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occt/src/ChFi3d/ChFi3d_FilBuilder.hxx

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// Created on: 1995-04-25
// Created by: Modelistation
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _ChFi3d_FilBuilder_HeaderFile
#define _ChFi3d_FilBuilder_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BlendFunc_SectionShape.hxx>
#include <ChFi3d_Builder.hxx>
#include <ChFi3d_FilletShape.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <ChFiDS_SecHArray1.hxx>
#include <math_Vector.hxx>
#include <TopAbs_Orientation.hxx>
#include <TopAbs_State.hxx>
#include <ChFiDS_SequenceOfSurfData.hxx>
#include <ChFiDS_ListOfStripe.hxx>
class TopoDS_Shape;
class TopoDS_Edge;
class Law_Function;
class TopoDS_Vertex;
class gp_XY;
class ChFiDS_SurfData;
class ChFiDS_HElSpine;
class ChFiDS_Spine;
class BRepAdaptor_HSurface;
class Adaptor3d_TopolTool;
class BRepAdaptor_HCurve2d;
class BRepBlend_Line;
class ChFiDS_Stripe;
//! Tool of construction of fillets 3d on edges (on a solid).
class ChFi3d_FilBuilder : public ChFi3d_Builder
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT ChFi3d_FilBuilder(const TopoDS_Shape& S, const ChFi3d_FilletShape FShape = ChFi3d_Rational, const Standard_Real Ta = 1.0e-2);
//! Sets the type of fillet surface.
Standard_EXPORT void SetFilletShape (const ChFi3d_FilletShape FShape);
//! Returns the type of fillet surface.
Standard_EXPORT ChFi3d_FilletShape GetFilletShape() const;
//! initialisation of a contour with the first edge
//! (the following are found by propagation).
//! Attention, you need to start with SetRadius.
Standard_EXPORT void Add (const TopoDS_Edge& E);
//! initialisation of the constant vector the corresponding 1st edge.
Standard_EXPORT void Add (const Standard_Real Radius, const TopoDS_Edge& E);
//! Set the radius of the contour of index IC.
Standard_EXPORT void SetRadius (const Handle(Law_Function)& C, const Standard_Integer IC, const Standard_Integer IinC);
//! Returns true the contour is flaged as edge constant.
Standard_EXPORT Standard_Boolean IsConstant (const Standard_Integer IC);
//! Returns the vector if the contour is flagged as edge
//! constant.
Standard_EXPORT Standard_Real Radius (const Standard_Integer IC);
//! Reset all vectors of contour IC.
Standard_EXPORT void ResetContour (const Standard_Integer IC);
//! Set a constant on edge E of the contour of
//! index IC. Since then E is flagged as constant.
Standard_EXPORT void SetRadius (const Standard_Real Radius, const Standard_Integer IC, const TopoDS_Edge& E);
//! Extracts the flag constant and the vector of edge E.
Standard_EXPORT void UnSet (const Standard_Integer IC, const TopoDS_Edge& E);
//! Set a vector on vertex V of the contour of index IC.
Standard_EXPORT void SetRadius (const Standard_Real Radius, const Standard_Integer IC, const TopoDS_Vertex& V);
//! Extracts the vector of the vertex V.
Standard_EXPORT void UnSet (const Standard_Integer IC, const TopoDS_Vertex& V);
//! Set a vertex on the point of parametre U in the edge IinC
//! of the contour of index IC
Standard_EXPORT void SetRadius (const gp_XY& UandR, const Standard_Integer IC, const Standard_Integer IinC);
//! Returns true E is flagged as edge constant.
Standard_EXPORT Standard_Boolean IsConstant (const Standard_Integer IC, const TopoDS_Edge& E);
//! Returns the vector if E is flagged as edge constant.
Standard_EXPORT Standard_Real Radius (const Standard_Integer IC, const TopoDS_Edge& E);
//! Returns in First and Last les extremities of the
//! part of variable vector framing E, returns
//! False if E is flagged as edge constant.
Standard_EXPORT Standard_Boolean GetBounds (const Standard_Integer IC, const TopoDS_Edge& E, Standard_Real& First, Standard_Real& Last);
//! Returns the rule of elementary evolution of the
//! part to variable vector framing E, returns a
//! rule zero if E is flagged as edge constant.
Standard_EXPORT Handle(Law_Function) GetLaw (const Standard_Integer IC, const TopoDS_Edge& E);
//! Sets the rule of elementary evolution of the
//! part to variable vector framing E.
Standard_EXPORT void SetLaw (const Standard_Integer IC, const TopoDS_Edge& E, const Handle(Law_Function)& L);
Standard_EXPORT void Simulate (const Standard_Integer IC);
Standard_EXPORT Standard_Integer NbSurf (const Standard_Integer IC) const;
Standard_EXPORT Handle(ChFiDS_SecHArray1) Sect (const Standard_Integer IC, const Standard_Integer IS) const;
protected:
Standard_EXPORT void SimulKPart (const Handle(ChFiDS_SurfData)& SD) const Standard_OVERRIDE;
Standard_EXPORT Standard_Boolean SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, const math_Vector& Soldep, Standard_Boolean& Intf, Standard_Boolean& Intl) Standard_OVERRIDE;
Standard_EXPORT virtual void SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const TopAbs_Orientation Or2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE;
Standard_EXPORT virtual void SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE;
Standard_EXPORT virtual void SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const TopAbs_Orientation Or2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2, const math_Vector& Soldep) Standard_OVERRIDE;
Standard_EXPORT Standard_Boolean PerformFirstSection (const Handle(ChFiDS_Spine)& S, const Handle(ChFiDS_HElSpine)& HGuide, const Standard_Integer Choix, Handle(BRepAdaptor_HSurface)& S1, Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I1, const Handle(Adaptor3d_TopolTool)& I2, const Standard_Real Par, math_Vector& SolDep, TopAbs_State& Pos1, TopAbs_State& Pos2) const Standard_OVERRIDE;
//! Method calculates the elements of construction of the
//! fillet (constant or evolutive).
Standard_EXPORT Standard_Boolean PerformSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, const math_Vector& Soldep, Standard_Boolean& Intf, Standard_Boolean& Intl) Standard_OVERRIDE;
Standard_EXPORT virtual void PerformSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const TopAbs_Orientation Or2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE;
Standard_EXPORT virtual void PerformSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE;
Standard_EXPORT virtual void PerformSurf (ChFiDS_SequenceOfSurfData& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const TopAbs_Orientation Or2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2, const math_Vector& Soldep) Standard_OVERRIDE;
//! Method to split an singular SurfData in several non
//! singular SurfData..
Standard_EXPORT void SplitSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(BRepBlend_Line)& line);
Standard_EXPORT void PerformTwoCorner (const Standard_Integer Index) Standard_OVERRIDE;
Standard_EXPORT void PerformThreeCorner (const Standard_Integer Index) Standard_OVERRIDE;
Standard_EXPORT void ExtentOneCorner (const TopoDS_Vertex& V, const Handle(ChFiDS_Stripe)& S) Standard_OVERRIDE;
Standard_EXPORT void ExtentTwoCorner (const TopoDS_Vertex& V, const ChFiDS_ListOfStripe& LS) Standard_OVERRIDE;
Standard_EXPORT void ExtentThreeCorner (const TopoDS_Vertex& V, const ChFiDS_ListOfStripe& LS) Standard_OVERRIDE;
Standard_EXPORT void SetRegul() Standard_OVERRIDE;
private:
BlendFunc_SectionShape myShape;
};
#endif // _ChFi3d_FilBuilder_HeaderFile