1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-07-25 12:55:50 +03:00
occt/src/InterfaceGraphic/InterfaceGraphic_Aspect.hxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

92 lines
2.1 KiB
C++
Executable File

// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#ifndef InterfaceGraphic_AspectHeader
#define InterfaceGraphic_AspectHeader
#ifndef IMP100701
#define IMP100701 /* GG Add depth field in the bitmap structure */
#endif
#ifndef RIC120302
#define RIC120302 /*GG Add NEW field in CALL_DEF_WINDOW structure
// to registred parent window ID
// Change Aspect_Handle to Aspect_Drawable for
// a more correct understanding.
*/
#endif
#include <Aspect_Drawable.hxx>
#include <Aspect_RenderingContext.hxx>
typedef struct {
int mapped;
} EXT_WINDOW ;
/* WINDOW */
typedef struct {
int IsDefined;
Aspect_Drawable XWindow;
#ifdef RIC120302
Aspect_Drawable XParentWindow;
#endif
EXT_WINDOW *ext_data;
struct {
float xm, ym, xM, yM;
} Position;
float dx, dy;
char *Title;
char *Icon;
struct {
float r, g, b;
} Background;
} CALL_DEF_WINDOW;
typedef struct {
int listIndex;
void* layerData;
} CALL_DEF_PTRLAYER, *call_def_ptrLayer;
/* LAYER */
typedef struct {
CALL_DEF_PTRLAYER* ptrLayer;
int layerType;
int attach;
int sizeDependent;
float ortho[4];
float viewport[2];
} CALL_DEF_LAYER;
#endif /* InterfaceGraphic_AspectHeader */