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occt/src/TCollection/TCollection_HArray2.lxx
Roman Lygin 1145e2bc72 0024042: Performance improvements: Foundation Classes
Removed code under former __OPTIM_ARRAY macro
2013-07-04 14:31:57 +04:00

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// Created on: 1993-03-11
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
//=======================================================================
//function : TCollection_HArray2
//purpose :
//=======================================================================
inline TCollection_HArray2::TCollection_HArray2 (const Standard_Integer R1,
const Standard_Integer R2,
const Standard_Integer C1,
const Standard_Integer C2) :
myArray(R1,R2,C1,C2)
{}
//=======================================================================
//function : TCollection_HArray2
//purpose :
//=======================================================================
inline TCollection_HArray2::TCollection_HArray2 (const Standard_Integer R1,
const Standard_Integer R2,
const Standard_Integer C1,
const Standard_Integer C2,
const ItemHArray2& V) :
myArray(R1,R2,C1,C2)
{myArray.Init(V);}
//=======================================================================
//function : TCollection_HArray2
//purpose :
//=======================================================================
inline void TCollection_HArray2::Init(const ItemHArray2& V)
{ myArray.Init(V);}
//=======================================================================
//function : ColLength
//purpose :
//=======================================================================
inline Standard_Integer TCollection_HArray2::ColLength () const
{
return myArray.ColLength();
}
//=======================================================================
//function : LowerCol
//purpose :
//=======================================================================
inline Standard_Integer TCollection_HArray2::LowerCol () const
{
return myArray.LowerCol();
}
//=======================================================================
//function : LowerRow
//purpose :
//=======================================================================
inline Standard_Integer TCollection_HArray2::LowerRow () const
{
return myArray.LowerRow();
}
//=======================================================================
//function : RowLength
//purpose :
//=======================================================================
inline Standard_Integer TCollection_HArray2::RowLength () const
{
return myArray.RowLength();
}
//=======================================================================
//function : UpperRow
//purpose :
//=======================================================================
inline Standard_Integer TCollection_HArray2::UpperRow () const
{
return myArray.UpperRow();
}
//=======================================================================
//function : UpperCol
//purpose :
//=======================================================================
inline Standard_Integer TCollection_HArray2::UpperCol () const
{
return myArray.UpperCol();
}
//=======================================================================
//function : SetValue
//purpose :
//=======================================================================
inline void TCollection_HArray2::SetValue ( const Standard_Integer Row,
const Standard_Integer Col,
const ItemHArray2& Value )
{
myArray.SetValue(Row,Col,Value);
}
//=======================================================================
//function : Value
//purpose :
//=======================================================================
inline const ItemHArray2& TCollection_HArray2::Value(const Standard_Integer Row,
const Standard_Integer Col) const
{
return myArray(Row,Col);
}
//=======================================================================
//function : ChangeValue
//purpose :
//=======================================================================
inline ItemHArray2& TCollection_HArray2::ChangeValue(const Standard_Integer Row,
const Standard_Integer Col)
{
return myArray(Row,Col);
}
//=======================================================================
//function : Array2
//purpose :
//=======================================================================
inline const TheArray2& TCollection_HArray2::Array2() const
{
return myArray;
}
//=======================================================================
//function : ChangeArray2
//purpose :
//=======================================================================
inline TheArray2& TCollection_HArray2::ChangeArray2()
{
return myArray;
}