1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-26 10:19:45 +03:00
occt/src/ShapeAnalysis/ShapeAnalysis_ShapeTolerance.cxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

266 lines
8.2 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//#76 rln 11.03.99 S4135: compute average without weights according to tolerances
//szv#4 S4163
#include <ShapeAnalysis_ShapeTolerance.ixx>
#include <BRep_Tool.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_MapOfShape.hxx>
//=======================================================================
//function : ShapeAnalysis_ShapeTolerance
//purpose :
//=======================================================================
ShapeAnalysis_ShapeTolerance::ShapeAnalysis_ShapeTolerance() : myNbTol (0)
{
}
static void AddTol (const Standard_Real tol, Standard_Integer& nbt,
Standard_Real& cmin, Standard_Real& cmoy, Standard_Real& cmax)
{
nbt ++;
if (nbt == 1) cmin = cmoy = cmax = tol;
else {
if (cmin > tol) cmin = tol;
if (cmax < tol) cmax = tol;
// cmoy += tol;
// Calcul en moyenne geometrique entre 1 et 1e-7
Standard_Integer mult = 1;
//#76 rln 11.03.99 S4135: compute average without weights according to tolerances
/* if (tol < 1.e-07) mult = 10000;
else if (tol < 1.e-06) mult = 3000;
else if (tol < 1.e-05) mult = 1000;
else if (tol < 1.e-04) mult = 300;
else if (tol < 1.e-03) mult = 100;
else if (tol < 1.e-02) mult = 30;
else if (tol < 1.e-01) mult = 10;
else if (tol < 1. ) mult = 3;
*/
nbt += (mult-1);
cmoy += (tol * mult);
}
}
//=======================================================================
//function : Tolerance
//purpose :
//=======================================================================
Standard_Real ShapeAnalysis_ShapeTolerance::Tolerance(const TopoDS_Shape& shape,const Standard_Integer mode,const TopAbs_ShapeEnum type)
{
InitTolerance();
AddTolerance (shape, type);
return GlobalTolerance (mode);
}
//=======================================================================
//function : OverTolerance
//purpose :
//=======================================================================
Handle(TopTools_HSequenceOfShape) ShapeAnalysis_ShapeTolerance::OverTolerance(const TopoDS_Shape& shape,const Standard_Real value,const TopAbs_ShapeEnum type) const
{
if (value >= 0) return InTolerance (shape,value,0.,type);
else return InTolerance (shape,0.,value,type);
}
//=======================================================================
//function : InTolerance
//purpose :
//=======================================================================
Handle(TopTools_HSequenceOfShape) ShapeAnalysis_ShapeTolerance::InTolerance(const TopoDS_Shape& shape,const Standard_Real valmin,const Standard_Real valmax,const TopAbs_ShapeEnum type) const
{
Standard_Real tol;
Standard_Boolean over = (valmax < valmin); // pas de liminite max
Handle(TopTools_HSequenceOfShape) sl = new TopTools_HSequenceOfShape ();
TopExp_Explorer myExp;
// Iteration sur les Faces
if (type == TopAbs_FACE || type == TopAbs_SHAPE) {
myExp.Init(shape, TopAbs_FACE);
while(myExp.More()) {
tol = BRep_Tool::Tolerance(TopoDS::Face(myExp.Current()));
if (tol >= valmin && (over || (tol <= valmax)) ) sl->Append (myExp.Current());
myExp.Next();
}
}
// Iteration sur les Edges
if (type == TopAbs_EDGE || type == TopAbs_SHAPE) {
myExp.Init(shape, TopAbs_EDGE);
while(myExp.More()) {
tol = BRep_Tool::Tolerance(TopoDS::Edge(myExp.Current()));
if (tol >= valmin && (over || (tol <= valmax)) ) sl->Append (myExp.Current());
myExp.Next();
}
}
// Iteration sur les Vertex
if (type == TopAbs_VERTEX || type == TopAbs_SHAPE) {
myExp.Init(shape, TopAbs_VERTEX);
while(myExp.More()) {
tol = BRep_Tool::Tolerance(TopoDS::Vertex(myExp.Current()));
if (tol >= valmin && (over || (tol >= valmax)) ) sl->Append (myExp.Current());
myExp.Next();
}
}
// Iteration combinee (cumul) SHELL+FACE+EDGE+VERTEX, on retourne SHELL+FACE
if (type == TopAbs_SHELL) {
// Exploration des shells
TopTools_MapOfShape mapface;
myExp.Init (shape, TopAbs_SHELL);
while(myExp.More()) {
Standard_Boolean iashell = Standard_False;
TopoDS_Shape ash = myExp.Current();
for (TopExp_Explorer face (ash,TopAbs_FACE); face.More(); face.Next()) {
mapface.Add (face.Current());
Handle(TopTools_HSequenceOfShape) fc =
InTolerance (face.Current(),valmin,valmax,type);
if (fc->Length() > 0) {
sl->Append(fc);
iashell = Standard_True;
}
}
if (iashell) sl->Append (ash);
myExp.Next();
}
// Les faces (libres ou sous shell)
myExp.Init (shape, TopAbs_FACE);
for (; myExp.More(); myExp.Next()) {
Standard_Boolean iaface = Standard_False;
if (mapface.Contains (myExp.Current()) ) continue;
tol = BRep_Tool::Tolerance(TopoDS::Face(myExp.Current()));
if (tol >= valmin && (over || (tol <= valmax)) ) iaface = Standard_True;
else {
// les edges contenues ?
