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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/Vrml/Vrml_MatrixTransform.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

83 lines
2.4 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <gp_Pnt.hxx>
#include <gp_Trsf.hxx>
#include <Vrml_MatrixTransform.hxx>
Vrml_MatrixTransform::Vrml_MatrixTransform()
{
// SetValues(me : in out;
// a11, a12, a13, a14,
// a21, a22, a23, a24,
// a31, a32, a33, a34 : Real;
// Tolang, TolDist : Real)
gp_Trsf T;
T.SetValues(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0);
T.SetScaleFactor(1);
myMatrix = T;
}
Vrml_MatrixTransform::Vrml_MatrixTransform(const gp_Trsf& aMatrix)
{
myMatrix = aMatrix;
}
void Vrml_MatrixTransform::SetMatrix(const gp_Trsf& aMatrix)
{
myMatrix = aMatrix;
}
gp_Trsf Vrml_MatrixTransform::Matrix() const
{
return myMatrix;
}
Standard_OStream& Vrml_MatrixTransform::Print(Standard_OStream& anOStream) const
{
Standard_Integer i, j;
anOStream << "MatrixTransform {\n";
if (Abs(myMatrix.Value(1, 1) - 1) > 0.0000001 || Abs(myMatrix.Value(2, 1) - 0) > 0.0000001
|| Abs(myMatrix.Value(3, 1) - 0) > 0.0000001 || Abs(myMatrix.Value(1, 2) - 0) > 0.0000001
|| Abs(myMatrix.Value(2, 2) - 1) > 0.0000001 || Abs(myMatrix.Value(3, 2) - 0) > 0.0000001
|| Abs(myMatrix.Value(1, 3) - 0) > 0.0000001 || Abs(myMatrix.Value(2, 3) - 0) > 0.0000001
|| Abs(myMatrix.Value(3, 3) - 1) > 0.0000001 || Abs(myMatrix.Value(1, 4) - 0) > 0.0000001
|| Abs(myMatrix.Value(2, 4) - 0) > 0.0000001 || Abs(myMatrix.Value(3, 4) - 0) > 0.0000001)
{
anOStream << " matrix\t";
for (j = 1; j <= 4; j++)
{
for (i = 1; i <= 3; i++)
{
// Value (me; Row, Col : Integer) returns Real
anOStream << myMatrix.Value(i, j) << ' ';
}
if (j != 4)
{
anOStream << "0\n";
anOStream << "\t\t";
}
else
{
anOStream << myMatrix.ScaleFactor() << "\n";
}
}
}
anOStream << "}\n";
return anOStream;
}