are modification of algorithms used mainly in import/export operations in order to allows these operations if shape locations contains scale and mirror transformations.

New test for command purgeloc added
tests/bugs/moddata_3/bug27457
tests/bugs/moddata_3/bug27457_1
tests/bugs/moddata_3/bug27457_2

Some test corrected according to modifications.
2021-08-20 20:18:06 +03:00

319 lines
9.2 KiB
C++

// Created on: 1993-01-19
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#define No_Standard_NoMoreObject
#define No_Standard_NoSuchObject
#define No_Standard_TypeMismatch
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapIteratorOfMapOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
//=======================================================================
//function : MapShapes
//purpose :
//=======================================================================
void TopExp::MapShapes(const TopoDS_Shape& S,
const TopAbs_ShapeEnum T,
TopTools_IndexedMapOfShape& M)
{
TopExp_Explorer Ex(S,T);
while (Ex.More()) {
M.Add(Ex.Current());
Ex.Next();
}
}
//=======================================================================
//function : MapShapes
//purpose :
//=======================================================================
void TopExp::MapShapes(const TopoDS_Shape& S,
TopTools_IndexedMapOfShape& M,
const Standard_Boolean cumOri, const Standard_Boolean cumLoc)
{
M.Add(S);
TopoDS_Iterator It(S, cumOri, cumLoc);
while (It.More()) {
MapShapes(It.Value(),M);
It.Next();
}
}
//=======================================================================
//function : MapShapes
//purpose :
//=======================================================================
void TopExp::MapShapes(const TopoDS_Shape& S,
TopTools_MapOfShape& M,
const Standard_Boolean cumOri, const Standard_Boolean cumLoc)
{
M.Add(S);
TopoDS_Iterator It(S, cumOri, cumLoc);
for (; It.More(); It.Next())
MapShapes(It.Value(), M);
}
//=======================================================================
//function : MapShapesAndAncestors
//purpose :
//=======================================================================
void TopExp::MapShapesAndAncestors
(const TopoDS_Shape& S,
const TopAbs_ShapeEnum TS,
const TopAbs_ShapeEnum TA,
TopTools_IndexedDataMapOfShapeListOfShape& M)
{
TopTools_ListOfShape empty;
// visit ancestors
TopExp_Explorer exa(S,TA);
while (exa.More()) {
// visit shapes
const TopoDS_Shape& anc = exa.Current();
TopExp_Explorer exs(anc,TS);
while (exs.More()) {
Standard_Integer index = M.FindIndex(exs.Current());
if (index == 0) index = M.Add(exs.Current(),empty);
M(index).Append(anc);
exs.Next();
}
exa.Next();
}
// visit shapes not under ancestors
TopExp_Explorer ex(S,TS,TA);
while (ex.More()) {
Standard_Integer index = M.FindIndex(ex.Current());
if (index == 0) index = M.Add(ex.Current(),empty);
ex.Next();
}
}
//=======================================================================
//function : MapShapesAndUniqueAncestors
//purpose :
//=======================================================================
void TopExp::MapShapesAndUniqueAncestors
(const TopoDS_Shape& S,
const TopAbs_ShapeEnum TS,
const TopAbs_ShapeEnum TA,
TopTools_IndexedDataMapOfShapeListOfShape& M,
const Standard_Boolean useOrientation)
{
TopTools_ListOfShape empty;
// visit ancestors
TopExp_Explorer exa(S,TA);
while (exa.More())
{
// visit shapes
const TopoDS_Shape& anc = exa.Current();
TopExp_Explorer exs(anc,TS);
while (exs.More())
{
Standard_Integer index = M.FindIndex(exs.Current());
if (index == 0)
index = M.Add(exs.Current(),empty);
TopTools_ListOfShape& aList = M(index);
// check if anc already exists in a list
TopTools_ListIteratorOfListOfShape it(aList);
for (; it.More(); it.Next())
if (useOrientation? anc.IsEqual(it.Value()) : anc.IsSame(it.Value()))
break;
if (!it.More())
aList.Append(anc);
exs.Next();
}
exa.Next();
}
// visit shapes not under ancestors
TopExp_Explorer ex(S,TS,TA);
while (ex.More())
{
Standard_Integer index = M.FindIndex(ex.Current());
if (index == 0)
M.Add(ex.Current(),empty);
ex.Next();
}
}