Handle(TopTools_HSequenceOfShape) fl =
InTolerance (myExp.Current(),valmin,valmax,TopAbs_EDGE);
if (fl->Length() > 0) iaface = Standard_True;
else {
fl = InTolerance (myExp.Current(),valmin,valmax,TopAbs_VERTEX);
if (fl->Length() > 0) iaface = Standard_True;
}
}
if (iaface) sl->Append (myExp.Current());
}
}
return sl;
}
//=======================================================================
//function : InitTolerance
//purpose :
//=======================================================================
void ShapeAnalysis_ShapeTolerance::InitTolerance()
{
myNbTol = 0;
myTols[1] = 0;
}
//=======================================================================
//function : AddTolerance
//purpose :
//=======================================================================
void ShapeAnalysis_ShapeTolerance::AddTolerance(const TopoDS_Shape& shape,const TopAbs_ShapeEnum type)
{
Standard_Integer nbt = 0;
Standard_Real tol, cmin = 0.,cmoy = 0.,cmax = 0.;
TopExp_Explorer myExp;
// Iteration sur les Faces
if (type == TopAbs_FACE || type == TopAbs_SHAPE) {
myExp.Init(shape, TopAbs_FACE);
while(myExp.More()) {
tol = BRep_Tool::Tolerance(TopoDS::Face(myExp.Current()));
AddTol (tol,nbt,cmin,cmoy,cmax);
myExp.Next();
}
}
// Iteration sur les Edges
if (type == TopAbs_EDGE || type == TopAbs_SHAPE) {
myExp.Init(shape, TopAbs_EDGE);
while(myExp.More()) {
tol = BRep_Tool::Tolerance(TopoDS::Edge(myExp.Current()));
AddTol (tol,nbt,cmin,cmoy,cmax);
myExp.Next();
}
}
// Iteration sur les Vertices
if (type == TopAbs_VERTEX || type == TopAbs_SHAPE) {
myExp.Init(shape, TopAbs_VERTEX);
while(myExp.More()) {
tol = BRep_Tool::Tolerance(TopoDS::Vertex(myExp.Current()));
AddTol (tol,nbt,cmin,cmoy,cmax);
myExp.Next();
}
}
// Resultat : attention en mode cumul
if (nbt == 0) return;
if (myNbTol == 0 || myTols[0] > cmin) myTols[0] = cmin;
if (myNbTol == 0 || myTols[2] < cmax) myTols[2] = cmax;
myTols[1] += cmoy;
myNbTol += nbt;
}
//=======================================================================
//function : GlobalTolerance
//purpose :
//=======================================================================
Standard_Real ShapeAnalysis_ShapeTolerance::GlobalTolerance(const Standard_Integer mode) const
{
//szv#4:S4163:12Mar99 optimized
Standard_Real result = 0.;
if (myNbTol != 0.) {
if (mode < 0) result = myTols[0];
else if (mode == 0) {
if (myTols[0] == myTols[2]) result = myTols[0];
else result = myTols[1] / myNbTol;
}
else result = myTols[2];
}
return result;
}