//=======================================================================
//function : FirstVertex
//purpose :
//=======================================================================
TopoDS_Vertex TopExp::FirstVertex(const TopoDS_Edge& E,
const Standard_Boolean CumOri)
{
TopoDS_Iterator ite(E,CumOri);
while (ite.More()) {
if (ite.Value().Orientation() == TopAbs_FORWARD)
return TopoDS::Vertex(ite.Value());
ite.Next();
}
return TopoDS_Vertex();
}
//=======================================================================
//function : LastVertex
//purpose :
//=======================================================================
TopoDS_Vertex TopExp::LastVertex(const TopoDS_Edge& E,
const Standard_Boolean CumOri)
{
TopoDS_Iterator ite(E,CumOri);
while (ite.More()) {
if (ite.Value().Orientation() == TopAbs_REVERSED)
return TopoDS::Vertex(ite.Value());
ite.Next();
}
return TopoDS_Vertex();
}
//=======================================================================
//function : Vertices
//purpose :
//=======================================================================
void TopExp::Vertices(const TopoDS_Edge& E,
TopoDS_Vertex& Vfirst,
TopoDS_Vertex& Vlast,
const Standard_Boolean CumOri)
{
// minor optimization for case when Vfirst and Vlast are non-null:
// at least for VC++ 10, it is faster if we use boolean flags than
// if we nullify vertices at that point (see #27021)
Standard_Boolean isFirstDefined = Standard_False;
Standard_Boolean isLastDefined = Standard_False;
TopoDS_Iterator ite(E, CumOri);
while (ite.More()) {
const TopoDS_Shape& aV = ite.Value();
if (aV.Orientation() == TopAbs_FORWARD)
{
Vfirst = TopoDS::Vertex (aV);
isFirstDefined = Standard_True;
}
else if (aV.Orientation() == TopAbs_REVERSED)
{
Vlast = TopoDS::Vertex (aV);
isLastDefined = Standard_True;
}
ite.Next();
}
if (!isFirstDefined)
Vfirst.Nullify();
if (!isLastDefined)
Vlast.Nullify();
}
//=======================================================================
//function : Vertices
//purpose :
//=======================================================================
void TopExp::Vertices(const TopoDS_Wire& W,
TopoDS_Vertex& Vfirst,
TopoDS_Vertex& Vlast)
{
Vfirst = Vlast = TopoDS_Vertex(); // nullify
TopTools_MapOfShape vmap;
TopoDS_Iterator it(W);
TopoDS_Vertex V1,V2;
while (it.More()) {
const TopoDS_Edge& E = TopoDS::Edge(it.Value());
if (E.Orientation() == TopAbs_REVERSED)
TopExp::Vertices(E,V2,V1);
else
TopExp::Vertices(E,V1,V2);
// add or remove in the vertex map
V1.Orientation(TopAbs_FORWARD);
V2.Orientation(TopAbs_REVERSED);
if (!vmap.Add(V1)) vmap.Remove(V1);
if (!vmap.Add(V2)) vmap.Remove(V2);
it.Next();
}
if (vmap.IsEmpty()) { // closed
TopoDS_Shape aLocalShape = V2.Oriented(TopAbs_FORWARD);
Vfirst = TopoDS::Vertex(aLocalShape);
aLocalShape = V2.Oriented(TopAbs_REVERSED);
Vlast = TopoDS::Vertex(aLocalShape);
// Vfirst = TopoDS::Vertex(V2.Oriented(TopAbs_FORWARD));
// Vlast = TopoDS::Vertex(V2.Oriented(TopAbs_REVERSED));
}
else if (vmap.Extent() == 2) { //open
TopTools_MapIteratorOfMapOfShape ite(vmap);
while (ite.More() && ite.Key().Orientation() != TopAbs_FORWARD)
ite.Next();
if (ite.More()) Vfirst = TopoDS::Vertex(ite.Key());
ite.Initialize(vmap);
while (ite.More() && ite.Key().Orientation() != TopAbs_REVERSED)
ite.Next();
if (ite.More()) Vlast = TopoDS::Vertex(ite.Key());
}
}
//=======================================================================
//function : CommonVertex
//purpose :
//=======================================================================
Standard_Boolean TopExp::CommonVertex(const TopoDS_Edge& E1,
const TopoDS_Edge& E2,
TopoDS_Vertex& V)
{
TopoDS_Vertex firstVertex1, lastVertex1, firstVertex2, lastVertex2;
TopExp::Vertices(E1, firstVertex1, lastVertex1);
TopExp::Vertices(E2, firstVertex2, lastVertex2);
if (firstVertex1.IsSame(firstVertex2) ||
firstVertex1.IsSame(lastVertex2)) {
V = firstVertex1;
return Standard_True;
}
if (lastVertex1.IsSame(firstVertex2) ||
lastVertex1.IsSame(lastVertex2)) {
V = lastVertex1;
return Standard_True;
}
return Standard_False;
} // CommonVertex